Welcome to Sburb! (Dead and Over)

ArcNitemare

Senior Member
Apr 30, 2008
445
0
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>Greg:Revel in your awesome new armor.

Ooooooooooooooooooooooooooooooooooooooooooo.

This ARMOR is...AWESOME!Its juts...its AWESOME!

You almost have a moment of glee..before you realize you have alot to do and not alot of time to do it!You have a true Knight's ARMOR.Now to be a true Knight and be a HERO.And Heros don't idle.

You stuff your old gear into your MODUS then head out the DOOR.Once outside you look up to where the Return Node is at the top of the path Lily made.

You smile then close your eyes and focus on the spot.

>Greg:Attempt to teleport in front of the return Node.
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
Right. Well then.

You know what? Instead of responding in haste, and saying things that I don't really mean, I think I'm going to log off for the night.

I'm going to go to sleep, wake up tomorrow, screw around for a while, then come back and address this.

In the meantime, everyone, I'd appreciate getting your insight on this situation. As CJ pointed out, this isn't just something between Connor and I; you're all involved in this RP, and whatever I say/do next will likely have some effect on you all. So, if you have any strong feelings about this situation one way or the other, let me know, and I'll naturally take them under consideration tomorrow.

Thanks everyone, and have a good night. I'll make sure to have some actual content up tomorrow morning.
 

WafflesandBacon

Inspired by Nonsense
Aug 25, 2009
24,193
0
41
>Look
I just want to cross this bridge and continue on with the RP, I also don't want to see Connor get banned. So, just as long as the thread doesn't get locked, I'm happy. And if the off-chance occurs and you do get banned Connor, I apoligize at the same time, I accept your apology, I'll talk to you on Pesterchum.
 

ArcNitemare

Senior Member
Apr 30, 2008
445
0
21
I am going to drop the whole RP Thing for this post as I feel this is a very serious matter and I want to show that I am being very serious about it.

I won't go into a big long discussion or post about it because,as I said before,what I have to say has been said by people who are no doubt better at saying it then I am.

So to put it in simple terms,I am going to support Pappy in this matter.I am sorry Connor.I bear no ill will toward you.

No,its not an attempt to suck up or get special treatment because that isn't what I want.I want to see this RP go as far and as long as possible.I want to see us all work toward that goal.

I am not trying to take sides in this matter,which I am probably failing at.

I know that I don't need to say this.But I feel I should add my two cents in.If it is wished,I will remove this post.Again,I merely wish to give my two cents.
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
>Chas: Your CYBORG EYE BLASTS apparently have the ability to freeze someone in stasis. Your assailant, whoever he is, is currently frozen in time and space. Because magic science, shut up.

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>Rich: You have more than enough funds to purchase all of that! You get a new MAP, the COGS, and both CHORALE OF CHEER and STRETTO BURST! Yay!

Using the MAP, you are able to determine the path to the Third Gate. It'll take about 15 minutes to reach via JETPACK.

After flying around for a bit, you and Quickdraw land in front of the Gate, which is guarded by a lone GICLOPS.

