Valve Files Trademark for ... DotA?

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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Goldeneye1989 said:
ultimateownage said:
Interesting stuff. Well, kind of, it has Valve in it. Hopefully it won't just be like what they did with Alien Swarm, hire people who made a previous game, and then let them release a version of that game which is boring and has practically no content to play.
You do know thats what made portal..... right?
Yes, they also made Counter strike and TF2 that way. In fact, that's how they make most of their games, but hiring modders to make their games. I'm hoping they make this game has good has most of their mods they made into games, and not make it like Alien Swarm.
 

KCL

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Jan 12, 2010
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poiumty said:
Is it me or do the ones who are against dota all got owned at it somehow?
It's just you. When I played DotA I dominated "pros," then taunted them until they banned me. Then I changed IPs and did it again. To quote a wise man:

The game itself isn't very fun, but it's like Counter-Strike. The entertainment is derived mostly from killing the kids who play it every damn day. It's a zero-sum game fun-wise: all the fun I have is the fun they're not having.
But as fun as making 12-year-olds cry is, it still gets old pretty fast.

poiumty said:
DotA is probably the most team-based game i've ever seen (barring, possibly, competitive team-based MMOs)
Actually DotA is one of the least team-oriented AoS maps for WC3. ToB, EotA and others are much more dependent on teamwork.

poiumty said:
There are a ton of people i know who aren't gamers, but still play DotA (and excel at it). With that in mind, it's funny to me how some people come on a random internet forum and say it's bad, and expect their arguments to have any credibility.
And your "argument," if you want to call it that, is credible how?
 

Jandau

Smug Platypus
Dec 19, 2008
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TOGSolid said:
Great, another game that will be completely unplayable because the community DOTA and its clones attract are easily the biggest bunch of assholes on the internet.
I play League of Legends. Does that mean you're calling me an asshole? Or to be more specific, one of the biggest assholes on the internet?
 

Shamanic Rhythm

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Dec 6, 2009
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Credge said:
Sounds more like you hate the game because you don't understand it rather than it being an 'awful, boring game'. It's a game of nuance and not paying attention or knowing those nuances (for example, destroying the item that was dropped).

It's like complaining about a fireball spamming Ryu and saying that the game is repetitive and one minded.
In my humble opinion, a game is only as good as its playerbase, and the road to learning all the nuances of playing DotA is paved with shards of broken glass. That's only my opinion, feel free to just ignore it completely.
poiumty said:
]Is it me or do the ones who are against dota all got owned at it somehow?

People have been playing DotA for a long time now, and the game itself is pretty hard to master, these 2 things combined leading to a very elitist community that shuns newbies for obvious mistakes. But you can't blame them for it; dying gives opponents the advantage, and as a newbie you'll die a lot. Winning is important in the competitive scene, and as DotA is probably the most team-based game i've ever seen (barring, possibly, competitive team-based MMOs), people will obviously get mad at you for playing casual and not giving a shit. It's like getting your fresh lvl 80 into a high-rated WoW arena team and expecting to not get yelled at. There are bot versions of the map, and there are guides that will help you. You being a liability to your team doesn't make it a bad game.

There are a ton of people i know who aren't gamers, but still play DotA (and excel at it). With that in mind, it's funny to me how some people come on a random internet forum and say it's bad, and expect their arguments to have any credibility.
Since when does 'inexperienced' equal 'casual'? Thank you for illustrating how the average DotA player treats newcomers.
 

Syntax Error

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Sep 7, 2008
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Moonmover said:
Uh, doesn't Blizzard own "Defense of the Ancients?" Or am I misunderstanding how this works?
Blizzard own the units and other creative assets in the mod (mainly the unit models, backgrounds and textures to skill icons) save for the ones that were custom-built from the ground-up. That's why Heroes of Newerth got away with what it did. It changed the units to the point that "the lawyers are happy".

EDIT:
Just gonna poke this in: IceFrog didn't create DotA. He's just the one who turned it into the way it is today. I've been playing since 6.08, and I can say that it's come a very long way towards better balance. No hero is utterly broken unless you let him farm (or if your team has no cooperation).

Also regarding the HoN community: never, in my entire internet-dwelling life, have I found a bigger cesspool of racism than the community forums. Just read the thread regarding S2's plans for the SEA region (probably archived now, I haven't checked).

EDIT2:
The above is also why it's advisable to learn by playing with friends.
 

Brnin8

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Jul 17, 2009
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I can think of a few Loading Ready Run members who will be dealing with a new addiction...
 

dfcrackhead

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Apr 14, 2009
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ultimateownage said:
Interesting stuff. Well, kind of, it has Valve in it. Hopefully it won't just be like what they did with Alien Swarm, hire people who made a previous game, and then let them release a version of that game which is boring and has practically no content to play.
Good job complaining about a free game. Stay classy.

OT: I've never played DotA, but I'd probably check this out just because I'm in love with Valve and have wanted to try DotA for awhile now.
 

stormcrow5

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Jul 9, 2008
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Gah DotA is not a game type, it is just the most populor map with that style of AoS (aeon of strife) style. just bitching about it because eveyone seems to think that DotA is the actual game type, but thats like saying WoW in place for MMORPG no matter what it is. makes me wanna punch something. ok done end rant now
 

Popcicle42

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Feb 25, 2010
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Arisato-kun said:
RejjeN said:
Arisato-kun said:
Here's how it went down.

