Valve Says PS3 Complexity Hinders Game Development

Jumplion

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Arehexes said:
Jumplion said:
Arehexes said:
Is it me or all these Valve are lazy posters don't know anything about coding?
Yeah, but most of us know the concept of "Practice makes Perfect" or "Face the problem head on" ;)
Doesn't help if you don't know how to program. How about you learn how to make a full featured PS3 game and then I'll eat my words.

Well, do you program any Ps3 games? I know from previous posts that you are learning codes or something, though program a complete PS3 game you have not to my knowledge. If companies like EA, Activision, Square-Enix, Konami, Infinity-Ward, ect.... can get used to the PS3's hardware and over come it's difficulties then I see no reason why VALVe can't do the same.

If VALVe doesn't want to program for PS3, fine, but I hardly think they're in any position to criticize the hardware when considering the fact that they've never even developed a single game for it. EA handled the Orange Box PS3 port, though I don't know how much VALVe did with them, so it could be one game, but one game is not nearly enough to grasp the ideals and much to early to give up. Not to mention the fact that numerous other developers stated that the hardware of the PS3 actually gives them plenty of freedom and opportunities that the other consoles can't give them.
 

Arehexes

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Jumplion said:
Arehexes said:
Jumplion said:
Arehexes said:
Is it me or all these Valve are lazy posters don't know anything about coding?
Yeah, but most of us know the concept of "Practice makes Perfect" or "Face the problem head on" ;)
Doesn't help if you don't know how to program. How about you learn how to make a full featured PS3 game and then I'll eat my words.

Well, do you program any Ps3 games? I know from previous posts that you are learning codes or something, though program a complete PS3 game you have not to my knowledge. If companies like EA, Activision, Square-Enix, Konami, Infinity-Ward, ect.... can get used to the PS3's hardware and over come it's difficulties then I see no reason why VALVe can't do the same.

If VALVe doesn't want to program for PS3, fine, but I hardly think they're in any position to criticize the hardware when considering the fact that they've never even developed a single game for it. EA handled the Orange Box PS3 port, though I don't know how much VALVe did with them, so it could be one game, but one game is not nearly enough to grasp the ideals and much to early to give up. Not to mention the fact that numerous other developers stated that the hardware of the PS3 actually gives them plenty of freedom and opportunities that the other consoles can't give them.
No I don't program PS3 games, but I don't go around and say a programming company sucks because they don't do something the way I want it (unless I hired them). And the EA, Activision, S-E, Konami are huge and old companies who programmed on many different systems, more then valve every programmed for. And how do you know they didn't look at the dang system. I doubt a lead programmer is gonna blindly say "I hate the system cause it sounds hard". I'm no valve fanboy (I only own one game they made), but I think they are well in their right to say what they can and will program form. And last time I remember it's not a crime to give your feelings for a system you don't like. Besides how do you know they didn't take a look at the SDK, cause it's hard to think anyone would pay for a lot for a product without testing it.
 

Arehexes

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Psychosocial said:
Arehexes said:
Psychosocial said:
Arehexes said:
Psychosocial said:
Arehexes said:
Is it me or all these Valve are lazy posters don't know anything about coding?
Good to hear that someone knows everything about this.

Now go and get an employment at Valve, then you yourself can teach them how to do it, or wait. You don't know it either, now do you?
Don't worry I will, I'm still earning my degree in Computer Science. Two more years to go, and before you say that to me. Why not show me your employment record with valve or a degree in C.S. since I must not know anything.
I'M not the one saying Valve doesn't know how to do their job. I've got nothing to prove here, only you do.
Well if you read my original post I never said any names, just saying those people who are just saying "valve sucks for not making a game for my system". I wonder how much they know how to program, I really don't remember saying your name. It's always like this, if it's not the exact way that person wants it either the company sucks cause they didn't use the VA they wanted(or something) or the game sucks. Why don't you learn to read, going by your response your first word is I'M but I didn't even say your name did I? If you didn't say Valve doesn't know how to do their job fine, I'm asking do the people who think they can't program cause they don't want to program for the PS3 know how the PS3 works or how to program more then "hello world". And what do I have to prove, if you don't have to prove anything why should I? I know I'm a beginner and still am learning. But I also read up on system specs and SDKs.
Oh, lol. Your post was very confusing. :p
Sorry I'm tired from reading notes today >_>
 