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>Future Dirk:
-- shepardPie [SP] began pestering sesquipedalianScholar [SS] at 22:59 --
SP: Oh, hi!
SS: Whoa. Uh, hey.
SP: Who are you?
SS: I'm Dirk. One of Connor's... er... "friends"
SP: Oh, neat. Nice to meet you Dirk!
SP: I'm Commander Shepard.
SP: Or Pinkie Pie.
SP: Not really sure which...
SS: Oh. Oh wow. Jeez, I thought I recognized you, Shep, but... what the fuck did Connor DO to you?
SP: Prototyped me with an MLP CD.
SP: It's been a weird few days.
SS: Join the club, bud. It's been a ride for all of us. So yeah, I came here to try and get Connor leveled up a bit faster.
SS: Do you know where he went?
SP: Using my powers of deduction and plot-knowledge, I'd say he's likely meeting up with Chas.
SP: Not really sure how that's going to end up for him.
SS: Man, I'd kill for a bit of that. You sprites seem to have a bit of everything a Time player could need.
SP: Well, we get what we need! Some more than others, I suppose.
SS: I thought about merging with my Alpha me's sprite--I'm Beta Dirk, by the way-- to help guide him, but for some reason that seemed really cliche.
SP: Oh, yeah. That's been done to death, trust me.
SP: So, you're from a doomed timeline?
SP: Sorry to hear that.
SP: What went wrong, if you don't mind me asking?
SS: Thanks. It's nice to hear a little sympathy for that once in a while. If you want the whole story, well, it went wrong right around the time we were about to invade Derse.
SP: Ooh, that sounds fun. And dangerous.
SS: Oh, hell yes it was. But they had kidnapped a few of my friends' parents, but my sister and the rest of our guardians went after them, so they were stuck up there and fighting a losing battle.
SS: So we all gathered up and tried to go after them.
SS: The only problem was, thanks to a few fuck ups on my part, we weren't ready. None of us had reached the god tiers.
SP: :(
SP: What happened?
SS: Well, since we had no god seer to realize what we were walking into, we wound up right in the middle of a trap.
SP: Oh no.
SS: A huge Dersite fleet descended and trapped us and the last couple bits of Prospitian forces still around Skaia.
SS: We got scattered. The next time I saw any of my friends was when Greg's corpse was tossed in my face by a Derse agent.
SP: And then... I guess you came back?
SP: I'm so, so sorry.
SP: It must have been hard.
SS: Thanks. That's the short version, but it was a lot, lot harder than that. One by one, my friends died, half of them I found already dead.
SS: I don't know how Connor went, but this place was a smoking crater when I got here.
SP: Hmm... yeah, sounds like something I'd do.
SS: At the end, Chas and I were the only ones left. We tried to fight against the Black Queen, but it didn't go well. At all. We decided that I needed to go back and fix everything, right before he died.
SP: Wow...
SS: I lost all my best equipment in my escape attempt, just trying to stay alive against her. And my sprite, Kamina... he had to sacrifice himself to slow down the Queen to give me enough time to alchemize a new stopwatch and get back here, to the alpha timeline.
SS: And now, to make matters worse, I found out from the trolls we've been helping that it might all have been for nothing.
SP: Do you want a hug?
SS: No, but thanks. At this point, all I want is to make sure that nobody in this timeline has to go through that.
SS: Even Connor, as smug as that asshole is, doesn't deserve that.
SP: Well, with your knowledge, you should be able to help everyone succeed.
SP: It's part of your burden, the duty of the Time player.
SS: That's what I've been doing so far. I've put a few of the team on the right track to hitting their god tiers.
SS: And yeah, burden is definitely the right word.
SP: Hey, this is probably a dumb question, but I feel like I should ask anyway.
SP: Did you ever find anything, "odd", in your session?
SP: Things like strangely ticking clocks, or billiard balls, maybe a green overcoat?
SS: Not specifically, but... something happened right before I came back here.
SP: Oh? What's that?
SS: I brought Chas' shades with me, and they had pesterchum installed. On it was a message from Letage, the blue troll.
SP: Ok.
SS: No words, only a gif of two billiard balls, going from 1 to 15 in extremely rapid order.
SP: ...Well. Fuck.
SP: I should probably ask, who exactly are the trolls? Where are they right now?
SS: The trolls are a pair of aliens, I guess, living somewhere out in the medium on an asteroid.
SS: They played a session before us, and are now trapped. By, I understand, the guy whose calling card is those billiard balls.
SS: And they are trying to get our assistance in getting to safety.
SP: Ok, ok, ok. That's not good, not good at all...
SP: Well. Thanks for the information, I guess.
SP: Maybe I can convince people to move faster. That might be enough.
SS: I understand as much. But if it makes you feel better, Alpha me is going to fix it. I have faith in him.
SP: Right. Fix it. Yeah. Let's go with that.
SP: Listen, the next time you run into ANYONE else, make sure that they're moving as fast as they possibly can.
SP: Forget the Reckoning, you guys just got a new deadline.
SP: Pun unintended. Sorry about that.
SS: Don't worry about it. I'm fully aware of the demon, and while my lifespan is not enough to handle him, I am going to make sure Alpha me is equipped to get everyone on the right track to finding some way to win.
SP: Well, I'm only here to offer advice, so if that's what you think is best, go right ahead.
SS: I will take you advice, though. Getting everyone moving quickly is my number one priority.
SS: So as much as I'd enjoy continuing to talk, I should probably go find Connor and get him moving.
SP: Right, yeah.
SP: Like I said, he's probably somewhere on the Land of Sun and Stainless-Steel.
SS: All right, I'll get right on that. Good luck with whatever you decide to do, Shepard; I hope we get to talk again before I have to go and zerg rush the Queen.
SP: Yeah, that'd be nice.
SP: Wait, Zerg rush?
SS: Well, I didn't want to spoil it, but I have a plan. For how to make sure the Black Queen doesn't kill our guardians, and necessitate our invasion and trapped-ness.
SS: I thought about my situation.
SS: I'm from a Doomed timeline, right? And I came back and I can still have a tangible effect in the world.
SP: That you can, Dirk. That you can.
SP: Well, I wish you luck on your quest.
SS: Well, since there's only one Alpha timeline, I thought to myself, how many Beta ones must there be?
SP: Probably a lot.
SS: Right. So I decided, if I have nearly unlimited Beta-me's out there... why not weaponize them?
SP: Ooh.
SS: So, yeah. I'm probalby going to die, but I figure so many of me'll have to die before the Black Queen can even move, there'll be time for everyone else to escape.
SP: Well. That sounds like a good death, if nothing else.
SP: May Skaia light your path.
SS: Thanks. All right, I need to get going. Goodbye, Shepard.
SP: Bye Dirk.
-- shepardPie [SP] ceased pestering sesquipedalianScholar [SS] at 23:41 --

