Warning: Soulless monsterAkichi Daikashima said:I'm still pretty sure that they die a little inside when they have to pander to tweens.
I'm sure that anyone would.
Warning: Soulless monsterAkichi Daikashima said:I'm still pretty sure that they die a little inside when they have to pander to tweens.
I'm sure that anyone would.
Welcome to Iran, Zachary.Zachary Amaranth said:Female soldiers? Nonononono, my friend. If driving causes birth defects, then what must military work do?
...I wish I was making up that claim, but....Yeah....
You know what? This is actually pretty damn on the money for me too.RyQ_TMC said:You know what? It's the male soldiers that look out of place to me. If they kept the female designs and made the males into wifebeater-clad athletic guys, I would accept the art direction as being in the same general area as the newer Red Alert games. But it seems like they went the route of "max realism for males, spank material for females".
Yes, spank material. I've said it.
I like girls wielding weapons.
*cough*
I feel that this is appropiate.MCerberus said:Warning: Soulless monsterAkichi Daikashima said:I'm still pretty sure that they die a little inside when they have to pander to tweens.
I'm sure that anyone would.
[http://knowyourmeme.com/photos/445038-justin-bieber]
To be fair, "people in third-world countries get shittier weapons" is certainly more realistic, but I don't see it being very good for game balance.roseofbattle said:Crytek's free-to-play online shooter Warface is a game that differs around the world, keeping in mind that different cultures expect different things in life and in games. For example, weapons have different recoil levels in different regions (high in Russia, low in Asian regions).
I could be wrong but I get the idea that the changes in both recoil levels and character models are for region specific servers. So if you were playing on Russian servers, all the weapons would have higher recoil but if you were on Asian servers they would have less. This would mean everyone who was on a certain server would have the same recoil levels, it would just change if you changed servers.DataSnake said:The part that stuck out to me was this:
To be fair, "people in third-world countries get shittier weapons" is certainly more realistic, but I don't see it being very good for game balance.roseofbattle said:Crytek's free-to-play online shooter Warface is a game that differs around the world, keeping in mind that different cultures expect different things in life and in games. For example, weapons have different recoil levels in different regions (high in Russia, low in Asian regions).