Mikeyfell said:
well that's all good.
I get too invested for my own good most of the time. So I probably enjoy things a deeper level than you do, but the flip side is that this happens and I play a shit game 6 times in a row just to make sure it is
all shit.
I couldn't imagine Mass Effect with out the "extra stuff" if all there was in Mass Effect were
Mass Effect: Go to Noveria, Feros, Virmire, and Ilos, kill Saren.
It would have been boring. All the stuff that sticks with me is the stuff in the first Citadel section and the beginning of the Noveria part and talking to my squad in between missions
Mass Effect 2 I thought was only "extra stuff" the main story was encapsulated in 4 out of like 30 missions.
The main story was nothing to me I was like "Reaper invasion? Big whoop, let's go see what Garrus is calibrating today. Let's go see if Kaiden has any more angstey stories. Let's go see if Jacob is...uh... still black?"
The Reaper invasion, the Dark Spawn, any Bioware story is just a broad meaningless goal dangled out in the distance to give you some stupid context for why you are in this world. And while you're there you get to experience everything their made up world has to offer and then get around to saving it if you have the time. (It's what I didn't like about Dragon Age 2 the world wasn't in peril so I kept wondering, if they don't need a hero who the hell is this Hawke guy supposed to be?)
The extra stuff is the back bone of Bioware games (oddly enough) and if none of it matters then... uh... none of it mattered... if they're not going to acknowledge the side stuff then all we're left with is the stupid Reaper invasion and the Reaper invasion is stupid. I've started repeating my self I'm going to go now.
Well now, I don't really know anything to say to rest of your post so I'm mostly going to just focus on this section. I understand what you're saying, I do.
I agree that the "extra stuff" is pretty much what makes a Bioware game, because the main stories are almost always generic "You must save the world" stock plot-lines. But I suppose my stance is exemplified by this line of yours:
I get too invested for my own good most of the time. So I probably enjoy things a deeper level than you do, but the flip side is that this happens and I play a shit game 6 times in a row just to make sure it is all shit.
I enjoy the extra stuff. Believe me, I do. That's what makes a game like
Mass Effect stick with me like it has. But I don't really get invested in the game. I don't strictly follow the continuity, I don't examine it to find retcons, hell, I'm not even that bothered by tired old cliches so long as they're presented well enough.
It's a big part of the reason why I can never get interested in comic books. I'm just not that interested in the canon. I admire
Mass Effect for how they managed to tie three games over five years together the way they did, and however cheap or like a cop-out it may have seemed, they did at least attempt to give explanations to things like Anderson abandoning his position and giving it to Udina so in the end it wasn't really a big deal for me. Besides, I got to shoot Udina, so I was fine in the end.
Really, I suppose it all does seem to boil down to you getting more invested in it than I do. I love a decent story in a game, but I'm more concerned with having fun than experiencing a story. The story can contribute to that fun factor, sure, after all I don't think I would've enjoyed
Portal 2 nearly as much as I did if it were
entirely just about portal-platforming. But the story isn't really why I'm playing the game. Which might seem a bit hypocritical, considering how often I praise the
Metal Gear Solid series. But even then, while the stories of those games are a large part of why I enjoy them so much, the bigger reason is because I find the stealth-action gameplay to be immensely fun and satisfying.
EDIT: I may have phrased that last bit a little poorly... I'm not implying you don't play a game to have fun, so please don't misconstrue that as what I'm saying. I'm saying that I think I don't get as much enjoyment out of an intricate story as it appears that you do.