The ending to Mass Effect 3 is not "One small problem".
If you don't agree with that statement it's unlikely we will ever understand each other.
Bringing Mass Effect into this wasn't a great idea if you want the broad topic addressed in a rational manner.
I don't think small things do ruin a game for anyone, it's just a matter of perspective as to whether or not the flaw at hand is small.
SL33TBL1ND said:
As I said, a bad ending shouldn't invalidate the experience of the journey for them.
It didn't, most people I've talked to loved the rest of the game, still love the rest of the game, and will never not love the rest of the game. The problem is that makes it very unlikely we'll ever hate the ending any less because we will always care. If we didn't love the rest of the journey we would have no problem with the ending.
Narrative arc does that, intro,inciting incident, rising action, climax, falling action, conclusion thing.
Mass Effect 3 goes more like, intro, incident, rising action, climax.
Picture that like a roller coaster. Imagine how much the people on that ride would enjoy it after the fact if it had "One small problem". It was missing the last segment of track.
It wouldn't slow down and the people on he ride would have no way to expend their momentum save to crash into the ground.
But this is emotional not physical and so the only way to expend that is to vent, rage, attempt to be understood by others, and then forget about the game at risk of "caring to much" all over again.
I'm glad I played the game, but if they can screw an ending up this badly than I have no idea what to expect from future releases from them. I'll likely buy them regardless because I love these worlds but you can only be disappointed so many times before you call the company Square Enix or Sonic Team and just walk away shaking your head, I would love nothing more than for that to NOT happen.