tkioz said:
My personal assumption is they are going for realism with the firearms, but speaking as someone who grew up around guns, used them for sport, and competed in competitors I can safely say that no freaking games I've ever played has ever, or will likely ever, get the feel "real", the sound, the smell, the feel of kick, frankly the sights in the game are just annoying, and this coming from a man who prefers that type of sight on his rifles over a scope.
I don't think video games will ever capture "the smell" of
anything.
Nor would I want them to
I can't say I want to feel any kick from video games either. "Force-Feedback" controllers vibrating while playing games was a concept that is almost as stupid as the Kinect.
Your assumption of an effort for realism in battlefield via iron sights,
in my opinion, is very far off the mark.
The aspect of BFBC2 and its use of iron sights is a mechanic which requires players to
*either* shoot effectively, or move. Not both.
You have to use cover effectively, move regularly, and aim carefully in order to be a good player.
I find it ironic that someone who claims to use firearms IRL thinks that aiming from the hip with crosshairs is acceptable. I don't find that to be the case at all. There is only one way I fire my weapons -- front sight on the target. I don't hold two handguns in each hand like a jackass, wasting ammunition. I don't "shoot from the hip" either. That clown business belongs in movies.