What games don't you "understand"?

Zacharine

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CoverYourHead said:
SakSak said:
Call Of Duty 4. All I saw was a slightly above average shooter.

And MMPORPGs. I never understood how people can just grind so much. I almost end up tearing my face out in frustration with some of the JRPGs if I don't take time off from the (from my point of view) excessive and needless grinding they have.

And... Fable (The Lost Chapters, not going to even touch the second). Sure, nice FPS with heavy RPG elements in it placed in a fantasy world, but it isn't brilliant or even particularly good.
I'm sorry, I don't normally do this, but I don't know what you mean: there's no FPS to be found in Fable.
Then perhaps you have forgotten. Assuming you go for ranged character, almost all combat in the game becomes like the first two and half minutes of this video.

EDIT: Note how it says, before the actual archery test that you can swith to first-person view with but a click of a button. Hence, FPS due to the excessive combat in that game.

 

Sonicron

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Rob Sharona said:
Sonicron said:
The Halflife series. Sure, it's functional/competent, but so are a lot of other games, and I don't understand why gamers tend to treat it like the biggest invention since the wheel.
It was the first FPS let you see the narrative unfold entirely whilst in control of your character. That was what was groundbreaking. The fact that it was imaginatively designed, beautiful to look at, really playable and spawned some of the best online communities online gaming has ever seen is the icing on the cake.
Ah, the 'Halo argument'. Ok, I can accept that.
I didn't know that, thanks for the information. It still doesn't mean I have to like the Halflife series (I did give it an honest try), but (and this is why I call it the Halo argument) I can, nay, feel obliged to respect a series which managed to bring new things to the table and subsequently vastly influenced the entire gaming landscape of its genre.
 

Syvari

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Earthbound.

I REALLY don't get it......

It's a terrible game. Why do people call it such a classic? The end fight with Giygas is traumatizing and awesome, but the first 96% of the game is boring and tedious and "where do I go" and one big mindfuck and I DOT GET IT!
 

TaborMallory

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Grand Theft Auto. Never have I been so baffled at a single franchise's popularity.

The way I see it, everyone is paying $50-60 just to drive around killing random civilians.
 

henrebotha

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Akas said:
For me, it's Diablo I. More than once, I've heard several people praise the game, sometimes saying it's better than D2. I finally got a chance to play it, and it is quite fun, but I don't understand how people can like D1 more (and they have played both). Was it just a "revolutionary for its' time" thing? Was it just the old-timer phenomenon (i.e. things back in my day ruled and new stuff sucks)? Help if you can.
As I understand it, Diablo was the first of its kind: the first CRPG that was accessible and simple to play, while remaining true to its forebears (D&D and roguelikes). I recall reading an interview with one of the creators, and he said that when they finally had their first test build running, and they clicked on the skeleton, and the player character walked over to the skeleton and whacked it with his sword, they realised they were on to something big. CRPGs before Diablo were either complex JRPGs like Final Fantasy et al, or they were even more complex Ultima-style fare. Diablo simplified the whole thing. Diablo revitalised the "action RPG" genre via its point-and-click simplicity.

The Wiki page for "action RPG" explains some of it.
 

Julianking93

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Halo, Mass Effect, and Half Life.

They were all...eh...okay I guess, but nothing was really "Earth shattering" about them. Halo sucks nutsacs and I can't figure out why its supposed to be so good, Mass Effect was alright but I couldn't figure out what I was supposed to do for about 2 hours and it took me 5 hours to figure out the basic controls, and Half Life was just a pretty genaric FPS. It was alright but I didn't get the big deal. The physics engine was cool but that was the only thing original about it.
 

Valiance

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badgersprite said:
Guitar Hero. I mean, maybe it's just that playing guitar has turned me into a music snob, but, to me, it just seems like DDR for your fingers, only without the crowd of cute girls to impress/kick my ass at it. I don't know, it just feels like an arcade game to me.
Stepmania.com

But yes, Guitar hero is a rhythm game, throwing it in the same boat as DDR.

