World of Warcraft Subscriptions Continue to Slide

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Cyrax987

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Aug 3, 2009
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Maybe if they stop resurrecting old bosses from vanilla WoW for every content update maybe it'd be interesting. So far they brought back ZG, ZF, Ragnaros, Onyxia, Nefarion, Kel' Thuzad. Seriously make new enemies.
 

Baldr

The Noble
Jan 6, 2010
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Cataclysm unbalanced the character classes, they nerfed/changed the play style of some stable classes making them harder to play while boosting other classes making them way to easy to play.
 

Baresark

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Dec 19, 2010
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That is a decline of $4.5 Million per month. Chump change for them, but still an important note.

Economically speaking, the one element more important than general overall wealth, is actual growth. That is why you see developing nations have improved quality of life over time, because there is growth. Stagnation shows bad business, and decline shows worse business. That is why companies worry when stocks drop off. That seems to be only place this economic law is actually paid attention too.
 

BoogieManFL

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Apr 14, 2008
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"I think with Cataclysm [players] were able to consume the content faster than with previous expansions"

Sure. A small percentage (less than 35% I'd bet) has consumed all the content but your raids are still largely inaccessible to the common player. Sure, maybe the first few bosses in a particular dungeon but not all of them, especially the end bosses which are a significant spike up in difficultly from those that preceded it.

Actually, what is most responsible for your subscriptions declining is purely the age of the game, combined with the drastic and rapid change to gameplay for most classes and healing classes in particular. And competent competition. Namely Rift and the upcoming SWtOR. And to a smaller extent negatively received class changes, and a lack of anything even remotely resembling a new and fresh idea. PvP is inaccessible for those who don't dedicate most of their time to it. And Blizzard's apparent refusal to polish anything already existing, being only concerned with slowly adding new things which are just more of the same.

The community is so fragmented, with the elitist hardcore raiders always running their mouths about how awesome they are, and how much other lesser progressed guilds suck. The list goes on.
 

Jay Satish

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Aug 4, 2011
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Not surprised by the decline, WoW is aging. I'm expecting a major WoW revamp move from Blizzard, not any time soon, though.

I'm not really into WoW myself but the majority of the people I have come across in Rift are former WoW players.
 

The_Emperor

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Mar 18, 2010
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WoW will never be toppled for the following reasons

1)you can run it on a calculator
2)It's widely available around the world where other mmos are too expensive or not heard of
3)it's a pretty good MMO

me personally I found it too grindy, the lore was uninteresting and silly with space ships and stuff, The classes are pretty boring too.

The world is immensely huge and explorable beyond any other I've played and the creatures are pretty cool but after to first 30 levels for me the quests just got extremely boring.

The races are pretty generic too. The community is a little shady. I preferred WAR even though it was a wow clone.

OT: WOW user base may go down but it will always be profitable because it's by far the most international, simples.
 

dsawyers9

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Aug 20, 2009
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I think this is good. I play the game and I have to say I enjoyed it, but it is in the past. Blizzard has dominated the MMO too long and like its predecessor EQ, WOW will die, but it wont be 2011 or 2012, but in 3-4 years. People don't like the development team of Blizzard. People feel that Activision has corrupted Blizzard, but to be truthful, Blizzard started corrupting itself aka by Pay to obtain things before Activision. Blizzard set the bar for MMOs, now the new games such as; Rift, GW2, SWTOR need to find what Blizzard failed to do or failed to try and do it and push that Bar even higher.
 

Negatempest

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May 10, 2008
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dsawyers9 said:
I think this is good. I play the game and I have to say I enjoyed it, but it is in the past. Blizzard has dominated the MMO too long and like its predecessor EQ, WOW will die, but it wont be 2011 or 2012, but in 3-4 years. People don't like the development team of Blizzard. People feel that Activision has corrupted Blizzard, but to be truthful, Blizzard started corrupting itself aka by Pay to obtain things before Activision. Blizzard set the bar for MMOs, now the new games such as; Rift, GW2, SWTOR need to find what Blizzard failed to do or failed to try and do it and push that Bar even higher.
Progress is such a beautiful thing. *Teary eye*

O.T.

I enjoyed Wow 2 years before Burning Legion expansion and cancelled before Lynch King came out. A good game, but as many have said "The age is showing". It has less to do with how the "graphics" look but more on how the game is played. Grinding, auto attack, mods needed for boss fights, boss fights created around mods (****ing bull**** to do), cheap deaths because of a slight mistake on attack or position, short enemy respawns that forces you to literally play the same damn dungeon again...I could go on. It's just a relic that needs to be weened away to allow other great MMO's on the horizon to flourish.
 

Sion_Barzahd

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Jul 2, 2008
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i know at least eight people, myself included who quit WoW with the firelands update. Cataclysm brought out a lot of content that was cinematic and on a storyline sense was enjoyable but wasn't that substantial.
 