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>Dirk:
-- carefreeSoldier [CS] began pestering stabsSalesman [SS] at 13:47 --
CS: Can I help you with something?
SS: =]=> Yeah, as a matter of fact you can. The Arch-Regent's office is closed, where'd he go?
CS: Now why on Derse would you want to talk to Jack?
CS: Got some paperwork that needs to be taken care of?
CS: Or are you just another one of his goons?
SS: =]=> I got business with Jack relating the shitfuckton of paperwork he dropped on my metaphorical shoulders.
SS: =]=> And I was scheduled to meet him five minutes ago.
CS: Well, let's see here...
CS: He's probably prowling somewhere around on the roof, likely scowling down at the city below him.
CS: He tends to do that a lot.
SS: =]=> That so? Well I guess I'll have to go and have a little chat with him down there then.
CS: About paperwork? I should probably warn you, he doesn't like talking about that stuff when he's taking a break.
SS: =]=> Oh, don't worry. Neither do I.
CS: Actually, he doesn't like talking about that when he's not on break either.
CS: He just doesn't like paperwork.
SS: =]=> Of course he doesn't. Who would?
CS: So, what kind of paperwork do you need to talk about?
SS: =]=> The kind on paper. I get one fucking day out of the office since the goddamn war started, and he calls me in to file off a mountain of tax reports or some bullshit like that.
CS: Sorry to hear that. Although, from the way you're dressed, I'm surprised that you're handling paperwork.
CS: You look more like a Captain or something.
CS: If you were a Dersite, that is.
CS: What are you anyway? Some weird Consort or something?
SS: =]=> I guess you could call me a third-party contracter.
SS: =]=> Of course, if I'd have known the working conditions I'd be put under I'd have found alternative means to employment.
CS: Oh really? You work for one of the Denizens then?
SS: =]=> You could say that. But it's a lot more complicated down there than you'd expect. Techincally, I work for a group manager who reports to a branch manager, who reports to a branch director; THAT guy works for one of the Denizens.
SS: =]=> So much Bureaucracy I don't even know which one I'm supposed to call "boss"
CS: You gotta love bureaucracy, huh?
CS: One of the reasons I like my job. Get my orders straight from Her Majesty.
SS: =]=> That's gotta be a sweet gig.
CS: No kidding. Oh, hey, which Land do you come from? I'm kind of looking for someone.
SS: =]=> The Land of Ruins and Legends.
CS: Have you ever seen a, uh...
CS: Chas Alder?
SS: =]=> Hm. Yeah, I might've. Kinda short-ish kid, runs around in a black suit and hat? Blinds everything in sight?
CS: I think so? My information may not be that reliable.
SS: =]=> Well I heard some guy in a crazy-ass cape call him Chas, so I'm guessing it's him. Why do you ask?
CS: I've got a message to deliver.
CS: Do you know where he is now?
SS: =]=> Not personally, no, but I know a guy that can get to him in an hour, tops.
CS: Oh, well, thanks for the offer, but this is something I have to do in person.
CS: I'll find him eventually.
SS: =]=> All right. Well, if you want a head start, I'm pretty sure he's on the world behind Ruins and Legends in that fucking conga line down there.
SS: =]=> But I don't know for sure.
CS: Great. Well, thanks.
CS: Oh, the stairs leading up to the roof are over there, by the way.
SS: =]=> All right, thanks for the help.
CS: No problem, uh...
CS: I'm sorry, I never got your title.
SS: =]=> They never gave me one, but my group manager calls me Clockwork.
CS: Well, nice to meet you Clockwork.
CS: Have a good one.
SS: =]=> You too.
-- carefreeSoldier [CS] ceased pestering stabsSalesman [SS] at 14:16 --