Jumplion

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Arehexes said:
No I don't program PS3 games, but I don't go around and say a programming company sucks because they don't do something the way I want it (unless I hired them). And the EA, Activision, S-E, Konami are huge and old companies who programmed on many different systems, more then valve every programmed for. And how do you know they didn't look at the dang system. I doubt a lead programmer is gonna blindly say "I hate the system cause it sounds hard". I'm no valve fanboy (I only own one game they made), but I think they are well in their right to say what they can and will program form. And last time I remember it's not a crime to give your feelings for a system you don't like. Besides how do you know they didn't take a look at the SDK, cause it's hard to think anyone would pay for a lot for a product without testing it.
So "taking a look" somehow allows them to speak negatively about a console that they've rarely had any experience with?

"Taking a look" is much different than actively programming for it, VALVe can take all the "looks" they want but it's kind of hard to learn something if you just get niblits from "looking" at them.

As far as anyone knows, VALVe has developed absolutely no games for PS3 unless they had more connections with the PS3 version of the Orange Box (which EA ported, and they handle most of the console ports). I never said it was a crime for VALVe to voice their opinion on a console, but their complaints are all washed away considering the fact that they presumably never did anything with it.

Much smaller developers, Naughty Dog, Insomniac, and Sucker Punch, can easily program for the PS3 and Indie developers like ThatGameCompany and Q Games are even smaller and make excellent games. Many of them even state that the hardware gives them more freedom and opportunities that no other console game give.

VALVe can do whatever the hell they want, who cares, eh? But quite frankly their argument holds little weight when they've hardly done anything with the hardware and when various other developers say otherwise.
 

FinalGamer

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Well done Sony, you gave the developers a Rubik's Cube even less entertaining than playing with one.
 

Pendragon9

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FinalGamer said:
Well done Sony, you gave the developers a Rubik's Cube even less entertaining than playing with one.
Well done, FinalGamer. You said something that reeks of trollbait. Enjoy worshipping Valve like their crap smells like flowers.
 

Arehexes

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Jumplion said:
Arehexes said:
No I don't program PS3 games, but I don't go around and say a programming company sucks because they don't do something the way I want it (unless I hired them). And the EA, Activision, S-E, Konami are huge and old companies who programmed on many different systems, more then valve every programmed for. And how do you know they didn't look at the dang system. I doubt a lead programmer is gonna blindly say "I hate the system cause it sounds hard". I'm no valve fanboy (I only own one game they made), but I think they are well in their right to say what they can and will program form. And last time I remember it's not a crime to give your feelings for a system you don't like. Besides how do you know they didn't take a look at the SDK, cause it's hard to think anyone would pay for a lot for a product without testing it.
So "taking a look" somehow allows them to speak negatively about a console that they've rarely had any experience with?

"Taking a look" is much different than actively programming for it, VALVe can take all the "looks" they want but it's kind of hard to learn something if you just get niblits from "looking" at them.

As far as anyone knows, VALVe has developed absolutely no games for PS3 unless they had more connections with the PS3 version of the Orange Box (which EA ported, and they handle most of the console ports). I never said it was a crime for VALVe to voice their opinion on a console, but their complaints are all washed away considering the fact that they presumably never did anything with it.

Much smaller developers, Naughty Dog, Insomniac, and Sucker Punch, can easily program for the PS3 and Indie developers like ThatGameCompany and Q Games are even smaller and make excellent games. Many of them even state that the hardware gives them more freedom and opportunities that no other console game give.

