Because the game might be with problems but they are not problems for the game's intended audience.We have fun being bothered and annoyed by shit.Face it that's the nature of hardcore RPG gamers.There were moments in Baldurs Gate that made you cringe teeth there's a few of them in the Witcher.The game isn't that hard tho.It's difficult at first but once you get the hang of it(by either lowering the difficulty for a while or reading the tips in the journal(srsly you have a manual in game for a pretty tactical game why not take the time to read it)) the game is surprisingly easy and it actually awards you for being better at it.
The choice making system was actually real.Like you have separate paths rather than "oh I saw that character I spared later my choices matter so much".I constantly felt an unforced morality in the game.Like I actually understood my character's thinking and there aren't wrong choices.The main character is always Geralt but he can choose many routes to the end.There's no point when I thought that the developers said "HERE!Here there shall be an epic moral choice" like I've often thought in DA and ME.
There's pretty much many reasons to like this game and while it had issues(yes I agree it had issues) they were far overshadowed in the experience.The game critics don't actually do it justice without mentioning how a good RPG and game can be made.I mean cmon it looks gorgeous and do you think Poland has a lot of money for this triple A title?Well they wouldn't all be emigrating if they had a lot of money.It has no cutscenes for an example instead they used the ingame graphics and you really can't tell the difference which makes the game cheaper but still stunningly good looking.We could learn something out of this.It also had no marketing except a few trailers but it still did commercially well on the PC market.
PC gamers also have fun.I had fun and I'm defending the game.And I don't think someone without at least 3 replays of old school RPG titles should be allowed to review the Witcher.The game just isn't for everyone and it is well received in it's targeted audience.
The choice making system was actually real.Like you have separate paths rather than "oh I saw that character I spared later my choices matter so much".I constantly felt an unforced morality in the game.Like I actually understood my character's thinking and there aren't wrong choices.The main character is always Geralt but he can choose many routes to the end.There's no point when I thought that the developers said "HERE!Here there shall be an epic moral choice" like I've often thought in DA and ME.
There's pretty much many reasons to like this game and while it had issues(yes I agree it had issues) they were far overshadowed in the experience.The game critics don't actually do it justice without mentioning how a good RPG and game can be made.I mean cmon it looks gorgeous and do you think Poland has a lot of money for this triple A title?Well they wouldn't all be emigrating if they had a lot of money.It has no cutscenes for an example instead they used the ingame graphics and you really can't tell the difference which makes the game cheaper but still stunningly good looking.We could learn something out of this.It also had no marketing except a few trailers but it still did commercially well on the PC market.
PC gamers also have fun.I had fun and I'm defending the game.And I don't think someone without at least 3 replays of old school RPG titles should be allowed to review the Witcher.The game just isn't for everyone and it is well received in it's targeted audience.