This has to be the most ignorant thing I have heard of. I am with a lot of people on here. If the next generation of consoles do this, they will loose a customer, and a long time one at that. I have been playing games on consoles since the Atari 2600, and friends bringing over games, or buying used games is the only way I have played some great titles. At $60 a pop, we are long gone from the days of Xbox and PS2 $40 games new, which was much more managable. I think this analogy works best. When you go and buy a used car, whether it be from a small business, or a dealership, does the manufacturer of that car get a cut of what it was sold for used? No they don't, because they already got their money from when it was sold new. It would essentially be double dipping. All these developers seem to be bitching about used games, but last time I checked for a game to sell used, it must've sold new at one point. Money had to be given to the developer for the original sale. So this is where the double dipping comes in, they want the money for the original sale, and any other sale of that specific disc. Now I maybe wrong in this, but I can't think of another industry that does this. The whole idea of developers thinking 'we are loosing sales!' from the used game industry is just stupid. They are not loosing sales, considering that if someone couldn't buy it used, what make them think they would pick the game up at all. I can think of quite a few titles that I have played that if I hadn't gotten them used, I never would have paid full price for them. Also a dev may very well have gotten my future business on a new game, because I was able to pick up an older game of theirs used. This is just bad joo joo for the whole industry. If consoles want to do this fine, go ahead, and I can just move to PC gaming. Sure the whole used games becomes moot at that point, but hey, at least with Steam I know I won't be paying $60 for every single game I buy.