dogstile said:
I get that technically they're different. But think of it this way:
EA: Buys a company under company name, lets them make game, puts out game.
Valve: Buys a company, doesn't let them keep company name, puts out game as valve game.
Except those weren't companies but mod teams. That made games on THEIR ENGINE. Using THEIR GAMES. And got jobs and access directly to THEIR FUNDS to put out bigger, badder plays on their old titles with essentially NO LIMITS to creativity. Not to mention, Valve employees just so happen to be game designers them selves, thus indeed aiding with the newfound projects.
It jars me to see Valve get hate for
this of all things. Forget occasional Steam issues, forget Valve time, no. It's because they decided to bring in a mod team, thus continuing a successful business practice that worked since the company's inception, providing consumers with more backed and popular versions of their favorite or previously unheard of mods and letting mod makers go wild in the professions they truly wanted to work in. But here we are with you providing EA as a "good comparison to the miscreants". Seriously. E friggen A. Well done.