Zenn3k

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Feb 2, 2009
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Feels good

Haven't played it in months anyway, no sense paying for something you no longer launch. :)
 

Ranyore

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May 10, 2011
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Players who have lapsed eh?......Yeeeeaaaah..... they just couldn't take the mediocre game play and 90% idiot/troll ratio that makes any thing but a big raid or pvp event worth the time.
 

ecoho

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Jun 16, 2010
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Xanthious said:
I don't know, I'm a six year veteran of WoW and for some reason Cataclysm just isn't "doing it" for me. I don't know what it is exactly but there just feels like something is missing. I know a lot of guild members are saying the same thing. We can't put our finger on it but something that was there in the previous three chapters just isn't there any longer.
personally my big problem with wow at the moment is that firelands is such a huge grind and the difficulty curve from BWD is like a shear cliff(my guild downed nef and ony before the patch and cant down a single boss in firelands.) now that would be ok if we could go do another raid thats slightly easier but no at the moment we have firelands which is above our gear lvl atm or go do raids that are so easy i can afk during cho'gall now. the problem is they didnt release progression raiding like they did at launch (BOT, BWD, and finally throne switching for bosses as needed.)
 

MajorDolphin

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Apr 26, 2011
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The quests were overly repetitive. The economy gets trashed every time a new expansion comes out. There are huge areas of the game including cities completely devoid of players. The mobs are nearly universally identical across area to area so there's not much new to find when leveling a new character of a different race or faction. Crafting is a joke. No one wants the crap you make until you've maxed out your skill so you blow thousands in gold making garbage. Raids are pointless unless you're on a quality computer in which case you could be playing something more fulfilling. The lack of random events saddens the heart.

I still like WoW but it gets boring fast. I can only ever seem to remain interested for a month before I get bored. I have a two month subscription card sitting on my desk that I bought back in June and I just can't seem to force myself to continue playing and the more Blizzard gets desperate for players the less interested I become. I personally just want something new. Most MMOs try to copy too much from WoW and it ends up feeling like a less populated reskin of what I got tired of.


If Blizz is worried about the drop in subscribers you guys should listen. They've spent millions of dollars on market research and there are plenty of examples of fallen empires. Myspace died almost over night but at first there was nothing but a tiny trickle of people jumping over to Facebook. The more people leave, the more likely others will. If you servers population drops 30% you're going to notice that on the auction house. Blizz was smart enough to give players the cross server raids/dungeons and that might help a while. But players are going to wonder whats happening when over half their guild never logs on and when Stormwind and Orgrimmar start looking like Silvermoon city.


On a side note: The gaming industry has been run by the accountants for far too long.
 

PissOffRoth

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Jun 29, 2010
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Xanthious said:
I don't know, I'm a six year veteran of WoW and for some reason Cataclysm just isn't "doing it" for me. I don't know what it is exactly but there just feels like something is missing. I know a lot of guild members are saying the same thing. We can't put our finger on it but something that was there in the previous three chapters just isn't there any longer.
The extra 5 levels. :p
But seriously, I felt the same way. Just cancelled my subscription a few weeks ago. The game just feels dead to me. It's too easy to do things on your own, I think. Back in vanilla WoW you were pretty powerless even after you hit 60 unless you were raiding. I feel like the game has just lost that spark. There's no community to it.
 

tetron

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Dec 9, 2009
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With SWTOR coming up, as well as the daunting Guild Wars 2 on the horizon, I would say WoW's days are just about numbered as a game people actually want to play. Most of the subs they have now are people who just get on to do some dailies and maybe raid since it's just part of their routine. If Blizzard's payment plan was a month of actual playing time for $15 I bet their revenue would drop to a laughable amount.

Hell Blizzard even as their own new MMO coming out. Most WoW subscribers in the future will probably be kids who like WoW's handholding cartoony gameplay, and people who think of their wow subscription the same as the daily newspaper that they don't read but still get.

I doubt WoW will ever really "die" but it's quickly becoming something that nobody wants to play, and it's increasingly obvious that the devs just don't fucking care.
 

Smerf

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May 4, 2011
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anyone else just want a warcraft 4? dota came out of warcraft 3, what has wow given us other then years of grind?
 

Vinticore

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Nov 19, 2009
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Donno what he's on about. I personally left because they didn't choose either a subscriber- or microtransaction based model, and just went with both! If yer gonna have yer players fork out money on a monthly basis EVERYTHING IN THE GAME should be accsesable, and the price for something like a server-transfer or a faction chance (which is an entierly automated proccess by the by) which is pretty critical to your fun-having in the game, is just infuriating!

(Also, any game grows kinda stale after 4-ish years of playing it, no?)