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BrawlMan

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think my next game will be Donkey Kong Bananas- yes, the pricing complaints still apply, but at least it's a new game and I know I'll finish it.
Buy it used. Add in a trade for a game you don't care about anymore to get some more money off of it, so it can be the price of a Switch 1 or Wii game.

I did a few rounds of survival in Final Fight CD. I'm currently doing tag battle in Alpha 3 MAX.
 
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Worgen

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Whatever, just wash your hands.
Buy it used. Add in a trade for a game you don't care about anymore to get some more money off of it, so it can be the price of a Switch 1 or Wii game.

I did a few rounds of survival in Final Fight CD. I'm currently doing tag battle in Alpha 3 MAX.
Do you even get the physical game anymore with switch 2?
 

BrawlMan

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Do you even get the physical game anymore with switch 2?
It's depends on the game, but I really don't know. You're gonna have to check each game. I know most third party games are at least having an actual cartridge for their stuff.
 

Old_Hunter_77

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Do you even get the physical game anymore with switch 2?
No- the cheapest way to play BotW is indeed to get a used physical copy. Those are going for like $30+.
But then there is a $10 upgrade to make it run better on the Switch 2, and come on of course anyone would want that.
It's just a lot of fuss and bother and cost for, again, a game I just had a bit of a guilty whim to retry. Maybe I will change my mind again and do that, sure, but right now... bleh, no, not paying 40 buck for an 8 yr old game I already didn't like the first time.
 
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Johnny Novgorod

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Playing Harmony's Odyssey.

It's a very cute and girly puzzle game where you scramble around 3D dioramas, putting everything in place. Blocks do a little locking animation when you find adjacent ones, and you can move them around together across the board, but thankfully it doesn't mean any puzzle bigger than a 2x3 will accidentally solve itself. Oftentimes you'll end with clusters of solved portions of the puzzle orbitting each other.

There's some confusion about progress and what exactly you're unlocking as you beat these puzzles. You score points based on the difficulty you're playing and you can use them to buy 2D puzzles to complete, too. You're also unlocking minigames of Find the 7 Differences or Complete the Maze variety.

Story is told in pantomime, little witch girl and her cat running around and accidentally causing chaos. There's some nods to Kiki's Delivery Service which I thought was cute.
 
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Ezekiel

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This was a really cool TR4 puzzle. Wish I had figured it out rather than finally finding the hole by swimming around randomly. I thought, "Wait, this must have been in the
mirror!"

 
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Gordon_4

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Space Marine II.

The look and feel is as far as I can tell, spot on. The Astartes move with the heavy, determined gait you'd expect but sprinting feels fast and equally weighty. Performance is great on my weirdly mid power feeling rig these days and the art design is gorgeous in that terrifying way.

I do have an issue but I might take it to hot takes.
 
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Worgen

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Whatever, just wash your hands.
I've been trying to finish up Mechanicus between missions in Killing Floor 3 and it finally got hard again. I had gotten to the point where things were totally trivial and in the last mission I did, it introduced lychguards who are a pain in the ass. They have a lot of one type of armor and after you hit them they counter attack hard, even if you shoot them they walk over and smack you. I mean, hard might be a bit of an overstatement, I was never at risk of losing, but I might have lost a tech priest or 2.
 

Dreiko

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Ninja Gaiden Ragebound just came out (the 2D one from the Blasphemous people). Not put that much time into it yet but it plays really fluidly and is quite old school. No combos, mainly reactions and constant movement. Most things outside of bosses die in 1 hit, but you have to navigate a hellscape of traps and projectiles and death cliffs. It does have a dodge roll which goes a long way, and I'm sure more stuff will unlock later, but this is kinda like the sonic of action sidescrollers, you just hold forward and kill stuff and keep going.

I never played the old 2D ones so this is totally fresh for me, not sure if they were like this too, I know they're supposed to be hard though and this game feels much the same, even on the first tutorial segment with Ryu's dad starts you off the deep end. And it does the later ninja gaiden thing of giving you tasks to do as you clear each level to get high ninja rank, I've been getting all As and Bs but getting Ss will take a bit of work.
 

Johnny Novgorod

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Picked up Ninja Gaiden Ragebound too. I'm only sparingly familiar with the OG games, I'm just here for The Game Kitchen, who made Blasphemous. I was already thinking they were weebing it too much with Blasphemous 2, a game in a series that's deeply rooted in Sevillan art/folklore/religion, so making a Ninja Gaiden game feels like the natural next step in going full weeb.

Whenever I play one of these 2D retro platformers it's usually a Metroidvania, so it's mildly off-putting that all I have to do here is just, you know, go. Just keep going. I go right, mostly. Maybe it ramps up in difficulty later.
 

Worgen

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Whatever, just wash your hands.
Beat 40k Mechanicus. Was already able to select the final mission and just stomped it, no challenge, would have been harder doing normal missions with those lychguards. Either way, glad I finally beat it.
 
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Ezekiel

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They should have made RoboCop: Rogue City in third person, so that you can see him lumbering (and shooting like a gunslinger from the wild west, like in the movie), but like most western devs they don't want to because first person view is just easier. Money-pinching cowards. Could have been rather interesting navigating him through the dense environments sometimes, actually. Make the controls more complex than in other games so that positioning him and then proceeding feels mechanical. You watch the objects fall over as his body, like a forklift, rams through. Not to mention bullets ricocheting off his frame. All the sparks. Yeah, first person view is completely wrong for RoboCop. We love the character and want to see him.