VALVe can do whatever the hell they want, who cares, eh? But quite frankly their argument holds little weight when they've hardly done anything with the hardware and when various other developers say otherwise.
"I never said it was a crime for VALVe to voice their opinion on a console, but their complaints are all washed away considering the fact that they presumably never did anything with it."

The key word for this sentence is presumably, how do you know they did or didn't do anything with the PS3. You don't really know this, I don't know this but the like I said if you don't work their how would you really really know if they did. Like I said would you buy a brand new car without even testing it first?

"Much smaller developers, Naughty Dog, Insomniac, and Sucker Punch, can easily program for the PS3 and Indie developers like ThatGameCompany and Q Games are even smaller and make excellent games."

Ok I'm tired of people throwing N-D Insomniac and Sucker Punch argument. Naughty Dog is owned by sony, Insomniac/Sucker Punch has been working with sony since the the PS and work well with Naughty Dog who I might add is owned by sony. So of course they can use the PS3 well, and I'll give you the Indie Devs one.

"VALVe can do whatever the hell they want, who cares, eh? But quite frankly their argument holds little weight when they've hardly done anything with the hardware and when various other developers say otherwise."

If Valve can do what ever they want then why do you care what they say, it won't change a damn thing for you will it you won't get any valve games for your PS3. And like I said HOW DO YOU KNOW WHAT THEY DID OR DIDN'T DO WITH THE HARDWARE. Ask them what they did and email me that letter. I wanna read it myself, because this is getting stupid. You say valve can do what they want, yet your mad they bad talked your PS3, it's like the Final Fantasy 7 fans when X-Play give Crisis Core a 2 out of 5 stars. I'm really tired of this, it won't change anything valve made up their mind. They don't wanna dev the PS3 your out of luck.
 

TxMxRonin

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In other words: They're too lazy to code it. But then again, I though the dev team didn't even want to release L4D so why would it matter. I don't want a game that the developers didn't want to release. That's just wrong.
 

demmalition1

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I have a question:
WHY/HOW exactly is it that the PS3 harder to code? Do they make you do everything 3 times and go through 10 different menus just to switch from red to pink?
 

Jumplion

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Arehexes said:
The key word for this sentence is presumably, how do you know they did or didn't do anything with the PS3. You don't really know this, I don't know this but the like I said if you don't work their how would you really really know if they did. Like I said would you buy a brand new car without even testing it first?
No, we don't know if they did or didn't, but you're trying to waver this on more presumptions than me. There's more evidence that VALVe has done nothing with the PS3 than facts that they've done something with it. Until you can prove to me that they have done something with the PS3 hardware, then the presumption that VALVe has done nothing with the PS3 is fact.

You're saying "We don't know if they didn't do something!" when we clearly know that they've done nothing. You're saying that "they could have snuck a peak!" when that's even more of a presumption than when I'm saying that VALVe has done next to no programing for PS3. You are the one making presumptions, not me.

VALVe could have done all of the little experiments with PS3 coding as much as they want, but that is not the same as developing a complete game and learning the hardware hands on.

Ok I'm tired of people throwing N-D Insomniac and Sucker Punch argument. Naughty Dog is owned by sony, Insomniac/Sucker Punch has been working with sony since the the PS and work well with Naughty Dog who I might add is owned by sony. So of course they can use the PS3 well, and I'll give you the Indie Devs one.
Honestly, I'm sick of saying stuff like that as well, so why don't we use companies like Konami, EA, or Crytek maybe? Oh wait, they're bigger than VALVe, they've got more experience than them. Okay then, let's use a smaller company like Naughty Dog or Insomniac. No wait, they're owned by Sony, because some how getting a little special treatment and specializing in what VALVe is criticizing makes their statements that "The PS3 gives us much room to work with" completely false.

I mention those developers simply because they have the most experience with it. They have stated multiple times that the PS3 hardware gives them alot of freedom. Just like how VALVe is comfortable with PCs, Insomniac is comfortable with Playstation.

