Because it's hard to enjoy the lingering taste of the perfectly cooked steak, superbly cooked thrice-baked potato, medley of seasoned vegetables, and garden salad when you just ate a slimy, greasy piece of shit for desert.
EA now own Bioware, so they can't just see the light and break away.Spanishax said:If BioWare ever sees the light and breaks away from E.A., I will happily purchase another game from them.
They did hit and runs so that they could get what they wanted and leave before anyone knew what the fuck.Leonardo Chaves said:My, quite obvious, point is that they couldn't survive an attack on a well protected colony/planet, which is why they did hit and runs.ChrisRedfield92 said:First, Your argument is what exactly?
Second, Who'se to say they won't use tactics to adapt to that, they disabled the Normandy with a virus didn't they?
Third I'm pretty sure that once you launch a full scale invasion on all planets with space traveling races that those races will be aware of your existence; it doesn't matter if they changed from surprise attack to open warfare.
In Mass Effect 3 they still spread through the galaxy without much opposition; any less and they wouldn't have been the "inevitable end of everything and everyone"
You reached for the wrong straw my friend, they disabled the Normandy through the IFF, we have no evidence of other means to disable enemy ships given that every other time it appears it has to engage in a fight.
The only "evidence" of their intentions to attack Earth is a squadmate wild guess.
And we already know about Arrival, the Collectors were small time and never meant to do something big like raiding Earth.
Ultimately, the events of ME1, under Sovereign's desires, gave "birth" to Shepard and that caused the end of the Reaper cycles of extinction, if you don't think that was a big deal that's... well i don't know what that is...
Basically this, the same thing happened to me with Mass Effect 2. After the boring ending (compared to the rest of the game) I just stopped playing for a long time due to my distain for it. It wasn't until I started a new game with a new character that I actually remembered how good it was.Zhukov said:(b) The ending is the final impression, the taste that lingers on your tongue so to speak.
I figured that would most likely be the case as well, which is why I'm not planning on animating for them when I finish college, like I was planning before they synergized. I don't know who I'm going to work for now... Obsidian Entertainment, maybe? I would love to meet Chris Avellone, he's one of my favorite and most inspiring writers.votemarvel said:EA now own Bioware, so they can't just see the light and break away.Spanishax said:If BioWare ever sees the light and breaks away from E.A., I will happily purchase another game from them.
The most you could see are people leaving to start their own studio.