First, let me preface this with an apology. I had edited my previous post with this but feel compelled to repeat it.
My post was not intentionally hostile. If it seemed so I truly apologize. While this isn't really an excuse, I may have let some animosity seep into my post from outside sources. At this point I've been verbally insulted repeated by people who seem to think me showing intrigued interest in this controller is a cardinal sin of gaming. An act so detestable that I should be burned at the stake. So I was a bit touchy when I typed it.
DrOswald said:
Anywhere that popup happens on the screen is a problem. If it happens in the center it clutters the screen and makes it harder to see the action. If it happens to the side you have to move your focus from the action some where else. It is a good idea and greatly helps with the problem but it does not completely negate it.
I really don't see them being careless enough to have it pop up in the middle of the screen.
If it happens to one side, then in many ways it's no different than, say, an inventory selection scrollmenu popping up when you press a d-pad. So any focus you'd lose with this touchscreen would be no different than a selection menu being a part of a normal, ingame HUD.
Even so, yes it would cause you to glance away from the center of the screen. However, an easy fix would be to simply
not map key, fast-response actions to the touchscreen and instead mapping them to one of the other fifteen buttons.
No you don't. In many games each direction on the d-pad is dedicated to a single item for exactly this purpose. It is all depends on the game.
Very true. But this wouldn't really be an issue with the touchscreen either. You could disable the popup alerts and simply map the top of the screen to one item, the bottom to another, etc, etc.
While there'd technically be no sensory feedback as to which one you'd be pressing, simply muscle memory would indicate which you're reaching for. Virtually the same as the D-pad. (but granted, not quite)
Actually, I would say it is significantly better in many ways. It will be easier and quicker to use and you will be able to use it in games that don't have a pointer.
This was one of the possible features that has me intrigued. The ability to point-and-click in a controller based game has tremendous implications.
Yes it will be. Because you need to remove your thumb, move it to a much harder to reach button in the center of the controller, wait for for the overlay to appear, process if you are on the correct button, press the button, and then move your thumb back. That will probably account for an additional 1/3-1/2 seconds for the input and a significant increase in cognitive burden. That is more than enough to be a problem in the middle of a high paced fire fight.
Well, of course. But this is assuming the popup need appear when, as I said above, one could simply map four key actions to the sides of the screen. In which case it would be no slower or faster than a standard D-pad.
It is not a bad thing. I never said the touch screen was a bad thing. I only said it is a poor replacement for a d-pad in the case of fast button presses. Now, considering that there is a limited amount of space on a controller it may be a better choice. You don't need a d-pad to have a good controller. You can't have everything and it is better for Valve to try to make a unique product than just copy everyone else. I am skeptical but I am going to buy one just because it is interesting and probably the most important thing to happen in video game input since the Wii.
Honestly, given the standard use of the D-pad nowadays, it's really the only truly antiquated thing on todays controllers. It's basically just four more buttons.
Still, I'm dubious as to how effectively this thing can "replace" keyboard-and-mouse for fast, accurate, and precise PC controls. Even so, it's refreshing to see a company actually try something new with input tech that isn't just some slap-shod, cheap new idea or some ridiculous gimmick.
It's certainly more creative than putting rumble motors in the triggers...
[sub]It STILL fascinates me that Xbox players are so hyped over that.[/sub]