If Valve can do what ever they want then why do you care what they say, it won't change a damn thing for you will it you won't get any valve games for your PS3. And like I said HOW DO YOU KNOW WHAT THEY DID OR DIDN'T DO WITH THE HARDWARE. Ask them what they did and email me that letter. I wanna read it myself, because this is getting stupid. You say valve can do what they want, yet your mad they bad talked your PS3, it's like the Final Fantasy 7 fans when X-Play give Crisis Core a 2 out of 5 stars. I'm really tired of this, it won't change anything valve made up their mind. They don't wanna dev the PS3 your out of luck.
I don't care what they say, I care how they're saying it. It's like complaining about a game you've never played. What I am saying is that VALVe is in no position to criticize the hardware simply because they've never done anything with PS3 hardware. It'd be the same if Sucker Punch criticized that the 360 wasn't as complex as the PS3 and "didn't give us more freedom", I'm not complaining that they're wrong of whatever, I'm saying that they're in no position to speak here because they don't have experience with it. Just like how you cannot say that Stride gum is worse than Hubba Bubba after chewing on one piece of one flavor.

Who says that I am mad? Why are you thinking that I'm angry at VALVe for not porting whatever games they have to PS3? I'm just saying, they are in no position to speak in criticizm of the PS3 when they have done nothing with it. One glance at the hardware does not cut it, one look, or even a few looks, at the code does not a good impression make.

I could care less what VALVe does, I could care less what VALVe says, I could care less who or what they want to develop for. But what I do care is when anyone talks bullshit about something they don't have any experience in. You are speaking in more theoretical terms than I have ever had. You're saying "How do you know if they didn't do anything?!" when yes, I do know, because I have yet to see a VALVe game on PS3 that was made personally by VALVe (Orange Box was ported by EA. I have no idea how involved VALVe was, but I will retract some statements if they did most of the work).

To keep this thread from going any further, if you want to continue this debate feel free to PM me. I'd be more than happy to continue this debate so long as it remains civil.
 

Arehexes

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Jumplion said:
Arehexes said:
The key word for this sentence is presumably, how do you know they did or didn't do anything with the PS3. You don't really know this, I don't know this but the like I said if you don't work their how would you really really know if they did. Like I said would you buy a brand new car without even testing it first?
No, we don't know if they did or didn't, but you're trying to waver this on more presumptions than me. There's more evidence that VALVe has done nothing with the PS3 than facts that they've done something with it. Until you can prove to me that they have done something with the PS3 hardware, then the presumption that VALVe has done nothing with the PS3 is fact.

You're saying "We don't know if they didn't do something!" when we clearly know that they've done nothing. You're saying that "they could have snuck a peak!" when that's even more of a presumption than when I'm saying that VALVe has done next to no programing for PS3. You are the one making presumptions, not me.

VALVe could have done all of the little experiments with PS3 coding as much as they want, but that is not the same as developing a complete game and learning the hardware hands on.

Ok I'm tired of people throwing N-D Insomniac and Sucker Punch argument. Naughty Dog is owned by sony, Insomniac/Sucker Punch has been working with sony since the the PS and work well with Naughty Dog who I might add is owned by sony. So of course they can use the PS3 well, and I'll give you the Indie Devs one.
Honestly, I'm sick of saying stuff like that as well, so why don't we use companies like Konami, EA, or Crytek maybe? Oh wait, they're bigger than VALVe, they've got more experience than them. Okay then, let's use a smaller company like Naughty Dog or Insomniac. No wait, they're owned by Sony, because some how getting a little special treatment and specializing in what VALVe is criticizing makes their statements that "The PS3 gives us much room to work with" completely false.

I mention those developers simply because they have the most experience with it. They have stated multiple times that the PS3 hardware gives them alot of freedom. Just like how VALVe is comfortable with PCs, Insomniac is comfortable with Playstation.

