I have read the first post, but I cant really read whole thing since I do this during pauses from preparing for exams. Anyway, these are my opinions unless I state otherwise. If you lash at me, I may answer, may not, but if you calmly present counterview and support it, most probably I will continue discussion.
Anyway. I see this problem like one Hollywood had in thirties and rock'n'roll had in fifties/sixties. Combination of unproven and unaccepted medium and sudden inclusion of vast masses. As always, many among those who weren?t exposed gradually will do their best to oppose. Perfect example of that is extreme language competitive multiplayer communities developed in their isolation. "I'm gonna rape you, *****" followed by "yea right, more likely you are going to suck it dry" has meaning in gaming world that has nothing to do with its meaning in outside world. So when someone, gender notwithstanding, who isn't adapted over time to that particular dialect hears those he will be outraged. And reasonably so. You can't simply reprogram your brain, especially when such terrible things, like rape, are involved. This is one of those things that don't have "nice" solution. Movie industry, led by Hollywood in that idea, responded by massive censorship, idea I would go almost any length to avoid. Rock'n'Roll reacted by fragmentation. Most actually softened the words, but most problematic ones, those who were cause or ruckus in the first place simply carried on or even turned noise, references, messages and profanities to 11. I wouldn't like to split either, but I still massively prefer it to censorship.
Now gamers are different sort of problem. One you can look at, say "fuck it, its people. They will do whatever they want to do" . Other approach is to try to fight it. Nicely at first, then more and more harshly as frustration due to utter lack of effect you are having until you say "fuck it, its people. They will do whatever they want to do". So, yea, not gonna happen until whole climate changes.
Now as females in games. I will try to make several points and draw target across my chest. Anything you throw at me will actually improve my reasoning one way or another. So...
- Women, women up, own your sexuality. if you own it no one can take it from you and if someone can take it from you, you didn't own it in the first place. You relied on something or someone to reinforce it for you. Your gender fought long and hard for it, it's time to own it. That said, you can't own male sexuality, it's for men. Female and male preferences are different and you have to accept it. Half naked girl as player character is not you. It's sprite or collection of polygons. It shouldn?t affect you in any way, just like male characters in any role, situation and position shouldn't affect men.
- We need more female and better characters. We need better males to, and even that would help with attracting female gamers, but those are of less priority for now. We shouldn?t create female terminators and try to present them as vulnerable but strong resourceful, like they did with now Lara Croft. We shouldn?t create nearly emotionless and dead serious female warrior and then give her deepest "boob slit" (decolletage simply does not describe it) in history of spandexes like Samara from Mass Effect. We need more of Kate Archer, Alyx Vance, Jade and Giana Sisters.
- Girls and women, you have to spend money on games with traits you want. Also send mails and, even better, written letters to publishers and describe games you like. Don't make some uber fantasy. Write "I liked that and that game because of that and that. And also, in that game, that and that bothered me.? But don't go overboard, if your fictional product seems unpalatable to men, it's going straight to bin 100% sure. Men still spend several times greater amount of money in the medium. Until graphs show you spend equal amount of money you have no chance in hell to be taken as seriously as male demographics.
- Roll with the blows. This is probably the hardest one. You know all those guys who hold to themselves and never seem to really interact with people. Who quietly exist and everyone else either ignores them or simply doesn?t even notice them. Well, then you go to any gaming community spot, they are the loudest. Not majority, just loudest. And no one can do anything about that, sorry. So, you have to roll with the blows. Maybe over time things improve as new routine sinks in, but I wouldn?t dare predicting how social dynamic is going to pan out.
- If you like genre where vast majority of players is of the opposite gender, you are going to have to accept that publisher and developers are not going to do anything more then throw you occasional bone. You noticed how "match 3" genre got larger fields and cuter, shinier object in those fields? It's because female gamers are dominant player base in that genre.
That's it for no, back to Economy.