Don't fuck with the space shuttle, bro.Baneat said:Tetris
The tree's name is Yggdrasill, named after that Mithos guy.Shade Jackrabbit said:Oh, and Tale of Symphonia. That was so lame how they......cut off right before saying the name of the tree. I mean, COME ON. Even if we are supposed to get it how about some acknowledgment that we're right?
Echo Night: BeyondArionis said:Silent Nights or something. It was a PS2 "horror" game where you played as an astronaught who was trapped on a space station filled with ghosts. It was a puzzler, with no weapons of any kind. REALLY excellent atmosphere (Aaron, WHY are you screaming like a woman?" "CANTTALKRUNNINGFORLIFE") Maybe it was Echo Nights. Not sure.
Anyways......the endings sucked. 8/
Oh, and Devil May Cry 4.
Wasn't Fawks one of the Female test subjects?Headwouend said:Don't fuck with the space shuttle, bro.Baneat said:Tetris
Baaaaw Fallout 3.. I mean I have a perfectly fine plot device following me around that simply refuses to do his job, willingly sacrificing a life...
Should have left you rot, fawk you, jerk.
Agreed, story was awesome and ending was great even with the cliffhanger. I am still hoping they will make a second one someday.xitel said:I was disappointed by Breakdown's ending for the Original Xbox. It was a huge cliffhanger to what is easily the best story I have ever played in a video game. It was supposed to be a trilogy, but noone bought the first game, so it was never finished.
Oh, we're not digging this old horse up again are we? Well, it may due to my being one of the few people who enjoyed the Xen sections (even going as far as to saying they were one of my favourite parts of the game, alongside Surface Tension and Questionable Ethics) and also having not actually heard a decent explanation of why they supposedly weren't any good.Lukeje said:Half Life. What the hell was that whole Xen sequence about?!
I actually kinda liked that one - "full circle" and all that, mirroring the intro of the first game. Except Garret himself is now a Keeper, and it's implied (by him using his mentor's exact words) he will train the girl like he was trained himself. He also seems content with his new role, which was all the closure I needed. But I would not have minded another game in the series!Mike Fang said:Thief: Deadly Shadows. I love the series and the game, but the ending was just too...open. If they're not intending to continue the series, I'd rather have a concrete conclusion than some open-ended event that leaves me wondering what happens next, knowing that I'll never find the answer. Give me some closure, Eidos!