ShoryukenDude said:
SmilingKitsune said:
I want to be the guy, that game was designed by sadists...~curls up in a ball and starts weeping~
*Annoyed Groan*
I dont get why everyone says this game is so hard. Woo, anythign kills you in one hit, and half the time it's diffiult to know where it's coming from. All the game is is one gigantic Trial and Error test. You try to go one way and die. You use your death to know where the deadly thing is and avoid it. It's not Rocket Science.
Back on topic here:
Ghosts and Goblins. I personally dont want to have to beat a game twice in a row to get any sort of closure.
Agreed, IWBTG isn't that hard. It's really a lot about people getting too pissed though and giving up. If you just keep at it, ANYONE can complete it.
For some reason I always find Fallout 1 and Fallout 2 to be really hard...But maybe it's just me not being an avid fan of the series as I am a, for example, Baldur's Gate fan. Completed the game from start to end without picking up any other characters. Made for an interesting run
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Fallout however, damn. The master is tough=/