Finished the first murder case. Got a B ranking.After a very long break I got into Danganronpa 2 again. The first murder has occurred.
The trials are similar enough to the previous title that I'd like to call them "basically the same". They once again have a section finishing the trial that entails no longer doing a logic puzzle but doing a rhythm based minigame that is meant to represent... yeah, the best interpretation I can offer is that you're basically shouting "You did it! You 100 % it! Admit that you did it!" until the other party is beaten into submission. Which remains a weak way to finish off a case, in particular since I had to fail some times to figure out how the minigame even worked.
I think I've figured out why I dislike the minigames aside from them adding action based gameplay into a genre that I think is better served by letting the player sit back, relaxed and consider all the pieces of information: their tutorials are poorly implemented. Visual novels is a genre that has part of their DNA in conveying the story via text on screen, but when it comes to the minigames I think they could do a lot to improve the game as a whole if they actually had a playable tutorial. As is, you get a series of text saying "do this, when this happens, using this button, and when the finishing move comes, do this; press [Esc] to review the rules again", a series of rules I forget some detail in even though it is meant to be a simple minigame. Had they made the tutorial playable I suspect it would feel more intuitive.
Regarding the story... I was at first going to say that it felt like a major improvement over last game, but then a character detail popped up that made me remember to lower my expectations, even though I remain hopeful that the character detail won't play out poorly.
So the good parts first: Byakuya. In the first game, he basically treated everyone like crap, including the girl smitten by him, and at one point he interfered in a murder in order to make the mystery more exciting, if I'm not misremembering. All of these are things I consider negatives, and it wouldn't be so bad if the game didn't treat him as anything like an exemplar of the human species. I therefore greatly appreciated that in this game he did not treat people as crap, he just was emotionally uninvolved in his fellow students. While still showing leadership capabilities, drive and intelligence. And, as I found out after the trial, concern for his fellow students.
The bad: Nagito. I was at first gonna say that I liked him, since he was in essence your investigative partner, like Kyoko in last game, so you got to see that aspect of him a lot. And he was clever enough that I didn't dislike him. Then the trial proceeded and it turned out at first he had interfered in the murder in a way I first thought would mean that he had only done so to make the mystery more intriguing. Then in the aftermath it turned out the true killer had gone for him, but slipped up, and Nagito had intended to perform a murder which the killer intended to stop. On the one hand having a character I had started to like turn out to be a would-be murderer is a genuine twist, on the other hand, his motivation for doing so was due to him subscribing to the stupid Despair/Hope dichotomy central to Danganronpa lore. Which I thought was stupid. If he honestly think that he is worthless compared to the other students present, it doesn't really come across in his characterization so far.
The bad: Nagito. I was at first gonna say that I liked him, since he was in essence your investigative partner, like Kyoko in last game, so you got to see that aspect of him a lot. And he was clever enough that I didn't dislike him. Then the trial proceeded and it turned out at first he had interfered in the murder in a way I first thought would mean that he had only done so to make the mystery more intriguing. Then in the aftermath it turned out the true killer had gone for him, but slipped up, and Nagito had intended to perform a murder which the killer intended to stop. On the one hand having a character I had started to like turn out to be a would-be murderer is a genuine twist, on the other hand, his motivation for doing so was due to him subscribing to the stupid Despair/Hope dichotomy central to Danganronpa lore. Which I thought was stupid. If he honestly think that he is worthless compared to the other students present, it doesn't really come across in his characterization so far.