Nah, most entry are completely independent of each others (a couple of them are direct sequel, but each new numbered entry is a new universe). In FROM fashion, story is mostly vague and you need to dig and fill a lot of gap if you want to get the full picture, but its not required for enjoyment.Yeah, I'd heard people talk about the chopper before so I knew it was gonna be rough.
And yeah, the game gives you a really basic AC and plops you into a mission with nothing more then "Have at it, kid". Which I guess is FROM being FROM.
At least there's the checkpoint right before the boss fight so you don't have to run the entire level every time.
I kinda stopped looking at AC stuff around the time it came out because I was waiting for a price drop(or someone to gift to to me on steam). Is there any Lore I really should know from the rest of the series or is it pretty much "People are shitty, things are bleak but hey you get to pliot a giant robot so there's that'"?
I started playing souldier, a metroidvania. It seems the game got a pretty bad launch because the game overall review is mixed while recent review are very positive. I also strangely enough never heard of it at all, only reason I even know it exist is because I look at every new game that come out on steam, otherwise I would have no idea it even existed.
It got a great looking pixel artstyle and has a great soundtrack. Combat is satisfyingly fast, but with few options in how you play, at the start of the game you pick one of three classes, but sadly it seems like the classes have very little variety themselves, there's no way to switch weapon as far as I can tell from playing a couple of hours. You do get a small skill trees, but the game really take its time unlocking stuff in it and the option are really not interesting (I only unlocked 2 skill in it and I already feel like I've ran out of stuff worth unlocking until I get to high enough level to get new options, so I'm sitting on a bunch of unspent point). I think it would have been much better to just have one character and be able to switch between three weapons (ie the classes). The dungeon are also pretty long, thankfully they have good variety, but your glad to be out of them once you reach the end. Story is a bit strange, you start as a group of medieval soldiers on some daring missions, but before you even take control, everybody die and get rescued by a Valkyrie who send you to a new world, it seems overly complicated for nothing but maybe it'll all tie together?
Oh I also played stranded alien dawn, which is just rimworld except... nothing its just rimworld. Well its in 3D with a realistic art style, so if you couldn't get into rimworld because of the visual, there you go. Sadly it has the same problem as rimworld with your character having no common sense and needing to be babysitted for even the simplest task. The game also has crazy high rate of decay for equipment and tool, so you pretty much need to have a large portion of your workforce just dedicated to churning new cloths, its gets pretty annoying after awhile because you just feel like your running in place and not progressing. Kinda stopped once I was stable enough to not worry about any danger.