Predictable stories, annoying characters,redundant and obsolete combat, and REALLY bad voice overs.
All can be in Oblivion the latter with a mod and that is WRPG so pretty crap reason to hate JRPGs.Vetinarii said:The stupidity... Swords and Magic... HEY GUYS LET'S FIGHT A MOTORBIKE!!!
Beaten to it, but well said.TraderJimmy said:For the players' repeated failures to use search bar, mostly.Okysho said:I honestly have got to know. I get that they have their flaws and their own bad titles, but what game genre doesn't?
Usually,they've got good plots, good character development, good music and clever gameplay which is basically what makes a game enjoyable.
So why is it that people don't like them?
I mean this is the most sincere way. I'm not that big of a fan of FPSs and it wasn't until I saw Halo legends that I started to enjoy the series (even then, not to a huge fanboy-ish extent) and Western RPGS with the exception of Mass Effect haven't really hit that sweet spot with me.
Please tell me fellow escapists Why do the bad men hate us so much?
I like JRPGs. I don't like 'fandoms' of any kind, or identifying as a 'fan' of something. It's cliquish, weird, and unnatural. And this question occurs like, every other day on the Escapist. It annoys me.
Gameinformer's the magazine you're talking about I think, or atleast that magazine had a JRPG flowchart thing in it recently, to be frank to me it spoke (and was funny referencing) more to the frustrations of a standard JRPG's conventions (IE: Having to grind/buy items), not so much the plot. (And though I did find the bits about the plot funny as well, they didn't hit the mark for any of the JRPGs I've played, though a few of the western ones)tellmeimaninja said:Despite the fact that it is, in my opinion, not really; but Street Fighter isn't exactly as focused on plot as a standard JRPG is, and this incredibly specific flowchart summarized many, many of the generic JRPG plots, or at least hit the main plot points of them.G-Force said:But you can summarize every game using a flowchart. Ever seen the numerous flow charts built around Street Fighter? Does that make it a bad game now?tellmeimaninja said:Also, a gaming magazine recently summarized just about every JRPG plot trope in a flowchart. Something is wrong with your genre when that happens.
I think you'll find the words "love" and "hate" mean two different things.scoober1111 said:alright, you hate JRPG's but you have Scott Pilgrim as your avatar...FreelanceButler said:They're dull, samey, involve a lot of grinding and can drag on for quite a while.
But I love 'em all the same. Well, some of them.
Scott Pilgrim is completely filled with JRPG and RPG references.FreelanceButler said:I think you'll find the words "love" and "hate" mean two different things.scoober1111 said:alright, you hate JRPG's but you have Scott Pilgrim as your avatar...FreelanceButler said:They're dull, samey, involve a lot of grinding and can drag on for quite a while.
But I love 'em all the same. Well, some of them.
What does a Scott Pilgrim avatar have to do with it, anyway?
well seeing how Scott Pilgrim is Manga and Japanese AND in a JRPG i think it has a lot to do with it.FreelanceButler said:I think you'll find the words "love" and "hate" mean two different things.scoober1111 said:alright, you hate JRPG's but you have Scott Pilgrim as your avatar...FreelanceButler said:They're dull, samey, involve a lot of grinding and can drag on for quite a while.
But I love 'em all the same. Well, some of them.
What does a Scott Pilgrim avatar have to do with it, anyway?
I know we're spiralling horribly off topic here, but Scott Pilgrim isn't manga, it's a comic book. That was written in Canada. By a Canadian. And the game's a side-scrolling beat 'em up.scoober1111 said:FreelanceButler said:I think you'll find the words "love" and "hate" mean two different things.scoober1111 said:alright, you hate JRPG's but you have Scott Pilgrim as your avatar...FreelanceButler said:They're dull, samey, involve a lot of grinding and can drag on for quite a while.
But I love 'em all the same. Well, some of them.
What does a Scott Pilgrim avatar have to do with it, anyway?
well seeing how Scott Pilgrim is Manga and Japanese AND in a JRPG i think it has a lot to do with it.
Japanese officers.the idea people are still carrying swords when there are tanks is stupid... /rant
Gameinformer here in Australia did that. Unless someone else did it too.tellmeimaninja said:This, mostly. I find the characters to generally be split between whiny/angsty/brooding teenagers and utter douchebag adults (with pairs of breasts thrown in to give the illusion of gender equality in the heroes). The stories, gameplay, and just about everything standard to a JRPG just feels mediocre at best to me.Ironic Pirate said:You don't like FPS. Apply the reasons you don't like them to JRPGs.
Normal reasons including: character archetypes, plot conventions, gameplay tropes, etc. You don't like shooting things, I don't like turn-based combat. It's really rather simple.
Also, a gaming magazine recently summarized just about every JRPG plot trope in a flowchart. Something is wrong with your genre when that happens.
Fallen-Angel Risen-Demon said:I guess people think of the stereotypes?
They also think off the unchanging combat mechanics.
To which I say:
Buffed up chest pumping space marines
and
You wouldn't ask a FPS to completely change the combat now, would you?
And most JRPGs do change the combat drasticly, I mean compare FFI to FFXIII hell compare FFXII to FFXIII. The combat is completely different, is it not?
Back to stereotypes allot of that only exists in FF. In the words of Extra Credits, when the FF series has a bad name people assume the whole genre is in decline. And well, my personal favorite game of all time is a JRPG with none of those stereotypes.
It's dark cloud 2/chronicles.
Funny how often people bring up FPS games in this argument.Plinglebob said:But you're still pointing at something and shooting. Also, Quake had online multiplayer and Duke Nukem had co-op.Terramax said:Well, there's Q3 (online arena fighting), Goldeneye (4 player multiplayer), Halo (co-op, console based FPS), Far Cry 2 (ultra-realism), CoD: MW (political), Half Life 2 (revolutionary, innovative physics (apparently, not played it myself)), Portal (small time FPS makes serious killing).Plinglebob said:And last breakthrough in FPS's was Quake and Chess has been in stagnation for centuries so obviously they must also be bad.Terramax said:Because besides graphics they haven't changed since the PSX era.
Anyway, JRPGs have gone multiplayer (Eternal Sonata, Tales of Vesperia), Political (FFXII), futuristic (Star Ocean), Real time battles (Magna Carta 2, Tales series) so saying they haven't changed is an illusion. The only thing that hasn't changed is that each one has a cast of characters and a liniar story and this is a good thing considering one of the strong points JRPGs have over WRPGs is (in my opinion anyway) a better story.