What's the point of making it all so pretty if none of it is interactive? The overused slow motion door breaches are especially lame because a game in which you play RoboCop should let you move through walls more freely.

Wouldn't really feel like RoboCop even if I placed a more interesting filter over the whole picture. When will I stop shooting at punks who look like parodies of late '80s culture? Henchman voice actors are so bad in most games. It's the same few all the time, and you can tell that they were aware they were in a booth when they screamed, because they're not real screams.

Ugh, again with the selfless berserkers. Seemingly every shooter since Tomb Raider 2013 has these suicidal morons who run right at the gun-toting hero because the devs don't know how to make a good gunfight. Here they carry propane containers. It's so stupid.

The investigation is completely thoughtless. Just hold right mouse button for clues and follow the objective marker at the top of the HUD.



Draws his button holes on with chalk in the morning.
 

thebobmaster

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Yeah, I couldn't disagree more on this. First person works quite well for me, they do a great job of making Robocop feel like the badass he should be any time he walks into the room and guns down the bad guys. While yes, the investigation can be summed up the way you did, that is also completely ignoring the fact that how you approach the investigation and what you can actually investigate is different based on what your skillsets are, encouraging experimentation when leveling up and choosing skills. I also quite like how it approaches a morality system by having not good vs. evil, but varying based on which prime directive you choose to follow: Uphold the Law or Serve the Public Interest.

And doesn't feel like Robocop in terms of setting? Other than maybe the enemies, which I'd argue are not that dissimilar to the punks from Robocop 2, I don't know how it DOESN'T fit in with the setting of Robocop.
 

BrawlMan

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Yeah, I couldn't disagree more on this. First person works quite well for me, they do a great job of making Robocop feel like the badass he should be any time he walks into the room and guns down the bad guys. While yes, the investigation can be summed up the way you did, that is also completely ignoring the fact that how you approach the investigation and what you can actually investigate is different based on what your skillsets are, encouraging experimentation when leveling up and choosing skills. I also quite like how it approaches a morality system by having not good vs. evil, but varying based on which prime directive you choose to follow: Uphold the Law or Serve the Public Interest.

And doesn't feel like Robocop in terms of setting? Other than maybe the enemies, which I'd argue are not that dissimilar to the punks from Robocop 2, I don't know how it DOESN'T fit in with the setting of Robocop.
Zeke always has garbage takes and nonsensical run-ons, that he believe should only work for him and nobody else. If they can't do his absurd style, then no one is worthy of playing the game, let alone designing said game. His ideas are nothing, but shit. Plus, no one insults my Detroit homeboy, Murphy. Nor the developers who put their heart and soul into this game, and are big fans of this franchise.

I've been having some fun with Devil May Cry 4: SE and trying to beat all of Modern Warfare 2 Remastered on Veteran.

EDIT: Fuck the "Take Down" mission! How is anyone supposed beat this shitty mission on Veteran? I quit. I can do the second Favela mission fine on Veteran. This is why I hate regenerating health. This mechanic doesn't work with constantly respawning enemies who have the high ground, and boils down to fucking luck of the checkpoint. And I hate the fact you have to chase down this gun runner, when Soap is the one to catch him in the end anyway!
 
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Gordon_4

The Big Engine
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Yeah, I couldn't disagree more on this. First person works quite well for me, they do a great job of making Robocop feel like the badass he should be any time he walks into the room and guns down the bad guys. While yes, the investigation can be summed up the way you did, that is also completely ignoring the fact that how you approach the investigation and what you can actually investigate is different based on what your skillsets are, encouraging experimentation when leveling up and choosing skills. I also quite like how it approaches a morality system by having not good vs. evil, but varying based on which prime directive you choose to follow: Uphold the Law or Serve the Public Interest.

And doesn't feel like Robocop in terms of setting? Other than maybe the enemies, which I'd argue are not that dissimilar to the punks from Robocop 2, I don't know how it DOESN'T fit in with the setting of Robocop.
Isn't the directive "Serve the Public Trust"? And I'm guessing that "Protect the Innocent" is more or less just implied by what you're doing anyway.
 

thebobmaster

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Isn't the directive "Serve the Public Trust"? And I'm guessing that "Protect the Innocent" is more or less just implied by what you're doing anyway.
You're right, most likely, I was trying to quote it from memory. And yeah, "Protect the Innocent" is always there, and mentioned in game, it's just not part of the morality system as such.
 
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Gordon_4

The Big Engine
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You're right, most likely, I was trying to quote it from memory. And yeah, "Protect the Innocent" is always there, and mentioned in game, it's just not part of the morality system as such.
No that makes sense, having the morality being essentially Lawful or Just is honestly pretty good since it does reflect the actual conflict you get with law and justice as institutions anyway.
 

Old_Hunter_77

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After a long time of not having touched it, I finished up Demon's Souls' trophies on PS5.

Now to look around and find something else to keep myself occupied.
Congratlations!
How did you handle all the world status stuff? I ended up joining some Discord where people would arrange to slaughter each other to set up their game worlds so they could collect trophies.
Good times.
 
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