Warhammer 40K's story, how is it even remotely appealing?

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Waaghpowa

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Hazy said:
So, what is everyone's favorite chapter of the glorious Imperium of Man?



Heretics and xenos need not apply.
Ultramarines


Mainly for their above average ability to kill Tyranids, because I hate bugs.
 

TheDoctor455

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Apr 1, 2009
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Saviordd1 said:
Admittedly this might be due to over-exposure from a friend who won't shut the hell up about it, but I really can't see the appeal of the story of Warhammer 40K. (I emphasize story because the games are pretty fun gameplay wise)

The entire setting seems like a big case of Darkness Induced Audience Apathy [http://tvtropes.org/pmwiki/pmwiki.php/Main/DarknessInducedAudienceApathy].

I read through some wiki pages and listened to my friends and have played enough of the games to know the basic premise and factions; and I couldn't give less of rats ass who wins. 90% of the characters are jackasses and the ones who aren't are probably dead knowing this setting, and that's not getting into how there are no actually "good" or even "meh" characters.

Hell reading the wiki alone made me feel uncomfortable, there's no hope, its overly violent and its practically childish; something an "edgy" thirteen year old would make up.

Not to mention its a tad misogynistic (Such as there being limited female soldiers that aren't part of the female only faction, the eldar or the dark eldar) and obviously caters to younger males. (Something that irks me to no end)

Can someone explain the appeal of this universe to me? Because to me it all seems over the top and plain stupid.
Not any of the videogame stories no.

But the original Workshop game's meta-story and lore?

Its appealing because its a vicious parody of exactly the kind of dark and dreary and bloody sort of story you're talking about.
 

NiPah

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Bara_no_Hime said:
NiPah said:
Reading this immediately made me think of the phrase "Those who can do, those who can't teach".
Bullshit. That is one of the stupidest adages in all of western culture. It is flat out wrong.
I teach writing. I'm also a published author. Most teachers ALSO do.
Or, to put it another way, the adage should be "those who can do, and also teach."
It's a humorous statement meant to point out the often disconnect between the world of academia and the world outside of the school setting.

I'll also throw out the old adage ?it?s a poor score keeper who can?t win a game?.
Bara_no_Hime said:
NiPah said:
The fact that the story breaks rules on what makes good stories and yet people (and lets be honest, a lot of people) greatly enjoy it means that those rules are wrong, simple as that.
Actually, no. Lots of people enjoy Porn too, but that doesn't mean that Porn is the ultimate form of story telling.

People enjoy Jerry Springer, but he isn't a modern Shakespeare.

People enjoying something that happens to have a bad story doesn't mean that the definition of a good story needs to be revised - it means that people sometimes like guilty pleasures. Like Porn. Or bad romance novels. Or those 'novels' that are basically corporate fan-fictions for various science fiction franchises. Or Twilight.

Warhammer 40k is shlock - badly written, but fun. Some people, like myself and the OP, are turned off by it. I don't like Twilight either, but I proudly display several Aliens and Resident Evil novels on my bookshelf. Are they well written? No - they're shlock. They're guilty pleasures.

I don't confuse them with literature. Lois McMaster Bujold and Jacqueline Carey are literature. S.D. Perry (of the Aliens and Res Evil novels) is shlock. I enjoy reading both.
I?m simply posing the question why such rules are needed, besides rating higher on a technical English level what separates literature from sclock.

I'm not trying to be negative about literature, I?m just interested in how you defend the merits of the art form above the common porn mags and Alien novels (of course we?re not talking about Playboy here, those early issues had some quality writing).
 

Old Father Eternity

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Sure it may not be for everyone but same goes for every other thing out there.
However ...
How can anyone not like green glowing, sentient, silent death legions guided by entities, who have existed pretty much since the first stars flickered into life.
 

poodlenoodles

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i like the art direction and little snippets of the story, but i don't really know enough about the story to conclusively say whether or not it is very well written
 

NinjaSocks333

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The Appeal to me is the fact that its set SO far in the future, they can pull off alot of different things. Alot of the lore is based of historical events, armies, and figures, but in this very grim setting that can get away with things like 500 year nuclear bombardment.
 