If Valve can do what ever they want then why do you care what they say, it won't change a damn thing for you will it you won't get any valve games for your PS3. And like I said HOW DO YOU KNOW WHAT THEY DID OR DIDN'T DO WITH THE HARDWARE. Ask them what they did and email me that letter. I wanna read it myself, because this is getting stupid. You say valve can do what they want, yet your mad they bad talked your PS3, it's like the Final Fantasy 7 fans when X-Play give Crisis Core a 2 out of 5 stars. I'm really tired of this, it won't change anything valve made up their mind. They don't wanna dev the PS3 your out of luck.
I don't care what they say, I care how they're saying it. It's like complaining about a game you've never played. What I am saying is that VALVe is in no position to criticize the hardware simply because they've never done anything with PS3 hardware. It'd be the same if Sucker Punch criticized that the 360 wasn't as complex as the PS3 and "didn't give us more freedom", I'm not complaining that they're wrong of whatever, I'm saying that they're in no position to speak here because they don't have experience with it. Just like how you cannot say that Stride gum is worse than Hubba Bubba after chewing on one piece of one flavor.

Who says that I am mad? Why are you thinking that I'm angry at VALVe for not porting whatever games they have to PS3? I'm just saying, they are in no position to speak in criticizm of the PS3 when they have done nothing with it. One glance at the hardware does not cut it, one look, or even a few looks, at the code does not a good impression make.

I could care less what VALVe does, I could care less what VALVe says, I could care less who or what they want to develop for. But what I do care is when anyone talks bullshit about something they don't have any experience in. You are speaking in more theoretical terms than I have ever had. You're saying "How do you know if they didn't do anything?!" when yes, I do know, because I have yet to see a VALVe game on PS3 that was made personally by VALVe (Orange Box was ported by EA. I have no idea how involved VALVe was, but I will retract some statements if they did most of the work).

To keep this thread from going any further, if you want to continue this debate feel free to PM me. I'd be more than happy to continue this debate so long as it remains civil.
While I'm bored of this topic, but I did enjoy this conversation with ya. Your not like other defenders of the games who go crazy and spout random stuff or throw words they don't know(I just got of a Fire Emblem Shadow Dragon board, wow they need to learn what a port and remake is). Have fun with the other topics here *wave*
 

Bat Vader

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Jumplion said:
Arehexes said:
The key word for this sentence is presumably, how do you know they did or didn't do anything with the PS3. You don't really know this, I don't know this but the like I said if you don't work their how would you really really know if they did. Like I said would you buy a brand new car without even testing it first?
No, we don't know if they did or didn't, but you're trying to waver this on more presumptions than me. There's more evidence that VALVe has done nothing with the PS3 than facts that they've done something with it. Until you can prove to me that they have done something with the PS3 hardware, then the presumption that VALVe has done nothing with the PS3 is fact.

You're saying "We don't know if they didn't do something!" when we clearly know that they've done nothing. You're saying that "they could have snuck a peak!" when that's even more of a presumption than when I'm saying that VALVe has done next to no programing for PS3. You are the one making presumptions, not me.

VALVe could have done all of the little experiments with PS3 coding as much as they want, but that is not the same as developing a complete game and learning the hardware hands on.

Ok I'm tired of people throwing N-D Insomniac and Sucker Punch argument. Naughty Dog is owned by sony, Insomniac/Sucker Punch has been working with sony since the the PS and work well with Naughty Dog who I might add is owned by sony. So of course they can use the PS3 well, and I'll give you the Indie Devs one.
Honestly, I'm sick of saying stuff like that as well, so why don't we use companies like Konami, EA, or Crytek maybe? Oh wait, they're bigger than VALVe, they've got more experience than them. Okay then, let's use a smaller company like Naughty Dog or Insomniac. No wait, they're owned by Sony, because some how getting a little special treatment and specializing in what VALVe is criticizing makes their statements that "The PS3 gives us much room to work with" completely false.

I mention those developers simply because they have the most experience with it. They have stated multiple times that the PS3 hardware gives them alot of freedom. Just like how VALVe is comfortable with PCs, Insomniac is comfortable with Playstation.

