LordRoyal said:
AyreonMaiden said:
3) ...Skyrim is nowhere near as interesting as Vvardenfell. I've never been that big on viking shit
I feel this arguement is more a personal taste thing then anything else but anyway this ties into your point.
Vvardenfell was largely an ash covered wasteland that had some greenery in terms of swamps or it's plains, but for the most part it was a brown mess. I for one liked it but most didn't, and when Oblivion came around everyone jumped to it's HDR graphics.
When they started to make Skyrim and bring back Morrowind fans, they started to make the landscape more stylized, but as a way to keep it varied and not to lose Oblivion fans they left the fantasy forests toward the middle of the province. Especially around Whiterun.
I agree with your statement the dungeons only seem like they're there just for a quest, and frankly I think Bethesda coded them all that way since they figured most Oblivion players would just find a quest, fast travel to a dungeon and complete it, lacking any exploration at all.
I'm only about 17 hours into Skyrim, and all this stuff is very much a matter of personal taste. I definitely wanted to make sure I typed that these were "things I disliked" as opposed to "flaws."
It's really a damn shame about the dungeons. I really liked in Morrowind how not everything was this sprawling cave with a purpose. Some places were just tombs of Dunmer family lines, no more than 5 or 6 rooms long. You go in and you see what was buried with the dead, for no reason other than to loot the urns and offerings or maybe learn what they believed in. Others were just sorta bandit and slaver dens. You go in to loot them for yourself or to free the slaves or whatever, but there was no EPIC THU'UM waiting for you, nor some doohickey to fetch for someone else. Curiosity led you in and you walk away a bit richer and that was that.
Skyrim's dungeons are handcrafted once again and that's great, but now why even bother? They're so long, all of them. And they all have ties to a mission, so why pretend I have wanderlust? That's a serious personal gripe I have. For a game that supposedly lets me "live another life," it sure nudges me in the direction of "everyone else's ***** boy."
However, I totally agree with you that Skyrim is geographically more interesting than Vvardenfell ever was. It's so much more colorful.
As for the atmosphere of the culture, another personal taste matter. The tribal/modern quality of Vvardenfell was just so fresh. I don't even know everything about the world but at a glance it's so much more interesting: Political parties more akin to mafia families, racism, slavery, cults, immortals who live among the people...even the names of everything were so alien.
Skyrim so far seems to be far more pedestrian. Dead High Kings, a civil war, regional Jarls, horns on helmets...and a whole lot of kicking wolves in the face. To me it's like Tolkien compared to a power metal song about Tolkien.
None of this is gamebreaking at all though. I still adore Skyrim like I did Oblivion in spite of everything and will return to it after Skyward Sword and Assassin's Creed Revelations.