Gepwin

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The story of Warhammer 40K exists for two reasons, to pad out the rule books so they can claim they are worth $50, and to give a semi-valid reason that any faction can face off against any other or the same faction. "Everyone is fighting, so this makes sense" is as good an explanation as any.
 

Denamic

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Never post tvtropes links in the middle of your post if you want people to read the rest of your post.
If you have to post them, post them at the bottom.
 

Godhead

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I've never found a lot of stories that have gripped me in the 40k universe, with the notable exception of The Last Chancers, the Space Wolf Omnibuses, and Fifteen Hours. I do love the background that the universe gives you so you can make your own stories, or campaigns for Dark Heresy or Rogue Trader however.
 

Iwata

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I'm one of those rare people that like the setting better than the game. And I really like the game.

I've been playing since 1992, and it remains, to this day, my favourite SF setting, bar none. It's very hard to pinpoint exactly why that is, but even after more than two decades playing it, I am in love with it. It's very much like the Dune series, or Lexx: you either like or... you don't.

In fact, I have an Imperial aquila tattooed on the back of my neck. :)

Hazy said:
So, what is everyone's favorite chapter of the glorious Imperium of Man?



Heretics and xenos need not apply.
Blood Angels player here. And I've been playing since Matt Ward was a toddler, so I'm not in it for the cheese. :p

 

Bara_no_Hime

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NiPah said:
I?m simply posing the question why such rules are needed, besides rating higher on a technical English level what separates literature from sclock.

I'm not trying to be negative about literature, I?m just interested in how you defend the merits of the art form above the common porn mags and Alien novels (of course we?re not talking about Playboy here, those early issues had some quality writing).
Actually I meant video porn. With rare exceptions, that is generally not good quality storytelling.

As for these rules - what rules? The OP quoted TV Tropes. Tropes are a collection of storytelling techniques that authors use as shorthand ways to convey information to the audience, but they are not rules. Tropes can be used or inverted, or subverted, or averted - that is, used normally, reversed, made fun of, or ignored. Shlock is just as likely to include tropes as literature, although shlock is more likely to use a trope straight whereas literature is more likely to invert, subvert, or avert a trope.

From a literary theory point of view, there are guidelines to how to write a good story, but those guidelines are just that. A true literary master knows how to bend or ignore the "rules" because they know what those rules are meant to ensure and can accomplish the same goals in other ways.

Good literature typically has a unifying theme, deep characters, good foreshadowing, and excellent prose.

Shlock, typically, is a collection of tropes and flat characters thrown together without any attention to literary theory beyond possibly a some sort of story charting.

And, to paraphrase Movie Bob, you can create good literature out of anything. Jim Butcher took the concept of Pokemon meets the Lost Roman Legion meets Aliens and turned it into a best selling novel series that uses every old cliche he could think up to throw in. But, because he wrote it well, with a unifying theme, deep characters, skillful foreshadowing, and beautiful prose, he made it into literature.
 

Nouw

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I have rearranged your post so it is easier to reply to.
Politeia said:
Nouw said:
Call it whatever you like but it's still a novel of camaraderie between a unit of soldiers. Maybe Dan Abnett did draw inspiration from novels he read as children/teenagers but what's wrong with that?
Maybe that's how the story progressed, I admit I haven't read later entries, but I remember in early works the officers of the First and Only were at each others throats. In fact it seems I'm correct, the tvtropes page you linked to mentions that this wasn't the case in the early novels.

Anywho, it's one thing to draw inspiration from it's quite another to take the plot of another story and put in another setting and go "ok this was what would happen if Sharpe happened in the 40k setting."
But the latter is inspiration and ultimately, it ends up with the same result. Dan Abnett obviously put more thought into writing the books than 'what was Sharpe like?' The different things the 'successor' does is what makes the 'successor' good.