If Valve can do what ever they want then why do you care what they say, it won't change a damn thing for you will it you won't get any valve games for your PS3. And like I said HOW DO YOU KNOW WHAT THEY DID OR DIDN'T DO WITH THE HARDWARE. Ask them what they did and email me that letter. I wanna read it myself, because this is getting stupid. You say valve can do what they want, yet your mad they bad talked your PS3, it's like the Final Fantasy 7 fans when X-Play give Crisis Core a 2 out of 5 stars. I'm really tired of this, it won't change anything valve made up their mind. They don't wanna dev the PS3 your out of luck.
I don't care what they say, I care how they're saying it. It's like complaining about a game you've never played. What I am saying is that VALVe is in no position to criticize the hardware simply because they've never done anything with PS3 hardware. It'd be the same if Sucker Punch criticized that the 360 wasn't as complex as the PS3 and "didn't give us more freedom", I'm not complaining that they're wrong of whatever, I'm saying that they're in no position to speak here because they don't have experience with it. Just like how you cannot say that Stride gum is worse than Hubba Bubba after chewing on one piece of one flavor.

Who says that I am mad? Why are you thinking that I'm angry at VALVe for not porting whatever games they have to PS3? I'm just saying, they are in no position to speak in criticizm of the PS3 when they have done nothing with it. One glance at the hardware does not cut it, one look, or even a few looks, at the code does not a good impression make.

I could care less what VALVe does, I could care less what VALVe says, I could care less who or what they want to develop for. But what I do care is when anyone talks bullshit about something they don't have any experience in. You are speaking in more theoretical terms than I have ever had. You're saying "How do you know if they didn't do anything?!" when yes, I do know, because I have yet to see a VALVe game on PS3 that was made personally by VALVe (Orange Box was ported by EA. I have no idea how involved VALVe was, but I will retract some statements if they did most of the work).

To keep this thread from going any further, if you want to continue this debate feel free to PM me. I'd be more than happy to continue this debate so long as it remains civil.
People will always criticize things without knowing the full facts or details about something. It will always happen and will never change. I have just accepted it and moved on.
 

Zer_

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I think you guys are still forgetting the fact that porting any game that hasn't been coded with the PS3 in mind to a PS3 is a pain in the ass. All of Valve's products are coded with the PC in mind first and foremost.

Using any exclusives as an example of how easy it is to program for the PS3 works, but only if you are programming FOR THE PS3. Valve isn't programming for the PS3, they need to PORT the game to the PS3 which results in a lot of issues.

To you people it appears that some companies have an easier time with the PS3 then others do. You see it that way because you're not considering that coding a game from the ground up to function on the PS3 is much easier then porting a game that uses an engine that was coded before the PS3 even existed. Even if a game is multi-platform it can still be coded from the ground up with the PS3 in mind to ease any potential problems when it comes to the PS3.

Of course when it comes to ports the overall quality of the game will suffer as the company takes more platforms into consideration. Other factors also affect quality like the number of differences between two platform APIs and so on. When porting companies need to take specific measures for each platform to ensure that the game looks and performs well. This is a fact of porting. It just so happens that porting anything over to the PS3 requires a great deal more effort then say porting a game from the PC to the 360. This isn't some myth put out there by lazy developers it's a fact.

If Valve wanted to spend the time and money to get their own coders to learn the PS3 architecture in more detail then I believe they would. But they don't, and they may not want to for the entirety of the PS3's lifespan. As such any Valve game that will be released on the PS3 will be ported over by a 3rd party (like the Orange Box was). We all know how the Orange Box turned out on the PS3 now don't we? It's also possible that any new engine that Valve decides to develop would be easier to port over to the PS3, but it's highly unlikely that Valve will develop an engine from the ground up since they have the Source engine which can easily be upgraded with new effects.

The nature of the source engine is such that DirectX10 specific effects can easily be added (while porting over older effects from the DX9 API to the DX10 API) with relative ease.

