While it's true that the video game industry suffers more than it's share of "me-tooism" and falls into many of the same traps as the movie industry with regard to wanting to plow big budgets into so-called "sure things" (i.e. games that look and play just like what was popular six months ago), it's worth noting that video games are clearly still an evolving and expanding medium. Every time things look truly dismal and we think all we're going to see forever after is "Doom" clones or "Devil May Cry" clones for the rest of eternity, suddenly someone finds an entirely new genre or sub-genre. And then we're all playing music games or action-RPGs for the next three years, but still. Given the large amounts of capital at risk in making a AAA-game these days, I think we still have to give their creators a little credit for continuing to move forward.
Conversely, movies. Now, I still like movies a lot, but I think most of us- critics included- just hope that any given movie will be a decent exercise of its particular genre going in, not hoping for or expecting any kind of real shake-up. We're still occasionally impressed (American Beauty, Pulp Fiction and Waking Life all come to mind), but those experiences are few and far between.
And frankly, the movie industry is cutting its own throat in a lot of ways. Even putting aside the production line of sequels, TV remakes, brain-dead CGIriffic explode-a-thons, inept comedies, formula "date movie" romcoms, and last-minute moves to 3D. Going to the movies was once, long ago, a magical experience, even one that was supposed to be seen as similar to a night at a ballet or opera or live theater. Now we're gouged at the door, pay $5.00 for $0.25 worth of soda, get blasted with ads too loud to talk to our friends for having the grace to show up ten minutes early, and then are subjected to up to several minutes more ads, not counting trailers, before the movie we paid such an exorbitant sum to watch actually comes on. I'm waiting for the day when they to try to interrupt movies mid-way through with more ads- that's probably the day I'm going to go after a projectionist with a baseball bat. If we're lucky the theater management actually gives a shit and we won't have to deal with inadequately lit projection, one stuttering speaker on the sound system, and a theater the size of a shoebox.
Many aspects of both the movie and video game industry are guilty, in their desperate pursuit of receipts, of treating their customers less like people and more like cattle: they don't worry about what the stupid beasts want as they move down the chute towards becoming their profits, they just want to make sure they get there as efficiently and cost-effectively as they can. But I feel less victimized when I can pop the disk out of my drive at any time and say "well, I'm never buying from that company again" than I do when I'm obligated to sit through a two-hour experience that I despise to feel like I'm getting "my money's worth". It may, in truth, be a fairly modest distinction, but when so many aspects of the experience are rigged right out of the gate to suck, it makes the actual product not being worth the bother all the more worse. In that light, is it any wonder that so many people choose to watch DVDs on their plasma TVs at home, or even (heaven forbid) torrent them, watch five minutes, and then throw them away?