Politeia said:
Nouw said:
The second most popular series, The Horus Heresy, is actually based on the Fall of Lucifer. And once again, I don't see a problem with that.
Basically my issue is that I'm tired of authors looking at works in the public domain and going "ooo, free ideas!"
Why?

Considering almost nothing is original anymore, taking inspiration from an existing piece of media and/or literature is hardly a heinous sin. The same stories have been re-told through different settings and different mediums for quite some time now, including the story of a 'band of brothers.' Through this, we have gotten some truly kickass films, books and t.v. shows. I love experiencing the same story over and over again as long as the setting, the characters and themes are somewhat different. It's somewhat lazy, yes, but using the same premise requires a unique effort by the creators to differentiate enough to make it stand on its own. As I said before, what the 'successor' does different from its 'predecessor' is what matters to me. The fact that they picked and chose from the public domain, assuming they did, doesn't turn me off at all as long as they do something new with it. Same applies for using the same setting, themes and messages and characters. Is it different enough?

It's a case by case thing considering there are many times it does not work, such as Avatar. The setting and some of the characters were new and amazing but that wasn't enough to cover up the story. Sometimes it works, and sometimes it doesn't. When it doesn't work, I detest it but that doesn't mean the rest of the inspired media and literature have to be in the same category. I suppose it is very subjective as to what does it well and what doesn't but that's my general view of things.

Sort of rambled on there, sorry >.>.


Politeia said:
Nouw said:
The trope, called Band of Brothers, is hardly exclusive to any genre anyway.
That's nice, I never claimed it was.
My apologies, I misinterpreted your post.
 

JJMUG

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GunsmithKitten said:
Stu35 said:
Empire?

You mean the highly oppressive religiously dogmatic country where even the colleges of magic are held with a deep mistrust for being different, and only the direct protection of the emperor helps keep them going?
Yea. Religiously oppressive.

That's why they kill off all non Sigmarites...OH WAIT, the HIGH PRIEST OF ULRIC THE WHITE WOLF HAS A SPOT AMONG THE ELECTOR COUNTS AND IT HAS TO BE WHY MIDDENHEIM, ONE OF THE MOST POWERFUL CITY-STATES IN THE EMPIRE IS ALMOST ENTIRELY IN CONTROL OF THE TEMPLE OF ULRIC. It's also why this religiously oppressive regime dedicates all mausoleums to the pagan death god Moor.

And no, the direct protection of the Emporer is not what keeps them going. The Empire survived after Karl Franz got gang-stomped by trolls at Wolfenburg, after all.
Don't forget how the Knights of the Blazing Sun and Knights Panther were killed for worshiping the goddess Myrmidia. The Raven Knights and the Knights of Morr killed for worshiping the god of death, and the killing off of many priests of Morr.
 

Scow2

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Politeia said:
Basically my issue is that I'm tired of authors looking at works in the public domain and going "ooo, free ideas!"
Then you might as well stop reading, because this is what ALL books and stories essentially boil down to.
 

renegade7

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I personally don't care for the human fluff, basically it shows a race devolved into a bunch of religious nuts.

But the Ork codex is a pretty entertaining read, at least. And most of the novels are fantastic. But I agree with you that most of the Codex and Rulebook fluff is pretty dull.

I think the idea behind the humans being such asshats is that Warhammer 40k is trying to present a scenario in which there is no clear 'good guy', so that no one has any reservations about playing a certain army.

A few examples.

Humans are well, humans, and we naturally empathize with them. But, the Imperium of Man is extremely zealous and obsessed with manifest destiny. It's not even clear that their Emperor is still even doing anything for them.

I personally really want to be able to like the Eldar. I think it's sort of implied that humans and Eldar are on relatively friendly terms (they don't outright try to murder each other. Usually). But the Eldar are obsessed with destroying everything even remotely tied to Chaos, and the humans could ally with them, but consistently choose not to, and I think this is meant to show both 1.) how big of a bunch of dicks the humans are and 2.) how obsessive and manipulative the Eldar can be.