CS walks off, presumably toward the HANGER. Meanwhile, you're able to spot the stairs he pointed out pretty easily; they are open and unguarded.

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>Greg: As you begin to concentrate, you feel your shoes, whatever space-thing they're called, start to glow. (Yes, you feel them glow. Because magic.)

Your body is enveloped in that familiar green light, and you find yourself standing in front of the RETURN NODE, without any lingering exhaustion or anything! It's pretty great.
 

MetroidNut

New member
Sep 2, 2009
969
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0
>Rich: Carefully plan daring assault.

Your plan is simple: find out what these FRAYMOTIFS do, continue using them if they're useful, and shoot him to death if they aren't. Also, you tell Sheriff Quickdraw to use his JETPACK and shoot the GICLOPS from a distance. You make sure he knows not to get too close.

You think you're ready.

>Rich: STRETTO BURST
 

ArcNitemare

Senior Member
Apr 30, 2008
445
0
21
>Greg:Feel like you could punch a bear!

Sure,you feel great,but thats a bit excessive don't you think?

You do however hop through the Return Node.

When you find yourself back in the SALAMANDER'S Outpost,assuming it isn't under attack or anything,you hop through the Third gate.

Time to get back to ADVENTURE!

And planning.Can't forget the planning.But mostly ADVENTURE!
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
>Xavier: Your twin blades slice through the monster's helm, tearing apart its head. A final shriek of pain erupts from your foes mouth as it collapses, utterly defeated. The beast explodes in a windfall of Grist, nearly burying you in the sweet spoils.

The chamber door slides open, allowing C-Diddy to flutter into the room, eventually perching on your shoulder. Meanwhile, part of the ceiling caves open as well, revealing a brightly shining Spirograph, the Third Gate.

Level up! Level 25 (Wait for it... wait for it... wait...) Courier of Slash! + 30 Boonbucks!

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>Rich: As you perform a STRETTO BURST, the barrel of your gun glows brightly, a white light emitting from the metal. Suddenly, fifteen spheres of light, each a few inches in diameter, burst from your weapon, each of them hurling towards the GICLOPS standing before you.

Rather than simply hitting the Underling, the globes begin orbiting the beast, trapping it in place. When it reaches out to touch one of the quickly moving projectiles, the GICLOPS roars in pain, quickly retracting its hand.

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>Greg: Oh yeah. Time for some adventuring. It's gonna be good.

You leap through the Third Gate, and find yourself landing on top of someone else's house. Someone's house which recently had a large hole blown into the wall, and whose bedroom is full of PICTURES OF BIRDS and a fairly expensive SOUND SYSTEM.

Looking outside, you see a Land covered by a perpetual twilight, one who's surface is made of naught but flows of glass, with spurts of flame bursting from the ground here and there.

You think you hear music echoing from somewhere inside the house.
 

CJ1145

Elite Member
Jan 6, 2009
4,051
0
41
>Dirk: Go up to stairs

You head up the staircase, off in search of Jack.

>Future Dirk: Get stuff done

You head in the direction of Chas' land. This oughta be good...
 

MetroidNut

New member
Sep 2, 2009
969
0
0
>Rich: Be pleased.

