There's been rather a lot of hoo-hah on these forums about Gearbox ruining Duke Nukem or at least making it a massive clone of other current gen games. Let me just iterate one small, niggling, rather bloody important point Gearbox got the code for Duke Nukem half finished.
It's probably a fair assumption that some of the faults with the game probably stem from this fact. This probably sounds like I'm making excuses for Gearbox but if you look at their track record they have consistently made pretty good games.
So chaps and chap-ettes let's not hit Gearbox with the terrible stick of mild wrath......unless you think this argument has about as much validity as a hippo in a tumble-dryer then beat on them all you want!
Edit: Added at the behest of a chap further down the page
It's probably a fair assumption that some of the faults with the game probably stem from this fact. This probably sounds like I'm making excuses for Gearbox but if you look at their track record they have consistently made pretty good games.
So chaps and chap-ettes let's not hit Gearbox with the terrible stick of mild wrath......unless you think this argument has about as much validity as a hippo in a tumble-dryer then beat on them all you want!
Edit: Added at the behest of a chap further down the page
Stavros Dimou said:Thread starter,please add at your first post that all design decisions for the single player where made by 3D REALMS.
Gearbox got the game 80% finished,and what they did was to align the levels,record Duke's voices and fix some bugs. The gameplay,the story,the levels,etc where all designed by 3D REALMS.
Gearbox just fixed what was already done but was unfinished.