Warhammer/Tabletop gaming thread

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Verstan

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May 8, 2008
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i paint the models when i can ( chaos space marines 40K) but aint been able to do so for a while

started last summer as my new housemates all played and i had always had a passing fancy.

never played a game yet... but looking forward to giving it a shot :)
 

Spacelord

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May 7, 2008
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Necron player here. Or at least I used to be. Easy to paint, hard to kill. Also, they can pretty much blow up anything.
 

The_Dragon_Rising

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Jan 3, 2008
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Lots of people play =P

40K sees, Orks, Eldar, Chaos, Marines
WHFB sees, LIzards and soon to be Brets,

More a modeller and gamer than painter but each tot their own.
 

Rolling Thunder

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Dec 23, 2007
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Mercanery guard commander Kamenev Drang (tell me the references there and you win a small prize). I have a nice IG commando force (1500 points) for purely fluff basis, and my 'battle' army must be pushing 3000 points without a baneblade (which is unfluffy for renegades).

The hammer of the Emperor for hire.
 

nightfish

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Nov 7, 2007
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My 2 cents...

Yes the 5th edition has come out quite soon after 4th - its only been a couple (3-4) of years. From what I can gleam theres going to be a lot of simplification of the rules i.e. only 1 damage chart for vehicles, universal fleet of foot etc

This is for me where the problem lies. GW is losing money and has been since the LoTR films finished. Its a public company so you can go and see how much they are losing a year. They need to attract new players and they don't want to have a game which is overly complex and puts people off so make it simple. Only problem is that all of players like me who like a bit of complexity but not on the scale of warhammer are put off. Secondly, they don't have the knack of grabbing new players - take the Tau and how they were suppose to break into the Far Eastern market with them which failed miserably.

This has been happening for years - the new Chaos codex is a recent example. The removal of the armoury and the cults simplified everything. No more can you make a bad ass chaos lord.

As for Warhammer well its always tempted me rules wise but the quality of the models is appalling. Theres this new style of dynamic modelling which seems to be taking over the studio and it basically sucks. The High Elf dragon and Vampire count on horseback are so similar its unbelievable.
 

irishdelinquent

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Jan 29, 2008
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Singing Gremlin said:
Ooo, hadn't noticed this. Dark Eldar all the way baby. Them an orks. I dunno!

Incubi are among my favourite units ever, but I once sat through a chaos Obliterator (I believe it's called. Demolisher maybe? Basically a large chappy covered in guns.) shattering my tank forces single handedly. I cried.
Yeah, that would be the Obliterators. I hate fighting those buggers, but love their backstory. Think of it kinda like this: Imagine if Bruce Banner was caught in the gamma bomb explosion, and just happened to be in a millitary armory during that time.
 
Mar 26, 2008
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I had a fantastic, meticulously painted (I used to paint them for a job) Dark Angels squad, with Deathwing Terminators, Rhinos, Grand Librarian Ezekiel, Raven Squad, the works.

My ex-wife threw them out when we got divorced! Grrrrr.
 

Spacelord

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May 7, 2008
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traceman923 said:
i play thousand sons and dark angles in 40k
How did you make the vehicles all Thousand Sonny? Do you even have vehicles/artillery in your Thousand Sons force? I've always wondered how that'd look.
 

Blayze

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Dec 19, 2007
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I miss swarming my enemies in Guardian Defenders and chucking out enough Shuriken Catapult fire to drown the enemy with my shooting dice. Twenty in a squad, plus a Scatter Laser? Yes please.
 

irishdelinquent

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Jan 29, 2008
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Spacelord said:
traceman923 said:
i play thousand sons and dark angles in 40k
How did you make the vehicles all Thousand Sonny? Do you even have vehicles/artillery in your Thousand Sons force? I've always wondered how that'd look.
Definately start putting on random Tomb Kings bits. Since the T Sons look all Egyptian, start putting Egyptian-looking stuff on their tanks. Also, make the armour look all guilded and rune-encrusted.
 

Kovash86

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May 23, 2008
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I have 7k (7027 or something to that effect) points of Tau, I don't lose unless I'm playing against Necrons in the hands of my best friend (the other Necron players suck horribly) or against Dark Eldar in the hands of one of the other players at the store. Then again I haven't played some of the older players in so long I don't know how I would fair against them. Oh wait I forgot there is one other person I may or may not lose to, it's always a freaking close game, I beat him when I was new(ish) to the game, but because I had a 500 point advantage I gave him the win. I once owned a Dark Angels army which did not agree with my dice (I went through about 8 sets of dice and always rolled bad however I roll awesome with my Tau) so I sold it, although in hindsight I should have kept some so I could kill the aforementioned Necron player. Were I to say this where any of the gamers at my store could hear me they would call me an arrogant asshole, it may be true but so is the fact that I haven't lost a game in a long time (except when I had to play against the two mentioned earlier), I guess that's not true I lost in a tournament recently because I thought I was playing someone else's game so I didn't care if I won or not, when I faced that player later on I destroyed him utterly.
 

Daeres

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May 24, 2008
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I'm a loyal Guardsmen through and through, though it automatically reduces the likelihood of successful dice rolls by 99%, regardless of stats.
 

irishdelinquent

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Jan 29, 2008
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Fondant said:
That is because the tau are beardy and overpowered. That being said, I rarely lose to tau players.
lol you just have to think of the Tau like the nerds in high school; if you let them use all of their technology, they're deadly. Get them into hand-to-hand combat, on the other hand, and you give them nasty wedgies...by pulling their spines out through their spleen.
 

Kovash86

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May 23, 2008
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God bless the kroot, individually they may be week but in packs of 20, when you have a few packs, they are quite dangerous in melee.

No I would be called that because for a while I was being a total jerk without realizing I was going overboard, I now have an agreement with some of the players at my store, my attitude was a response to how they were treating me, they treat me nicely and I be nice polite and respectful.

Where I play the Tau are considered quite balanced, this doesn't stop them from hating on the railgun though, mostly because everyone has played against them so much when they first came out, that they are now used to handling it (well the older players anyhow), but I can still beat most of them, but I run a different Tau army than everyone else does. In a 1500 point game what will you normally see? I picked that number for a reason which will be explained when I see some lists.
 

GenHellspawn

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Jan 1, 2008
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Kovash86 said:
God bless the kroot, individually they may be week but in packs of 20, when you have a few packs, they are quite dangerous in melee.
I play Speed Freeks, and I have found Wazzdakka to be really good. He can turbo boost and still fire 4 strength 8 shots every turn. And to deal with the kroots, just get two units of boyz to get a good charge, and they'll have four attacks each. And if you're playing regular orks, mega nobs can be quite nasty in melee.
 

Whitto

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Mar 19, 2008
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I'm not a player, but i adore painting 40k, i just love the look of space marines, as we speak I'm painting up a Furioso Dreadnought for a friend. I'll post some pics when its finished if anyone's interested.