Looks like you've got the OGRE...right where you want him.

http://mirrors.rit.edu/instantCSI/

>Rich: CHORALE OF CHEER
 

ArcNitemare

Senior Member
Apr 30, 2008
445
0
21
>Greg:Invade this shizbot

Ok,you are starting to wonder about these commands.....

Anyway,you decide not to invade but slowly climb down.And by climb down you mean use your awesome 5TH DIMENSIONAL FOOTWEAR to get down.

A quick surge and a tingling feeling you are on the ground.

You enter the HOUSE through the conventionally placed LARGE HOLE in the wall.

You call out and ask if anyone is home while making your way to what you think is the location of the music playing.
 

WafflesandBacon

Inspired by Nonsense
Aug 25, 2009
24,193
0
41
>Xavier: Revel in your new title
Its...GLOUROUS.

>Xavier: Reunite with your partner
You two embrace with such unmitigated magnitude it is felt around the Incisphere.

...You think.

>Xavier: Fly up to the Gate
PCHOOOOOOOOOOOOOOOOOOOO!
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
>Dirk: You head up a massive flight of stairs, climbing upwards for what feels like hours (Stairs. Warned you. You know the drill.)

Your endless ascent finally comes to an end, however, as you emerge on the Palace roof, with a large part of the dark city spread out below you. It's actually a pretty nice view. Bad lighting, but a nice view.

You spot a lone Dersite standing on the edge of the roof, his shoulders hunched and hands tucked into his pockets. You can hear him muttering something about huge bitches and incompetent lackeys.

[small]The Regent is a formidable foe. Do not underestimate him.[/small]

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>Future Dirk: Given your knowledge of the various Lands, it's not too difficult to make your way to Connor's Third Gate. Upon entering, you find yourself landing on Chas' house, where some fairly crazy shenanigans are occurring.

Chas is apparently in a large amount of pain, and Connor appears to be stuck in some weird time-space freeze ray thing.

Yeah, that's pretty weird, even for this game.

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>Rich: ...That didn't even make sense. You didn't make a pun or anything.

Anyway.


You suddenly feel really, REALLY, great. Seriously. Things are so freaking awesome right now. You've got some awesome equipment, your CROCODILE buddy is doing good, you're about to tear this GICLOPS a new one... Yeah, today's just awesome. You love being alive.

You eat a weird bug, and don't even care.

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>Greg: You explore the house, heading down to the lower level. As you do so, the music increases in volume; you can distinctly make out someone singing.

As you head out the front door, you see a dark blue SPRITE wearing... a spandex suit? And a fancy hat and sunglasses. He appears to be holding a CRUXITE MICROPHONE, and is talking to a group of IMPS, who are armed with an array of CRUXITE INSTRUMENTS.

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>Xavier: You find yourself soaring through the Third Gate and landing... on top of an apartment building? Yeah, an apartment building. Huh.

Anyway, it seems you're somewhere with a lot of ocean and a lot of islands. And crystals, there are crystals around there too. It feels kind of relaxing; it's a nice atmosphere.

You think you can hear someone moving about downstairs, probably in one of the apartments.
 

ArcNitemare

Senior Member
Apr 30, 2008
445
0
21
>Greg:See dark blue Sprite in spandex suit

Ok,the dark blue SPRITE you get.The spandex suit...umm..not so much.

You spend a moment trying to decide whether to go say Hi or not.It looks like the SPRITE is talking with some IMPS and it would be rude to interrupt him.

On the other hand,you don't have time to really wait around.

So,as you slowly make your way over to the SPRITE,you call out Hello? before quickly adding I hope I'm not interrupt anything.
 

CJ1145

Elite Member
Jan 6, 2009
4,051
0
41
>Dirk: Talk to Jack

You scan him over, noting the advice of Nyarlathotep as you decide your approach. You immediately notice his similarity to one of your few NON-ANIME, NON- ACTION MOVIE heroes, Spades Slick of the Midnight Crew. You decide to open with a blend of hospitality and hostility that you think he'll appreciate.

SS: Looks like you're having a bad day, Slick. That makes two of us.

>Future Dirk: Talk to Chas

*Insert pesterlog here*