Just depending on your group of friends, there might be a bigger crowd of cute girls at the GH machine in your arcade (What? Well there's a GH machine in MY arcade, okay?), rather than the DDR Supernova 2 machine. :/

Sonicron said:
Rob Sharona said:
Sonicron said:
The Halflife series. Sure, it's functional/competent, but so are a lot of other games, and I don't understand why gamers tend to treat it like the biggest invention since the wheel.
It was the first FPS let you see the narrative unfold entirely whilst in control of your character. That was what was groundbreaking. The fact that it was imaginatively designed, beautiful to look at, really playable and spawned some of the best online communities online gaming has ever seen is the icing on the cake.
Ah, the 'Halo argument'. Ok, I can accept that.
I didn't know that, thanks for the information. It still doesn't mean I have to like the Halflife series (I did give it an honest try), but (and this is why I call it the Halo argument) I can, nay, feel obliged to respect a series which managed to bring new things to the table and subsequently vastly influenced the entire gaming landscape of its genre.
Don't believe him; anything Half-Life did, other games did beforehand. Half-Life just REALLY REALLY REALLY relied on scripted events more than most games, which, apparently, to most players is groundbreaking/etc.

And Halo's not groundbreaking/innovative either. But those games are what's gonna be in the history books, and I'm too tired to give you a valid, well-thought out argument.
 

skywalkerlion

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TaborMallory said:
Grand Theft Auto. Never have I been so baffled at a single franchise's popularity.

The way I see it, everyone is paying $50-60 just to drive around killing random civilians.
This, and Final Fantasy.
 

Rob Sharona

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Sonicron said:
Rob Sharona said:
Sonicron said:
Ah, the 'Halo argument'. Ok, I can accept that.
I didn't know that, thanks for the information. It still doesn't mean I have to like the Halflife series (I did give it an honest try), but (and this is why I call it the Halo argument) I can, nay, feel obliged to respect a series which managed to bring new things to the table and subsequently vastly influenced the entire gaming landscape of its genre.
You can't call it the 'Halo' argument in my case! Halo changed nothing in my opinion.
Half Life felt like something different and fresh. Halo was just a good game, and a nice FPS for a console. The controls are too floaty for me though.
 

Pifflestick

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- World of Warcraft. Its an okay game, but how can people spend so many hours, even days, playing this game?
- Grand Theft Auto. This games popularity has baffled me for a long time. Driving around a city killing things is fun and all but the story always seems tacked on to me.
- Halo. I don't even enjoy this game, much less understand why people enjoy it.
 

quiet_samurai

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I don't think alot of poseters in this thread "understand" the proper use and application of using quotation marks.


OT: Diablo was just a groundbreaker in it's time. To this day it is still one of my favorite games, and although Diablo 2 was much better and improved on alot of stuff, it just didn;t have the same impact as the original.
 

BuckFitches

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I personally thought the Mood of diablo1 was way better than diablo2 since it was more open. Also its very nostalgic. but yeah the mood D1 was way darker, and isolated.
 

sov68n

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The one game I don't understand is Fallout 3. Not that it's a mediocre game that receives hype and acclaim (as is the trend in this thread), but that most people I talk to have generally negative opinions of the game while I own it and share the opinions of the critics who gave it such high ratings.

Am I the only one who thinks Fallout 3 is a really good game?
 

ygetoff

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I don't get why people like MoH: Frontline so much. I'll admit that I played it long after it had been released, but... I've seen articles compare the first level to the D-Day scene in Saving Private Ryan, which is a comparison I cannot fathom.
 

ygetoff

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sov68n said:
The one game I don't understand is Fallout 3. Not that it's a mediocre game that receives hype and acclaim (as is the trend in this thread), but that most people I talk to have generally negative opinions of the game while I own it and share the opinions of the critics who gave it such high ratings.

Am I the only one who thinks Fallout 3 is a really good game?
No... I play the exact same character over and over again just to experience the game anew... maybe I'm strange that way.
 

Ravenseeker

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the Halo series, especially Halo 3: ODST. they just seem all the same and ODST just looks retarded based on the past games