Arisato-kun said:
Here's how it went down.
The small number of casual DOTA players (myself included) migrated over to LoL.
The asshat majority of the community currently resides on Heroes of Newerth. It's your first game? They don't care. You should've been reading character guides months in advance.
Hi, regular HoN player here.
I believe the main reason for the intolerance of "noobs" in HoN is due to, unlike LoL, it costs 30$ for an account to play the game, that coupled with the stat tracking makes people really angry when one person brings down the entire team by "feeding" (repeatedly dying) the enemy team, resulting in them getting both an exp and gold advantage, while the other team is stuck with a guy who can't play. Now they've removed the normal vote-kick feature (which only worked when you wanted to kick someone who actually did good since the other team has to agree on the vote as well, but being pretty much useless anyhow...).
HoN is a more complicated game than LoL, in part due to the addition of "denies" (killing your own 'creeps' when they are low on HP to prevent the other team from getting gold and reducing the exp they receive) and because sometimes you need complete reliance on your team to manage in larger battles. For instance, most "carry" heroes (Hero characters who usually starts out weak but scale with both passive skills, stats and items really well, thus becoming very powerful with good farm toward the later stages of the game) do not have reliable disable skills, thus they often need other heroes to help them lest they get pounded into the ground by the other teams disable skills.
It's really the collection of all this that adds to players frustration toward newbies, because they simply can't rely on them to do their "job", and for anyone who tries Heroes of Newerth it is highly advisable to play no stat games or join a "teaching" clan, there are people who are helpful toward new players though admittedly they are scarce...
In the end, LoL is more casual while HoN is more competetive. In HoN the only thing that differs between players are their skill(And there is a lot to this... I've played since November 09 in closed beta and I'm only a 1600~ PSR player, where the actual pro's are at 1800-2000, with 1700 players able to completely dominate me and my friends I usually play with), while in LoL you either need to cash up to get the best characters or play for some time to get it for free.