RaNDM G said:
At the end of the day, do we really need to say anything about this?
Yes, actually...
Voltition, perhaps if your games didn't go downhill since their start, we wouldn't have this problem. Maybe something as simple as educating them could help solve the problem...
The reason why this is a problem is because super extreme graphics is a card to play if you intend to make it part of the environment, and it requires a skilled hand to play. Stalker executed super extreme graphics well... Red Faction, Saints Row, and Fallout 3/NV did not. (Fallout is Bethesda, but deserves a mention here anyway) When your games cost this much to make, and you feel cheated because friends are nice to eachother and let them play their friends games, or try their buddies games then it's time to cut costs. It's pretty obvious that gameplay and story are not your primary money-sinks. (Although earlier versions of Red Faction and Saints Row 2 were pretty fun and had a decent story) so it's time to cut back on graphics.
Think about it. What is one of the games who has a massive cult following, dominated You-tube, and I'm still playing it from when I got it Xmas of 2010? Minecraft. And that shit's ugly. Another game I constantly praise here? Spiral Knights. With a massive art team of less than 5. Sol Survivor and Killing Floor are still installed since their release and neither of them have anything to boast graphically.
I'm just sayin' If you look at the problem from my point of view. It's pretty obvious what the issue is. Anno 2070 still looks amazing, but it's graphics are not as shiny as Saint's Row the third. Guess what? I'm having considerably more fun with Anno, than I did with SR3.
I don't even like trade networks and city-builders with fetch quests. How the fuck did this land on my computer?