Shanahanapp said:
Blue Ranger said:
Shanahanapp said:
Gorrath said:
*edit whoops.
I think I get what you're saying. I'm not really saying I think the designers were being specifically exclusive. I just think it's more likely they'd design to what appeals to guys mostly due to that being the demographic and then whatever crossover that has into appealing to other demographics is likely not what they were focusing on. I think most male character designs don't try to NOT appeal to females I just think it's likely that the designers put less thought into that aspect of the design.
See, here's the problem you and many others have when arguing about the "male power fantasy." The "male power fantasy" is NOT just about being big and strong. Part of the fantasy is that many guys grow up thinking that the big, muscular men are what women think are attracted. They think that because a lot of women DO find that attractive. That's why many male protagonists are created to look like this. Power can be seen as sexy to people. The fantasy for a lot of guys is about being the perfect specimen. Strong and desirable. I don't know why this is so hard for people to understand.
I'm not saying all women find characters designed that way unattractive, I'm just saying I feel like most characters are designed with the male demographic in mind. It's rare to find a character designed specifically to appeal to women, not rare to find one specifically designed to appeal to men.
Probably true, but a lot of characters that people say are designed for men are really not. There is huge overlap between what men want in a male protagonist and what women want in a male protagonist. Using a non video game example, Thor.
Thor as a character appeals to women on a physical level. He is eye candy for the ladies (on top of all the other things his character is.) But if he was a video game character the automatic assumption would be that he was designed as a male power fantasy. He has all the normal male power fantasy elements, after all. Muscular, tall, attractive, the body of a god. All of these things that are meant to appeal to women are the same points used to demonstrate that male video game characters are male power fantasies designed for men.
The automatic assumption is that a male character is designed for the male gamer and that female characters are designed for the male gamer. It is a serious case of confirmation bias, one that poisons the discourse of gender equality in gaming by applying a greatly unequal standard to characters of different genders. No useful discussion can be had because any potential counter examples are immediately dismissed, often without serious consideration.
It is a logic loop. Everyone knows that video game characters designed for male gamers, so those attractive women and buff men must be made for male gamers, sexy women and power fantasies. And how does everyone know games are designed for male gamers? Just look at all the sexy women and male power fantasies! How can they not be designed for men?
It is a double standard most often backed up by a logic loop.
Now, I am not necessarily saying you are wrong. The double standard may be justified in this case. But it is a double standard, and you want to be careful when applying a double standard. Even the best intended double standard can poison a civil debate and make it turn nasty, and this is one that is already charged with emotion and mud slinging on both sides. And it gets frustrating when such an obvious double standard is so often used.