Saviordd1 said:
TheBelgianGuy said:
Yeah I wasn't clear, but I'm aware its a tabletop strategy game, and I don't mind that as it looks fun enough.
But I'm not talking about people who find the game fun or cool looking, I'm talking about the people who take the story 100% seriously.
But either way you have a point.
You're actually hitting on the point of both WFB and 40k obliquely here. Both settings are built around the table top game. That's where the actual money for Games Workshop is. Dawn of War, the Black Library, Space Marine, those are all side items, and if I took all the 40k purchases I've ever made and pooled them together, I've spent less than it would cost me to put together a pair of 2k point armies for tabletop.
The tabletop game
is the main point, first and foremost. The factions aren't built around "here's a good faction, and here's an evil one", it's built around "how can we make this faction fun to play? How can we make it attractive for you to buy?"
When you actually get into the tabletop's army codices every single one starts with a line like "you should build an army of if you like , , or you like feeling like a badass". I'm paraphrasing a bit obviously, and they don't all literally say "feeling like a badass", but, the Marine Codex says (something along the lines of) "if you like fielding powerful units," Dark Eldar is "enjoy hitting and running with brutal precision", and so on.
The reason the setting is what it is, is because it's trying to sell you an army for any given faction. That said, it does boast some of the best tie in fiction I've seen. Some gawdawful tie in fiction as well, but, given most tie in fiction is borderline unreadable, it's nice to see some actually good writing.
The setting itself actually ends up better on a feminist critique than most mass media. (I still remember someone dubbing Space Marine as surprisingly the most feminist game of 2011.) Women, and men appear in positions of authority pretty frequently, and there isn't a lot of gender bias, at least in the imperial factions outside of the Astartes and Sororitas. The tabletop should probably get dinged for not having female guardsmen units available (to my knowledge, again I don't play tabletop), and a number of the games including Dawn of War sort of skim over that in the interest of not requiring more units, but for the most part, in an IG regiment, any position could potentially be filled by a member of either gender, and the same goes for most inquisitional retinue members.
That said, Orks don't have gender, neither do the Necrons or the Tyranids. The Tau do, and IIRC they actually field mixed units, but their genders aren't visibly different. (I could be remembering this wrong.)
The Eldar in both vanilla and emo have genders, though they might be the only ones where gender does lock them in. That said, I seem to recall that a person's actual gender isn't as important as the gender they adopt when they take on that role. Which means, yes, there are dark Eldar in drag... be very afraid.
Chaos fields both genders... for some things. Cultists mostly. Some daemons are gender locked based on what their unit is. Chaos Space Marines are all male... or something...
Still, a lot of the fluff focuses on the Imperium, and as a result we have a better view of that, then most of the setting.