The Necrons (in the new fluff) just want their lives back. Their ultimate goal is to reverse the biotransference, which is certainly understandable.

And Tao are dirty commies. Actually, they really do seem to be the only non-absolute-dick race in the story.
 

J. Mazarin

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Warhammer 40k is a series made by and for socially autistic man-child sperglords. It has performed well catering to this niche.
 

DevilWithaHalo

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I enjoy the lore because of how it begs various questions, while letting the audience go hog wild with the source material. Even in the, up to eleven, sense, it still engages me in a rather profound philosphical sense when I consider the motivations of the characters and the impact and reactions to their actions.

Take for example the Thousand Sons. Why was the Emperor so intent on preventing his sons from gaining knowledge of Chaos? Why wasn't he just honest with them? Was he truly going to stick Magnus in the Golden Throne to power the thing? Why didn't the Emperor actually listen to the message Magnus sent instead of sending Russ after him? Why was Russ so quick to jump on the chance to kill Magnus ordered by Horus; which contradicted his orders from the Emperor? Is Ahriman still seeking away to reverse the Rubric? How did he feel at the time when he realized what he did?

Even with the power of what amounts to gods, they had the emotional failings of high schoolers and sibblings rivalring for the attentions of their father. Their pride and personal vendettas doomed the Empire and brought about the deaths of untold innocents.

The thing that really strikes me as intriguing is the amount of failure and loss in the setting. Now granted, they can replace most things, but I enjoy watching characters fuck up so monumentally the consequences are beyond all comprehension. I like the fallible nature of the universe and the constant struggle for people to make the decision to stand for what they believe in, in the face of universal and unending opposition. I like the lines between good and evil blurred so much it comes down to a personal choice the character makes.

With any fiction, what you put into it is often what you get out of it. Some people love it for rocket propelled chainsaws. Some people love it because an Ork strategy involves throwing big rocks at their enemy (which surprisingly affective results). Some people love it because of the heroic deeds of a handfull of soldiers fending off an tide of aliens intend on devouring everything in their path. Some people love it because an Ork travelled back in time to kill himself so he could have a spare of his favorite gun.

It's a universal of endless possibilities, where the outcome of one story may or may not have any bearing on the setting of another. Where the stakes are determined by the storyteller, but the setting continues to propell the interest of others. It's a universe of thousands of stories and characters waiting to be used by the readers and players for whatever purpose they want; political intrigue, war torn battle fields, ethical dilemmas, satiritical illustrations of complex concepts, or jsut plain old goofy fun with mechs that stop entire towns into dust.

And of course, because I find myself sympathising with the more honest "villains" of the settings, because the "heroes" are real pricks.
 

JJMUG

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GunsmithKitten said:
JJMUG said:
Don't forget how the Knights of the Blazing Sun and Knights Panther were killed for worshiping the goddess Myrmidia.
But...but they weren't! Oh my gosh, what a RELIGIOUSLY OPPRESSIVE REGIME to continue to honor and revere knights who openly embrace other gods.

The Raven Knights and the Knights of Morr killed for worshiping the god of death, and the killing off of many priests of Morr.
Oh how can I forget how badly and scorned the Morr knightly orders were and how they're certainly not known and honored for being heroes in the war against the Sylvanians and among the best undead slayers in the Empire!

/sarcasm

Damn, that much sarcasm was hard to pull off.

Oh, almost forgot to mention; if the Empire dies without the Emperor, as was claimed, how did it get through those multiple centuries leading up to Magnus the Pious when it had literally no Emperor whatsoever? Hell, it not only survived without an Emperor, it won the War of Chaos without one. It didn't even collapse when Mr. Sigmar Reborn, Valten, got cut down by a skaven assassin.

BTW, kudos for the shout out to the Moor knights. My own Empire army's knights were done up in Morr'ish fashion, some of them with flagellant heads for a suitably grim and nasty look.
Nice on the Knights of Morr, but a bunch of shiny gold knights is a bit more stylish. I'll go back to Empire one day but now its back to my first army Hordes of Chaos.
 

