Will WoW ever die?

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Peaterson Is Back

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Is it just me that remembers the failure of the older Star Wars MMO? what makes you guys think that it will bring in people and be successful at it?
 

z121231211

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ZeroMachine said:
z121231211 said:
I don't think it will ever die, and if it does it will be because of another Blizzard MMORPG.
Nah. Blizzard has Diablo 3 and Starcraft 2 coming out, which will need pay to play online. As much as I love their games, that really is a dick move on their part.

But that means that they'll basically be set for eternity. With three games being played online, one already being popular and two others being overhyped (I think they look good and all, but they don't look THAT good) they could go without making any new games after this. All they'll need to do is keep those games patched and maybe release some DLC.

It'll be up to a new thing to stop WoW. Maybe ToR, maybe something else. Either way, won't be for quite some time.
I can somewhat understand Diable 3. But Starcraft is an RTS, I have never seen a pay to play RTS game.
 

ZeroMachine

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Peaterson Is Back said:
Is it just me that remembers the failure of the older Star Wars MMO? what makes you guys think that it will bring in people and be successful at it?
'Cause this time, they have Bioware at the center of it. Could still slip, but considering the popularity of the old KotoR games, Bioware's other games (Mass Effect and the like) and the general popularity of Star Wars, it'll at least have an initially huge amount of players. Even if it ends up being sub par, it'll gain enough players in the initial burst to last for a while.

That's all theory, of course, but can you see my point?

EDIT:

z121231211 said:
I can somewhat understand Diable 3. But Starcraft is an RTS, I have never seen a pay to play RTS game.
Rumors are going around that it's not exactly a "pay to play" game, but you just need to pay to use Battle.net, which is their service for the old RTS games and Diablo 2. So basically if you pay to play one online, you get both.
 

Fearzone

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Eventually society will fail, Internet cables will follow their natural course of atomic degradation, the sun will supernova, the universe will descend into formless entropy, and mankind will go extinct. The question is, will WoW stop being played prior to these events, and if so, how?

I have a love/hate relationship with WoW; I think it's one of the greatest games ever and had much enjoyment in many different ways from playing it, and I'm glad I was exposed to the cultural phenomenon that WoW is. Blizzard deserves what money I've paid. On the other hand, weeks and months that could have been used more productively were lost. Personally I hope WoW dies soon and is replaced by something that keeps the good fun parts, like battlegrounds and raids, while getting rid of the boring grinding onerous time-wasting parts, and keeps all the good strategic depth that WoW has.

The grind from level 1 to level 60 is lengthy, but bearable. I mean if you like questing I guess it's great, but to me leveling is just a chore keeping me from the parts of the game I like. Instances can be fun, but since you don't get a lot of experience they are really just a break from questing. 70 levels is getting really long, I can do it, I did it three times after all, but for that I really have to have a couple months of my life I'm willing to kill. And I've had such times so WoW has been fine. But 80 levels was the breaking point. I can't go back. That's just too much. I bought WotLK but never advanced more than half a level on my main before cancelling my subscription. Whatever wonders the last expansion pack holds, I guess I'll have to watch it on YouTube.

Say I did level to 80 on my two mains, and I want to get my friends to play with me so we can have an arena team. Say they are new to the game--now grind 80 levels?!? Get 2 Expansion packs?!? I'm sure Blizzard will start cutting deals but that's asking a lot from your friends and any newcomer to the game.

So back to the point, I think WoW is going to collapse from it's own top-heavy weight, and I think that may be sooner than people are expecting. The higher the level cap, the more distant the core gameplay is from the start point, and the more unlikely people will want to embark on this journey to begin with.

When there are fewer new subscriptions than cancellations, the end is nigh and WoW will go out in style.

Several times I've enjoyed leveling up with a guild, only for people to start quitting when they reached level 70 to join established raiding guilds, then several more followed, and word spread, and more and more left until there was an avalance of /gquits, whereupon the guild quickly collapsed. I think WoW will end in this way--it will begin with a trickle, then rise to a storm, and slowly in the end fade away over many years, losing all except for the few sticking with the last raiding guild on the server, or for arena tournaments.
 

ZeroMachine

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Fearzone said:
Several times I've enjoyed leveling up with a guild, only for people to start quitting when they reached level 70 to join established raiding guilds, then several more followed, and word spread, and more and more left until there was an avalance of /gquits, whereupon the guild quickly collapsed. I think WoW will end in this way--it will begin with a trickle, then rise to a storm, and slowly in the end fade away over many years, losing all except for the few sticking with the last raiding guild on the server, or for arena tournaments.
I've heard about that happening, though oddly enough in the opposite sense. A friend of mine said that she was a member of the guild Sigil, which used to be my server's (I refuse to call them "realms", it's just to corny...) best raiding guild. BC came out, and suddenly the guild just fell apart and people joined other guilds. I don't really understand why.

