This is one of EA's biggest flaws. They invest insane amounts of money into a product without properly gauging how much revenue they'll actually need to make. They then pawn this off on the reception of the game instead of accepting that whoever signed off on that budget should be fired. This is a fatal flaw in ANY company. Failure to budget properly.Alandoril said:Where was the need for it to sell insanely high? I can understand that EA WANTED it to sell 5 million copies, but it certainly did not NEED to.
According to Vgchartz...0.88 million combined 360/PS3/Boxed PC. Meaning XBL on demand, PS3 download, and Origin not included. Plus the real number is usually a little higher than their data shows. There's still not a chance in hell it hit 5 mil, or will hit 5 mil. There was a -78% drop in sales from week 1 to week 2 on the 360. Does not include sales data post- Feb 23, but there had been over 100% drop by that point.Zhukov said:Does anyone actually know how many copies DS3 sold?
Sounds like the sentiment of giving someone a 95 year prison sentence instead of for life.Sixcess said:Dead Space was doomed from the moment they said they had to sell 5 million copies to keep the franchise viable.
What baffles me is that when that quote originally started making the rounds I don't think anyone thought it was remotely feasible. Sure, the internet is not renowned for its optimism, but when everyone is saying it's not going to happen I have to wonder why the decision makers at EA thought it could.
I guess that's one thing we can commend RE6 for. It may be horror watered-down to the brim with action set-pieces now, but even they haven't gone that route.Church185 said:But I'm not sure your average Dudebro would be able to tell that it was a girl under all that armor, unless they decided to give her a space-kini...MrHide-Patten said:BECAUSE SHES A GURRRLLL!
Can't tell if serious.MercurySteam said:You guys don't want me as your enemy.
That would be a bittersweet ending.erttheking said:Well, look on the bright side. EA's stocks are pretty crap right now, and this game not even making 20% of what they were hoping for might cause it to take another hit. With any luck, EA will either shape up, or crash and burn.
Careful. People are bound to start using the tired "hipster" argument to defend their sacred cows here.Trishbot said:Exactly.
I find it tragically hilarious that game budgets are getting out of control and becoming so expensive... and yet they aren't becoming more FUN to play. Seriously, the games I played a decade ago didn't look as good but they were just as fun, if not more so, than the games being released today.
I mean, the games from 10 years ago also didn't have online passes, forced Origin integrated, unnecessary online multiplayer, day-1 DLC, retailer-exclusive DLC, pre-order content withheld, always-on online connections, or the success of Call of Duty to chase after in a pathetic race from everyone to be "second place".
How do you drop MORE than 100%? 0_oDrunkOnEstus said:According to Vgchartz...0.88 million combined 360/PS3/Boxed PC. Meaning XBL on demand, PS3 download, and Origin not included. Plus the real number is usually a little higher than their data shows. There's still not a chance in hell it hit 5 mil, or will hit 5 mil. There was a -78% drop in sales from week 1 to week 2 on the 360. Does not include sales data post- Feb 23, but there had been over 100% drop by that point.Zhukov said:Does anyone actually know how many copies DS3 sold?
http://www.vgchartz.com/gamedb/?name=dead+space+3
I agree that it wasn't a clone and I think people who use such terms are being silly because they don't understand the difference between genres and actually copying stories/gameplay directly.major_chaos said:I'm not even sure half the people in this thread actually played DS3. The microtransactions were totally optional, the Co-Op was totally optional, and I didn't really see it as any more "pure action" than the first two. The first two Dead Space games were amazing as tense, unique third person shooters, but as horror games they were laughably inept, so I see no problem with DS3 focusing on what has always been the series strength. Calling it a CoD clone is wrong on basically every level, but this community uses "CoD clone" and "Gears clone" more to mean "game I don't like" rather than "game with a extreme resemblance to GoW/CoD.
agreed unless someone has the figures for digital sales im going to say it was at most 1 million, and that is at a huge stretch, realistically id say shy of 0.5 mil, again thats just a guess but either way thats under 2 million, so no where near their 5 million markZhukov said:Adding to that the PC and PS3 figures from that site comes to about 900,000.erttheking said:Well, for the 360 it sold...half a million copies...wow.Zhukov said:Does anyone actually know how many copies DS3 sold?
http://www.vgchartz.com/game/50254/dead-space-3/
Someone really dropped the ball here.
That probably doesn't account for digital sale, but I'm guessing they weren't spectacular, especially with the game not being on Steam.
purifico said:Gamers actually voting with their wallets? Has hell frozen over or something? I am very proud of your guys.
Hey, leave the state of Oregon out of this! They didn't do anything!punipunipyo said:EA...
Your problem... Oregon.
Your solution... Steam
Put that game on steam, you'll have my/my brother's money, and probably a million others...
So, brain-flash... Why is EA advertising to a site that hates its guts? Have they never been here before? I KNOW they don't have pattern recognition, but COME ON!Lightknight said:Sim-Ads
Yea I'm so proud of you guys **** about things that you have blown way out of proportion and killing franchise I love. gamer power. wooo. if gamers "voted with their wallets" on every game that caused a shitstorm with something insignificant the only thing left would be pretentious "indie" "gaums are ART guise" nonsense and all of my favorite companies would be gone.purifico said:Gamers actually voting with their wallets? Has hell frozen over or something? I am very proud of your guys.
I said that wrong. I meant to say that the sales have already dropped by more than half from week to week, and got my percentages all fucked up...I had just woken up, that's my excuse. Either way, Dead Space = 3.1 Mil, Dead Space 2 = 2.6, Dead Space 3 = 860,000. I wish Steam/Origin released their numbers, because before them we could actually figure out the PC sales. Dead Space 1 sold half a million on PC, and I'm pretty sure PC sales have increased in the move to digital distribution. I'm thinking publishers only look at PS360 and consider the PC just some extra sales that boost the bottom line a little.Atmos Duality said:Snip
No worries, just needed some clarity there.DrunkOnEstus said:I said that wrong. I meant to say that the sales have already dropped by more than half from week to week, and got my percentages all fucked up...I had just woken up, that's my excuse. Either way, Dead Space = 3.1 Mil, Dead Space 2 = 2.6, Dead Space 3 = 860,000. I wish Steam/Origin released their numbers, because before them we could actually figure out the PC sales. Dead Space 1 sold half a million on PC, and I'm pretty sure PC sales have increased in the move to digital distribution. I'm thinking publishers only look at PS360 and consider the PC just some extra sales that boost the bottom line a little.Atmos Duality said:Snip