Will The Elder Scrolls 5 use project NATAL?!

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SimuLord

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Aug 20, 2008
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dante brevity said:
Hopefully the good people at Microsoft will keep NATAL in its place (luring away the casual gamers from the Wii) and won't try to ram this down developers' throats. I adore The Elder Scrolls games, and adding a motion sensor component would be gimicky at best and game-ruining at worst.
Stuff like ramming motion-sensing down the throats of third-party developers is why there are no good third-party games for the Wii. If Microsoft (a company notorious for trying to copycat more creative companies, by the way---look at how Vista aped the Mac OS) tries it, I've a feeling Bethsoft will focus on the PS3.
 

Seydaman

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Nov 21, 2008
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SimuLord said:
dante brevity said:
Hopefully the good people at Microsoft will keep NATAL in its place (luring away the casual gamers from the Wii) and won't try to ram this down developers' throats. I adore The Elder Scrolls games, and adding a motion sensor component would be gimicky at best and game-ruining at worst.
Stuff like ramming motion-sensing down the throats of third-party developers is why there are no good third-party games for the Wii. If Microsoft (a company notorious for trying to copycat more creative companies, by the way---look at how Vista aped the Mac OS) tries it, I've a feeling Bethsoft will focus on the PS3.
what about the glorious pc?
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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seydaman said:
SimuLord said:
dante brevity said:
Hopefully the good people at Microsoft will keep NATAL in its place (luring away the casual gamers from the Wii) and won't try to ram this down developers' throats. I adore The Elder Scrolls games, and adding a motion sensor component would be gimicky at best and game-ruining at worst.
Stuff like ramming motion-sensing down the throats of third-party developers is why there are no good third-party games for the Wii. If Microsoft (a company notorious for trying to copycat more creative companies, by the way---look at how Vista aped the Mac OS) tries it, I've a feeling Bethsoft will focus on the PS3.
what about the glorious pc?
Publishers are too busy bitching about software pirates. It makes me want to go out and shoot pirates every time a PC developer starts looking console first.
 

Dogstile

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Jan 17, 2009
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I'll enjoy motion controls when i'm floating in an anti-grav chamber and it's monitoring my every move

fighting games would be so fun then
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Um, no. The TES 5 will be on the PC, thus not having natal on it. The x-box version could have natal, but I doubt if the developers will go through the trouble of adding the support for it.
 

Carbonel

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Mar 3, 2009
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If they make it so that NATAL is optional I will be happy. My days of kendo will not go to waste.
 

CrafterMan

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Aug 3, 2008
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Look I'm not picking on the Wii or anything, or any particular project, but I think motion sensor technology is bollocks.

-Joe
 

KapnKerfuffle

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May 17, 2008
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I was just commenting today to my friends that if I were to run everywhere and do the same shit as my RPG character (say Fallout), I would be in fantastic shape. I kind of wish they had a treadmill type apparatus that you could simulate walking, jumping and strafing on for a console. I'm a fat bastard that could do with some moving around. Video games and exercise might be the only way I get moving. And normal sports just bore me. They require socializing and displaying your lack of coordination to the public. And if you could combine Oblivion nerd love with excercise, I'd be able to take on most Kenyans afterward.

so, I don't know. Probably wouldn't work to well if you had to walk in place. That would feel silly.
 

Mjolnir07

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Jun 7, 2009
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Project Natal is a feasible concept for television programming and internet surfing but certainly not for inherently interactive entertainment like videogames. I'm not sure if anyone recalls the short lived days of motion sensors in the arcades, but I remember games with samurai swords, full-motion dependent coverpoint railshooters and even firehoses (that game was pleasant just for the novelty) but none of them made it, for a reason. Granted that technology was dependent generally upon the position of the utilized and most often bizarrely shaped controllers, but the barrier remains. We are a people who have come to associate gameplay with motorskills unrelated to motion. When we think of visual interactive entertainment we think of reflexual hand and grip response, the only reason the Wii hasn't plummeted entirely is because it's target audience is the youngest generation of gamers who have yet to develop that hardcoded well established distinction. It will fail, it will always fail. We want buttons.
 

Limos

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Jun 15, 2008
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No, it will most likely not use that abomination.

Elder Scrolls has always had a HUGE community for the PC games. There is no way they would abandon their hardcore fans, the ones who can be counted on to buy the game no matter what condition it launches in, just to pander to a new gimmick. If they put it on Natal as an actual selling point that kind of kills PC as a base for it.

Oblivion was basically a PC game, ported to the console. Not the other way around.

Fuck Natal.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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I am currently kneeling at the Altar of Mara in the great chapel saying a little prayer to the nine that Natal is not allowed anywhere near any Bethesda game.

Please don't ever motion-fuck our RPGs, Beth.
 

Woem

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May 28, 2009
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Actually The Elder Scrolls series would be perfect for this. Ever since Daggerfall you can use your mouse to swing your sword the way you want, so using Natal to map your actual arm movement would be awesome! Also great for riding horses or stealing.
 

4fromK

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Apr 15, 2009
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this is a terrible, terrible idea, and since TES is essentially crossplatform, it would never happen, or the different versions of the game would differ too wildly.
 

Robert632

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May 11, 2009
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i'm sure it's been said but does it matter, the game could less complete the l4d(yes i wen't there.) and it will still make money.
 

Yokai

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Oct 31, 2008
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Holy unmentionables, I sure hope not. I want to be able to play the game sitting in my chair and fully immersed in the screen and the no doubt awesome game it displays, not waving my arms around like a mentally challenged monkey trying to get a sword swing correct. The closest movement realism I need would be something akin to the Mount & Blade combat system, where the direction of your mouse controls the direction of your swing. Project Natal can burn and die, along with all this other motion-controlled crap. It completely ruins the immersion.
 

Cheshire Cat

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Sep 26, 2008
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Not a chance, motion-control (arm waving) has no place in serious gaming.
Oblivion was messed up due to being consolified compared to Morrowind and adding gimmicky motion-control to the next one would be a major fail for me...

Even the awesomeness that was Fallout 3 was overly consolified in places...

In case any of you hadn't guessed, I'm a member of the PC Gaming Master Race :-D
 

Kris015

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Feb 21, 2009
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Radeonx said:
I doubt it. Elder Scrolls 5 will probably come out before Natal, and even so, it would be a gimmick for the game, and nothing more.
Agree.
 
Apr 28, 2008
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The PSN wands seem like they would be a better fit for an Elderscrolls game, but if possable I would rather use my mouse and keyboard. They did well for Morrowind and Oblivion, no point in replacing them.

JimmyBassatti said:
Can't we just hope for Bethesda to actually test the game before releasing it?
Don't forget...Bethesda is known for releasing broken and buggy games. I like what they make, but I just can't handle the bugs. If they can release a bug-free TES V, I'll be happy.
They probably won't and just patch the consoles while the PC community has to patch it themselves... again.
 

AncientYoungSon

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Jun 17, 2009
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Natal is actually even more of a gimmick than the Wii's motion controls.

Great for tech demos, horrible for actual development.