Starke

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Saviordd1 said:
Olikar said:
Saviordd1 said:
Hell reading the wiki alone made me feel uncomfortable, there's no hope, its overly violent and its practically childish; something an "edgy" thirteen year old would make up.
A Bioware fan complaining about poor childish writing? *cough* glass houses *cough*
I'm aware the ending sucked all hell, believe me, I have no delusions about that.
I'll admit, I don't tend to think of Mass Effect in context of Warhammer, but Dragon Age still looks suspiciously like the Fantasy Warhammer setting with the serial numbers filed off...

Mages get their power from the warp the fade... As a result Mages are watched closely by the Inquisition the Templars, who border on fanatics, some of whom advocate wiping out all mages. Mages are always and forever at risk of being possessed by daemons demons from the warp the fade. Chaos infected Darkspawn creatures, created from tampering with the warp the fade are ravaging the world...

It's not all 1:1 like this, obviously, but Dragon Age always left me with a serious Warhammer Fantasy Battles vibe.

That said, 40k does play into a specific kind of over the top. Sort of like what you'd get if you took Dune and let it off it's meds. If you're looking at it and saying it looks "edgy", even in a 13 year old's context, then you might just be missing the point. For me, at least, the setting has always played more like a kind of parody of a serious settings.
 

Starke

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Saviordd1 said:
TheBelgianGuy said:
Yeah I wasn't clear, but I'm aware its a tabletop strategy game, and I don't mind that as it looks fun enough.

But I'm not talking about people who find the game fun or cool looking, I'm talking about the people who take the story 100% seriously.

But either way you have a point.
You're actually hitting on the point of both WFB and 40k obliquely here. Both settings are built around the table top game. That's where the actual money for Games Workshop is. Dawn of War, the Black Library, Space Marine, those are all side items, and if I took all the 40k purchases I've ever made and pooled them together, I've spent less than it would cost me to put together a pair of 2k point armies for tabletop.

The tabletop game is the main point, first and foremost. The factions aren't built around "here's a good faction, and here's an evil one", it's built around "how can we make this faction fun to play? How can we make it attractive for you to buy?"

When you actually get into the tabletop's army codices every single one starts with a line like "you should build an army of if you like , , or you like feeling like a badass". I'm paraphrasing a bit obviously, and they don't all literally say "feeling like a badass", but, the Marine Codex says (something along the lines of) "if you like fielding powerful units," Dark Eldar is "enjoy hitting and running with brutal precision", and so on.

The reason the setting is what it is, is because it's trying to sell you an army for any given faction. That said, it does boast some of the best tie in fiction I've seen. Some gawdawful tie in fiction as well, but, given most tie in fiction is borderline unreadable, it's nice to see some actually good writing.

The setting itself actually ends up better on a feminist critique than most mass media. (I still remember someone dubbing Space Marine as surprisingly the most feminist game of 2011.) Women, and men appear in positions of authority pretty frequently, and there isn't a lot of gender bias, at least in the imperial factions outside of the Astartes and Sororitas. The tabletop should probably get dinged for not having female guardsmen units available (to my knowledge, again I don't play tabletop), and a number of the games including Dawn of War sort of skim over that in the interest of not requiring more units, but for the most part, in an IG regiment, any position could potentially be filled by a member of either gender, and the same goes for most inquisitional retinue members.

That said, Orks don't have gender, neither do the Necrons or the Tyranids. The Tau do, and IIRC they actually field mixed units, but their genders aren't visibly different. (I could be remembering this wrong.)

The Eldar in both vanilla and emo have genders, though they might be the only ones where gender does lock them in. That said, I seem to recall that a person's actual gender isn't as important as the gender they adopt when they take on that role. Which means, yes, there are dark Eldar in drag... be very afraid. :p

Chaos fields both genders... for some things. Cultists mostly. Some daemons are gender locked based on what their unit is. Chaos Space Marines are all male... or something...

Still, a lot of the fluff focuses on the Imperium, and as a result we have a better view of that, then most of the setting.