But the point is, it's already starting. Serious raiding guilds are harder to come by these days. But there are enough people playing to keep it going, and they actually made leveling easier from 1-70, and they'll probably do it again for 70-80 once the cap goes up again.
 

Random Argument Man

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Ok, I think I can put a good answer.

Since Wrath of the Lich King is out, what other new stuff in the Warcraft franchise can Blizzard create? After a while, it will die out.
 

ZeroMachine

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Random argument man said:
Ok, I think I can put a good answer.

Since Wrath of the Lich King is out, what other new stuff in the Warcraft franchise can Blizzard create? After a while, it will die out.
Plenty, actually. (Fair warning, I'm gonna be getting a tad fanboyish here)

The Emerald Dream/Nightmare, maybe an Arch Druid as a hero class.
The Maelstrom and Nazjatar or however you spell it, no idea what the hero class there would be...
And, finally, Sargeras's own planet. Maybe some Titan-based hero class.

They have plenty of stuff lore-wise to do, they just need to make sure that they can come up with enough stuff gameplay-wise to make sure they keep it a bit interesting. Maybe a couple graphical buffs here and there too.
 

Midnghtjade83

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Most of the WoW hate Lonan stems from original players. Or at least in my experience. People that worked for everything. Took weeks to level or whatever. Then farm the gold to get the mount to go to Mount Wherever The Hell to kill the guy that MIGHT drop the thing you needed to make your armor...blah, blah, blah.

Then people bitched. A lot. And Blizzard likes making money and making people happy makes money, right? So they changed it. Dumbed it down. Made it repetitive and tacked on PvP battlegrounds to keep Tarren Mill from crashing due to overpopulation. They broke the game.

And while it may never die (Everquest is still around for God's sake) it will eventually be dethroned as the king of MMO's. Nothing is forever.
 

Damien the Pigeon

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Snowalker said:
Am I the only person who still considers Guild Wars a MMO, I mean does anyone even know it exist?
I actually used to play guildwars for a good while, but it also gets old quickly. When you can only have 8 skills at a time and everyone has statistically equal weapons and armor, it gets boring. It was good while it lasted, though.
 

MackB

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cainx10a said:
MackB said:
Last count was something like 11 million players? It was an escapist news topic a couple weeks ago

I dont think it will ever die, and I cant see any other MMO's rivaling it, unfortunately

Guild wars has like 5 million or something dont they?!
Guild Wars had like 1-2 Million. And it's not really an mmo per Se. But then again, for any MMO, a stable population would usually mean 250K dedicated gamers, that's how even game like EVE Online is still popular.
Oh, ok. I thought id read somewhere 5 million, 1-2 is still pretty solid. Guild wars is only not really an mmo because its free to play or?
 

oni565

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Why do people want WOW to die!? It's a good game, and if you don't like it don't play it.
 

cainx10a

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MackB said:
cainx10a said:
MackB said:
Last count was something like 11 million players? It was an escapist news topic a couple weeks ago

I dont think it will ever die, and I cant see any other MMO's rivaling it, unfortunately

Guild wars has like 5 million or something dont they?!
Guild Wars had like 1-2 Million. And it's not really an mmo per Se. But then again, for any MMO, a stable population would usually mean 250K dedicated gamers, that's how even game like EVE Online is still popular.
Oh, ok. I thought id read somewhere 5 million, 1-2 is still pretty solid. Guild wars is only not really an mmo because its free to play or?
I always end up with answering these questions every time. Guild Wars devs called it a crpg or online-rpg. Every zone in the game is instanced. The towns only act as hubs to players preparing to explore a particular zone or missions. MMOs are open-worlds, and that's the major point where GW lacks to be an MMO.

GW2 however, will be an mmo, even Free-to-play as well. :)
 

ZeroMachine

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oni565 said:
Why do people want WOW to die!? It's a good game, and if you don't like it don't play it.
I don't think this is a "I want WoW to die" thread, just the non-trollbait "will it die, when, and how?" discussion.

Though I agree. The people who hate it need to back off and stop giving the people that like it crap. It's a simple matter of taste.
 

Hawgh

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My god will never die it is sustained by my will and the will of ten million like me.

Also, a gazillion of sweet, sweet cash.
 

seitori

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I think the business-side folks at Blizzard already see the writing on the wall. That's why they announced a new MMO using an as-yet unidentified IP. I can't recall whether the possibility of a StarCraft or Diablo MMO was there, though I'd be surprised if I was a Diablo one since they've been posing the possibility of a fee-based battle.net service with it.

