This line here I think also sums up a lot of PC gamer annoyance toward Halo. Its not that it is a bad game but it often feels like since it was on a console its been graded on a curve. I will agree that many of the things Halo has done have been revolutionary for a console but too often Halo is talked about as revolutionary without that ever important modifier.Hamster at Dawn said:Find me another console game which has matchmaking, a map builder and a theatre mode AND implements them as well as Reach. You're going to struggle. Yes, this stuff has been done before in other games. In some games, it's probably even been done better. But look at the overall product.
Well going by that Master Chief is like Gordon Freeman not the other way around just saying but silent protagonists have been around since Doom and MC is one of those unfortunate basterdized half casts between the two.Christopher N said:I was raised playing co-operative halo:CE and halo 2 with my dad, so it will always hold a special part of my heart (which makes me fearful Microsoft are going to dig up reach's corpse and desecrate it)
I often see people on this site hate halo and one of the common things that pop up regularly that master chief is boring and something springs to mind:
So the guy from conduit, the guy from doom, soap and roach and mason from call of duty franchise (I don't know the names of the other PCs from other CoD games) and to a lesser degree Gordon freeman - aren't these people pretty much the same as master chief; silent most of the time and either dull and blank to allow players to project themselves easier or blank one dimensional characters?
If you ask me, the other characters make up for master chief's boring-ness. I like contana's sass (I think there's a joke about her figure I should be making here...) I like sergent Johnson's classic sergeant personality and also his interpretation of Regret's message in the halo 2 and the arbiter...actually no, the arbiter was just as bad as chief.