Calling Valve lazy for making the decision not to work with the PS3 hardware themselves is a dumb conclusion. That's like calling me lazy because I don't feel like taking a longer commute to work. Calling me lazy because I don't want to go out hunting for my own food and then butcher the meat myself as opposed to getting it at a grocery store. Calling me lazy because I don't feel like getting up to get a drink from the fridge when I have a mini-fridge sitting at arm's length (I really don't have one, it is something that would be nice to have though). Calling me lazy because I don't want to go out and buy only one roll of toilet paper at a time as opposed to buying a large package. Calling me lazy because I don't want to extend my delivery range beyond the city limits especially when my current customer base is providing more then enough income. Do I need to go on?
 

300lb. Samoan

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Shycte said:
If they want to put their games on the Xbox 360, PC, NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo NeoGeo
Suddenly... Team Fortress! A SPRITE-BASED FIGHTER IS YOU!!!!

Edit: Apparently someone made a Mugen with 2fort as the background and HWG as a playable character, which would illustrate my point beautifully, but it ran up it bandwidth limit on photobucket. :mad:
 

300lb. Samoan

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SuperFriendBFG said:
::snippety snip snip snip:: Do I need to go on?
Thank you for picking up my mantle on this one, I really can't think of a better way to explain it than you just did (and I know you've been explaining it ad nauseum).

OK Valve fans, let's put this in terms that might be more native for you PC ENTHUSIASTS...
The year is 2005. You have a GeForce 7950GTX for an AGP slot. You have the opportunity to upgrade to a motherboard featuring a PCI Express 16x slot. Some crazed GeForce enthusiast calls you lazy for buying a PCI Express compatible card when you could have just rehashed the old card to fit the new slot.

But of course you wouldn't do that, because you'd have to RE-PIN THE ENTIRE FUCKING CARD. BY HAND. UP-HILL, BOTH WAYS, IN THE SNOW, FIVE MILES EVERY MORNING... ahem, got my metaphors confused ;)

But you catch my drift? It's much easier for us to conjecture about porting a game than it is to actually do it. Hell, Valve could probably port GldSrc to the TI-83 Graphing Calculator, they are that bad-ass!!!(!!!!!!!!!) All they would have to do is decompile the C++ and convert it by hand into Assembly code, THEN virtualize all the DirectX functions to operate on the dedicated LCD output!!! [/fantastical sarcasm]
 

300lb. Samoan

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Onmi said:
Correction, it's a ***** to port from anything to the PS3 but from the PS3 to anything it's easy. if you know how to correct the code for each version (I.E. dedicate TIME to porting it) everything will be fine.

and as I have stated again and again it's "Lazy" because they aren't saying "It's not good for buisness" or "We tried hard but it's just not worth it" as far as we know all they are doing is "It's tooo hard I don't Wanna" then saying it's impossible to make a good game with it.

So your not saying anything wrong.

Valves decision to not work with the PS3 hardware does not make them lazy their REASON for not working with the PS3 hardware is 'They are Lazy'
Erm... but Valve has said "it's a pain in the ass". Not we don't want to, not we don't have the talent or resources, but verbatim "it's a pain in the ass". We've gotta assume they've tried one way or another... either it was too much of a technical burden, or Sony didn't want to play ball business wise. Seeing their new found interest in the console market, I'm inclined to believe they are considering seriously what all options they have available.
 

PhantomCritic

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bue519 said:
I remember a thread about this yesterday. But, in all honesty who cares about valve games on the 360. Their really on worth their salt on the PC.(due to the huge amount of mod support from the community) Besides they look pretty awful on the 360 in comparison.
yeah, im with you on the fact that Valve games are better off on the pc.

300lb. Samoan said:
'hai everybody, i have a great idea for our new system

let's make it really hard to use, really esoteric and unintuitive, so it will reveal more of itself over time as people slowly discover what a pain in the ass it is to develop. the industry will really benefit from a tool that is too complex for anyone to figure out! in the meantime, let's also make it too expensive for the average consumer to purchase. we're really smart, i hope one day people can understand what great geniuses we are'
Silly sony and their fantastic ideas to really turn a profit.