If you take a snapshot right now, WoW is in a very bad place. This is why I was really surprised that they didn't keep Warhammer in the cooker for a few more months and turned it into a really solid game. Now's the prime time to strike when lots and lots of people are disillusioned with PvP and a ton of people have already cleared the raiding content (that's not counting those who already did it and are doing it again, though there's not many).

Blizzard has really failed with the PvP metagame but there's no competition out there that can really expose the deep flaws within it. Meanwhile there's still sponsorships and other fledgling elements of e-sports going on behind the scenes while you still have a couple of arena brackets that are very unbalanced right now. If there was a solid PvP MMO that came out right now with a better, more audience friendly format, it would be rocking the markets. I'm surprised no one was prepared to pounce on this, you could see it coming.

Meanwhile, WoW is still a solid PvE experience, but they forgot the cardinal rule: it's better for your subscribers to be frustrated than bored. Everyone's cleared the content and are either rerolling, going into a frustrating PvP experience, or moving onto different games. If I had to guess I'd say 3.1 (and its new raid content) are at least three months away. That's a lot of time doing nothing in the game.
 

ZeroMachine

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seitori said:
I think the business-side folks at Blizzard already see the writing on the wall. That's why they announced a new MMO using an as-yet unidentified IP. I can't recall whether the possibility of a StarCraft or Diablo MMO was there, though I'd be surprised if I was a Diablo one since they've been posing the possibility of a fee-based battle.net service with it.

If you take a snapshot right now, WoW is in a very bad place. This is why I was really surprised that they didn't keep Warhammer in the cooker for a few more months and turned it into a really solid game. Now's the prime time to strike when lots and lots of people are disillusioned with PvP and a ton of people have already cleared the raiding content (that's not counting those who already did it and are doing it again, though there's not many).

Blizzard has really failed with the PvP metagame but there's no competition out there that can really expose the deep flaws within it. Meanwhile there's still sponsorships and other fledgling elements of e-sports going on behind the scenes while you still have a couple of arena brackets that are very unbalanced right now. If there was a solid PvP MMO that came out right now with a better, more audience friendly format, it would be rocking the markets. I'm surprised no one was prepared to pounce on this, you could see it coming.

Meanwhile, WoW is still a solid PvE experience, but they forgot the cardinal rule: it's better for your subscribers to be frustrated than bored. Everyone's cleared the content and are either rerolling, going into a frustrating PvP experience, or moving onto different games. If I had to guess I'd say 3.1 (and its new raid content) are at least three months away. That's a lot of time doing nothing in the game.
First, welcome to the Escapist!

Second, you do make some good points, but I will disagree with in being in a bad place at the moment. It isn't stellar, but honestly I've never had as much fun with the game as I have since I started a Death Knight and went to Northrend. The new stuff they added was a LOT of fun.

And there are always new players to try the raid stuff, even if they are hard to come by.

As for your comment on the patch... unfortunately, you're probably right.
 

TerribleTerryTate

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ZeroMachine said:
Everything dies, they can only keep it running for so long. And actually, I heard that they will have only three more expansions, with the level cap being 100 which makes me either think that
A. My source, who is just a friend that heard it from somewhere, doesn't know math (every expansion has raised it by 10) or
B. The last two will be 90-95 and 95-100, which would make sense if they just make it a LOT harder to level.

Or of course that he was wrong. Either way, once we get the ability to fight and possibly kill Sargeras (the main MAIN antagonist for the entire series, who has basically been the source of all the shit that hit the fan) people will realize that there's nothing left and the game will lose a lot of it's players. So, it'll either go the way of most MMOs and shut down, or, due to the fact that a lot of people will probably still want to play it, slowly close servers until there are only a few left and let anyone left play it for free.

And... yeah. I play it and love it. Might be a tad grindy but I personally find a little mindlessness in games to be fun sometimes. Plus, I love the lore, even if it can be cliched.
If your friend heard correctly, then this basically. Once we get to a stage where the final main, main boss has been taken care of, it'll be over. However, even then it wouldn't die quickly, people would just re-roll their characters and do it all over again. If you tanked the final boss, re-roll as a healer etc.
I don't get people saying: 'Yes, it's going to die, and THANK GOD IT IS!!oneone11!!!!'
It's a game, people chose to play it, chill out.
 

Heas

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The only MMORPG that could stand up to WoW is Baldur's gate online.


Ofcourse there isn't a Baldur's gate online, But if there was one, It would've kicked it's silly buns.