The small number of casual DOTA players (myself included) migrated over to LoL.

The asshat majority of the community currently resides on Heroes of Newerth. It's your first game? They don't care. You should've been reading character guides months in advance.
Hi, regular HoN player here.

I believe the main reason for the intolerance of "noobs" in HoN is due to, unlike LoL, it costs 30$ for an account to play the game, that coupled with the stat tracking makes people really angry when one person brings down the entire team by "feeding" (repeatedly dying) the enemy team, resulting in them getting both an exp and gold advantage, while the other team is stuck with a guy who can't play. Now they've removed the normal vote-kick feature (which only worked when you wanted to kick someone who actually did good since the other team has to agree on the vote as well, but being pretty much useless anyhow...).

HoN is a more complicated game than LoL, in part due to the addition of "denies" (killing your own 'creeps' when they are low on HP to prevent the other team from getting gold and reducing the exp they receive) and because sometimes you need complete reliance on your team to manage in larger battles. For instance, most "carry" heroes (Hero characters who usually starts out weak but scale with both passive skills, stats and items really well, thus becoming very powerful with good farm toward the later stages of the game) do not have reliable disable skills, thus they often need other heroes to help them lest they get pounded into the ground by the other teams disable skills.

It's really the collection of all this that adds to players frustration toward newbies, because they simply can't rely on them to do their "job", and for anyone who tries Heroes of Newerth it is highly advisable to play no stat games or join a "teaching" clan, there are people who are helpful toward new players though admittedly they are scarce...

In the end, LoL is more casual while HoN is more competetive. In HoN the only thing that differs between players are their skill(And there is a lot to this... I've played since November 09 in closed beta and I'm only a 1600~ PSR player, where the actual pro's are at 1800-2000, with 1700 players able to completely dominate me and my friends I usually play with), while in LoL you either need to cash up to get the best characters or play for some time to get it for free.
That may be so and I see where you're coming from. For his needs though LoL would be the best.

I rolled with HoN for a while on the F2P week and just couldn't get over the majority of the community's attitude. Sure I was competent enough and they left me alone but some were brutal towards newbies. Didn't know about denies when I started but I was well aware of what a carry is considering my friend is our carry in LoL (he plays Ezreal which I respect since all of his moves are skill shots) and I played DOTA previously.

I'm glad you enjoy HoN and I'm glad at least some of the community tries to help newbies. But in the end the hostility I experienced just ensured that it's not my cup of tea and certainly wouldn't be enjoyable for any newbie to the DOTA scene.
Yea, played HoN for a bit... and wow, I mean wow, were people there ruthless. I was really glad it was on a friends account. I showed that friend LoL the next day... and he switched over within the week. It's hostility drives away players more than it encourages them.

Oh, and quicky point on LoL not being "competetive"... me and my friends are what I consider quite good. We're also very competetive, as are many of the people we play against. But if we're playing with a newbie, we don't berate them, we don't tell them how shitty they are, and then we don't attempt to kick them off the team. We try to help them: "Hey, go over here and farm, don't go past their first turret, they'll kill you. Run and get help if the opponents try to rush you!" "Hey, when the giant turtle thing (yes, I know it's Rammus, work with me...) runs by, I want you to jump out, use your stun, and then pop your ultimate. I'll jump in, too. We'll get revenge for him killing you!" By teaching, you get the player to do better, and no one gets butt-hurt. And if he's not listening, or doesn't care... whatever. We adapt. Hey, at least he's not AFK, right? I just don't think that being "competetive" gives anyone the right to be a prick to another player, especially when they're just learning.
 

wildcard9

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Aug 31, 2008
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Well I personally think if anybody can really bring improvements to the MOBA (Multiplayer Online Battle Arena) genre it's Valve for a few simple reasons:

1. Cheater/leaver/afk control: I can't tell you how many times I've lost or gotten pissed off because of an afk'er or leaver. Steam's VAC can effectively combat this.

2. Dedicated servers and updated content: Valve is the king of the DLC mountain for two simple reason: good service and great prices. Free updates on their developed games and updates for all non-valve games. To think how they could provide dedicated servers and regular content a la TF2 makes me smile.

3. Unique style: While we won't exactly see Gordon Freeman swingin' his crowbar at minions and heroes alike (but we can dream...), If the boys at Valve can manage even a fraction of the same creative mojo they put into TF2 with their characters and art style and put it into a DoTA clone, the results would be pure awesome.

We'll have to wait and see, but chances are it'll be like TF2: one-time purchase and regular updates all combined with a snazzy art style.
 

Vhite

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Aug 17, 2009
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Blizzard probably doesnt care because its doesnt make them any money and even if it sells few extra copies of W3, its just a pocketchange for them.
 

Zechnophobe

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Feb 4, 2010
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poiumty said:
I don't play DotA, btw. If i did, i would take precautions not to totally suck at it.
Ah that would explain why you have so many *expert* opinions on it.
 
Apr 19, 2010
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DOTA always seemed to be a cancer on Battle.net. For every Wintermaul or TD wars there was twenty of the exact same thing cluttering up my screen.
 

Weaver

Overcaffeinated
Apr 28, 2008
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I love League of Legends, but I'd gladly wait to see what Valve has to put out!