Eye strain, RSI, and a sore-back are all pretty minor compared to lost appendages, death by dehydration, and suicide.
With that being said, I doubt gold farming has much room for growth. After all, the devs could just sell items directly to the players like the Korean MMOs do. As long as they keep the prices low enough, the farmers wouldn't be able to compete.
Also, when you compare the ratio of wages vs. final product of gold farming compared to that of manufacturing, it's pretty obvious that it's a business where the poor are employing the poor. Nobody's getting rich. Well, I guess you could say the studio managers are relatively richer since they can afford a slightly betterwatch cellphone...
With that being said, I doubt gold farming has much room for growth. After all, the devs could just sell items directly to the players like the Korean MMOs do. As long as they keep the prices low enough, the farmers wouldn't be able to compete.
Also, when you compare the ratio of wages vs. final product of gold farming compared to that of manufacturing, it's pretty obvious that it's a business where the poor are employing the poor. Nobody's getting rich. Well, I guess you could say the studio managers are relatively richer since they can afford a slightly better