RayStorm X RayCrisis HD Collection (PS4) - Two crazy vertical shmups redone and repackaged for Switch and PS4. The main gimmick being you have one button for shooting and one for locking-on to enemies or those spawning in the background, a la Panzer Dragoon. I have nothing else much to say other than I prefer RayStorm. Each game has their own unique, but similar aesthetic. RS is your typical shooter, but the first polygon shmup done by Taito. Despite being from 1996, the visuals still hold up well and are pleasing to look at. RC takes this even further by having a much darker atmosphere and cyberspace-like. The game even has multiple endings. My only problem with the games, and this is more so on RC's end, is that I get sensory overload. I can't tell where some of the shots are coming from. I died more in RC, than RS, despite the latter being a shorter game. Then again, you need high ranks to get the true ending, thus seeing more levels and bosses, but I don't see myself playing RC that often.
The soundtracks for both titles are amazing! How is that two mid to late 1990s SHMUPs, and many other from that era, make modern video game composer look like shit? Mainly, because most of them are shit or try to be too much like movies, but that is a topic for another time. Seriously though, the first game (actually second in the Ray franchise) makes me feel like I am playing a Sega Saturn game with its combination of techno and symphony. RC on the other hand, goes heavy on the techno and dark techno, with some minor symphony at the end. A lot of it is reminding me of Radiant Silvergun with its bullet hell style elements. Though funny enough, RayStorm predates Radiant by 2 years. RayCrisis and Radiant Silvergun came out the same year. Though it looks like RC took some elements from Radiant Silvergun with the much darker tone. Could be more than likely coincidence, as not much development history is revealed for the former. Only that it came out in 1998, while Radiant Silvergun came out in May 28, 1998 in Japan only at the time. The remixed soundtracks make an already great soundtrack, even more awesome!
My only other gripe is that this collection should have come with RayForce. Considering its the start the trilogy. It would not have hurt. They're already charging $40 ($20 per game) this double pack. While there are plenty of gameplay and visual enhancements, save states, remixed music, and allowing you to play the games in their original states, there is not much else bonus wise. So play until you can all of the achievements or go for 1CC runs.