1) Significant content for L4D1 was promised, and never delivered
Earlier this year Valve released an entirely new game mode: Survival. The game throws waves and waves of foes at you, and you simply fight to stay alive as long as possible. I spent a few weeks? worth of of evenings and weekends with friends, experimenting with the scenarios and trying to reach the magical ten-minute mark. It provided me with well over twenty hours of gameplay. This one game mode - given away for free after release - provided me with more gameplay than the average big-budget game.
It may not have been everyone?s cup of tea, but I don?t think you can claim it wasn?t ?significant content?.
2) Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
This is backwards. If they had no faith in the game, they certainly wouldn?t have begun making another one.
At any rate, this is true of all sequels. No doubt Valve began work on Half-Life 2: Episode 2 as soon as Episode 1 was complete. I don?t think this says anything bad about Episode 1.
3) The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games.
?Nearly identical?? Different weapons, new maps, new storyline, new characters, new infected, new melee combat, new setting. In what way can anyone claim the two are identical? Is there any aspect of the two games that can be said to be similar?
Although, I do have to side with the malcontents on the second point: I am a bit concerned that a sequel will divide the user base. In a game so heavily dependent on the multiplayer aspect, it?s dangerous to divide the player base like this. If the user base for either title falls below a given threshold, it will become hard to fill games. This will make people less likely to go looking for online games, which can turn into a vicious cycle that renders the game unplayable online. (This is assuming you play with random people online, which is not something I would prescribe.)
It?s worth noting that if this issue arises, Valve could always counter it with offering deep discounts on L4D2 to migrate as many people to the new game as possible. Giving the games a common lobby system might mitigate the problem as well.
4) The announced date is not nearly enough time to polish content or make significant gameplay changes.
This is a prediction that the game will be of low quality. Valve has spent the last five years churning out games of supreme quality. The Half-Life 2 series, Portal, Team Fortress 2, and Left 4 Dead. Not a dud in the bunch. Doubtful, I can understand. But boycotting a game, sight unseen, because you predict it will be low quality even though the publisher has an outstanding track record? This makes little sense to me.
Again, they accuse Valve of not making ?significant gameplay changes?. Again, I point to the new infected types, new weapons, and new melee combat. What exactly are you guys looking for?
5) The new character designs seem bland and unappealing so far.
I would say the opposite, that the personalities seem too intense and garish. At one point the first-person character remarks that he?s wearing a $1,000 suit, which - given it?s impractical nature and bright colors - isn?t really sensible garb. These people seem a little more vibrant than the Left 4 Dead cast. We meet Bill, Zoey, Francis, and Louis after the apocalypse has had its way with them. Their personalities are subdued behind the shock of the last few weeks and their bloody struggle to survive. Their previous identities usually peek out only during brief moments of quiet. And they?re dressed sensibly.
These character designs look much more extreme. The ones we saw in the movie were more caricatures than characters. Taking the idea that Left 4 Dead games are presented like classic zombie movies, Left 4 Dead was by David Fincher and Left 4 Dead 2 is by Jerry Bruckheimer. Nobody will be more opposed to this direction than I am, and this is exactly the sort of decision I look forward to eviscerating when the game comes out. But? boycott?
6) L4D2 is too colourful to fit in with L4D1?s visual aesthetic.
So after complaining that the game is ?nearly identical? to its predecessor, you?re complaining that its? too different? New Orleans is a colorful place. I actually think setting areas of the game in daytime was a good idea. Empty, ruined cities can be pretty spooky in the light of day. And the night seems more frightening when it?s contrasted against day.
It did find the color surprising, though. In the previous game, colors were carefully managed in order to make key aspects of the scene (safehouses, other players) stand out.
7) The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome.
I?m not crazy about it either. Strikes me as more comical than spooky.
8 ) L4D2?s release will result in a drop in quality and frequency for L4D1 content, even compared to before.
This is basically a repetition of point #4, along with the point that they feel like they?re entitled to more L4D content. While I wouldn?t mind more free stuff, I?ve already logged more than a hundred hours in the game. I?m not going to pretend I?ve been short-changed.
9 ) The community has lost faith in Valve?s former reputation for commitment to their games post-release.
100,000 disillusioned fans is nothing to scoff at. If even half of them made good on their promise to boycott the game, Valve will be $2,500,000 less rich. (Although, keep in mind that threatening to boycott something unless you get it for free isn?t a very effective tactic. If Valve released L4D 2 as a free content pack they would lose all of the sales, from people on both sides of the issue.)
I?m not sure where the rancor is coming from. In their manifesto the group never explains what it is they expect to see in a sequel, what sort of new content they need to see in the original game, or how long there "should" be between sequels. I expect that if you tried to get answers to these questions you?d see this ersatz community Balkanize into squabbling groups. Some just want more (free) Left 4 Dead content. Some Want Left 4 Dead 2 to be (more) different than the original. Some just don?t like some of the art direction. (Colors, music, characters.)