I finished Streets of Rage 4 on Steam for the first time with Cherry. I've already unlocked almost all of the retro characters. The only ones left are the SOR3 characters. Nearly every stage I got an S-Rank on the first try.
OMG, tell me about it! My first playthrough was with pure INT, and it was a miserable time. There really aren't too many new spells or staves that you can play with, so you just basically bring stuff from the base game. And even with max scadutree blessing, this boss was impossible for me. All my spells did mediocre damage even with the talisman that's supposed to max out the sorcery damange output.I'm at the final boss of Shadow of the Erdtree, and holy fuuuuuuuuuuuck it blows. Like actual, fetid dogshit. Worst boss I've faced since the end of Doom Eternal's DLC, and quite possibly the single worst boss Fromsoft have ever created. Yes, including Bed of Chaos. I'm legitimately wondering if they playtested this properly, because it's so terrible it might actually be broken. I literally have no idea what the game plan is supposed to be in the fight.
And as per the MO of these DLC bosses, it's real-time turn-based gameplay to the max, where the boss attacks like 7 times, leaves a window for maybe 1 or 2 hits (assuming you even manage to get within striking distance), and then starts another interminable attack chain. The only way I'm even getting to the second phase is with a turtle build and a blood-infused Antspur rapier, and even that has only middling success.
- Dodging's out of the question, because the boss literally attacks faster than you can dodge and there are lingering hitboxes.
- Blocking's out, because the boss attacks so relentlessly with both physical and elemental damage that even if your guard doesn't break, the sizable chip damage still rips you apart.
- Summoning's only half reliable, because even with an NPC summon and a Mimic Tear the boss aggros to me like 70% of the time.
- Cheesing with status effects is out, because the boss rushes half the battlefield in like a second.
- And I don't even want to think what trying to play through this with a magic build might be like.
But then we get to the second phase, where I don't even know if I've seen all the bullshit they've pulled. Let's start with the giant explosion that's so big that if the boss rushes next to you and then decides to use it, you literally can't escape its radius in time unless you start running the nanosecond the buildup starts. Then there's the instant kill attack, which might actually be one of the least of this boss's offenses. There's more lingering hitboxes, framerate-destroying clone attacks, an excess of flashy effects covering the screen... it literally does almost everything wrong. This classic youtube clip summarizes my thoughts perfectly:
Guys have you tried just doing other stuff to level up? I mean the game gives you so many options. Use summons or try different weapons. This game doesn't hold your hand but is actually very accessible.OMG, tell me about it! My first playthrough was with pure INT, and it was a miserable time. There really aren't too many new spells or staves that you can play with, so you just basically bring stuff from the base game. And even with max scadutree blessing, this boss was impossible for me. All my spells did mediocre damage even with the talisman that's supposed to max out the sorcery damange output.
I REALLY hated that big AOE in the 2nd phase. The danger area is ridiculously big and the laser blasts afterwards ruins my positioning.
Normally I would join in on the meme and say "git gud", but not for this boss; I would recommend everyone to just co-op this boss. That way someone else can keep the boss aggro-ed while you hit from the sides.
Considering the more than a decade of 'that bad thing about [insert Souls game] actually makes it good', yeah, unfortunately it does need saying.Guys have you tried just doing other stuff to level up? I mean the game gives you so many options. Use summons or try different weapons. This game doesn't hold your hand but is actually very accessible.
(extremely /s, just in case it needs saying)
I have. And even with maxed scadutree blessing, maxing out three different spirit summons (Tiche, mimic, and Andreas) and respecing to have more HP, I still was getting my ass kicked. I just think the INT builds kinda got shafted with the DLC. Sure, there is a talisman that boosts sorcery damage and some new spells, but I don't think they aren't enough meanwhile I see so much more options for other builds.Guys have you tried just doing other stuff to level up? I mean the game gives you so many options. Use summons or try different weapons. This game doesn't hold your hand but is actually very accessible.
(extremely /s, just in case it needs saying)
I am thinking of picking this up. I don't Hoyoverse games, but this will be first because this game has big style and identity of its own. Anything I should be prepped for or know about in ZZZ gacha wise? I know Hoyo don't abuse much, but I want to be on the safe side?(Oh yeah, and Zenless Zone Zero comes out in a couple of days, so I'm probably gonna get stuck hard into that once it does.)
In version 2 or so of Slipstream the maker turned off rubber banding completely and it caused a lot of other issues so its back on. The patch notes gives more info.I've been bumming around playing Steam again. I am loving the shit out of Slipstream! I do hate the rubber banding AI though. Why? I am going to play Super Crush KO next!
I did not know that, and I didn't even bother looking at the patch notes. Thank you for the info.In version 2 or so of Slipstream the maker turned off rubber banding completely and it caused a lot of other issues so its back on. The patch notes gives more info.