Worst ending in a game.

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9Darksoul6

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Jul 12, 2010
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Assassin's Creed II.
I was expecting the end credits of LOST after that ending. Twists like this make you feel writers are making everything up as they go along (and they are: 2012? Templars? Aliens? Fucking Greek Godess Atena?! WTF really).
Heard that the AC Brotherhood's one is even worse.

The Indigo Prophecy.
Guess what, it was U.S. Military vs. Demons vs. Self-Aware Artificial Intelligence vs. Sorcerers vs. People who live in the sewers vs. a Guy with Telekinsis all along. Makes sense.

All those games (ex: Still Life) that tell you:
"And... we've run out of budget. The end."
Literally the worst way I can think of to end a crime mystery story.
 

RicoGrey

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Disturbed-hell said:
Without a shadow of a doubt: STALKER - shadow of Chernobyl. It makes you fight thru dozens of ridiculously overpowered military elites which are always behind cover when you are in the open and then all you get for beating them is a pile of rubble sitting on top of you. And I played on easy so I dread to think what they can do on hard.
That was actually just ONE of EIGHT endings, that actually were not part of the "real" ending. The game had translation issues which could make the storyline hard to follow, which means you may have missed some clues on how to find the real ending. However, the real ending involved about 1 - 2 more hours of gameplay past that point, and the real ending even had like 3 different endings depending on what you chose. It was quite good in fact.
 

StormShaun

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Fallout 3 (before broken steel, ending) I had to wait an fuck load of time to get the DLC
Fable 2 (No boss fight, seriously, so anti climatic)
Fable 3 (Gay boss fight, and again anti climatic and also either be a dick and everyone hates you and they live or no one lives and everyone loves you, GAY)
Half Life 2 (No Ep 3....yet)
Halo 3 (Open ending?)
Assassin's Creed Brotherhood
Fallout New Vages (No continous ending, DLC?)
KOTOR 2 (WTF)
Dragon Age Origins ( what happens afterward....not satisfied)

Sorry about this last one but not the ending but...
The Elder Scrolls IV: Oblivion (Great game, good ending but no big boss fight) :(
 

Genixma

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Sep 22, 2009
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Kingdom Hearts II.

You got the girl, your best friend is now on your side, you've now killed the same guy (technically) twice. You found the King you've found your friend. You've set everything back to normal. The heartless have been stabilized, the nobodies are basically gone! And you've gone back home...what more do you want? Kingdom is safe, Radiant Garden is back to normal. You even got a second Sephiroth versus Cloud duel that isn't Final Mix. But no you have to go on to another sequel but first before you go to that sequel you get a bunch of pre- and in between-quels that feel like they were meant to be fillers because you've ran out of ideas.

I hate you so much SquareEnix/Disney.

On a side note have fun with FFXIII-2 because X-2 came out SO well.

Off Topic: P.S. Thank you for casting Mark Hamill and Richard Nimoy in Birth By Sleep as opposite factions. I see what you did there whole Star Wars versus Star Trek scenario.
 

SwimmingRock

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Zaharias said:
Has no one here played Clive Barker's Jericho? That is easily the worst ending ever...if you can even call it that.
Crap. I'd actually blocked that out. I don't get how a game can spend so much time building up backstory only to then drop it all down a well and just end. You would think sequel bait, but there was obviously not going to be one. Baffling.

However, I still think Dungeon Siege 2 was worse. It's a movie where a character basically says:"You beat the bad guy! But he wasn't the real evil mastermind. Want to know how it ends? Buy the expansion coming out in several months. LOL!" Needless to say, I did not. I can't recall any other game where I was just flat-out trolled by the developers like that. It's a shame, because I really loved that game until the final boss fight and ending, but that last half hour made me so angry I turned the game in for store credit that very day.

Even now, many years later, I still can't read about Dungeon Siege 3 without scowling reflexively. I'm also not buying that one until I have some kind of guarantee, from a reviewer I trust, that the game doesn't just end with the developers slapping you in the face with their cocks again.
 

Hellion25

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May 28, 2008
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Playing through Shenmue II on my dreamcast made me realise just how much I hate the entire fourth disc. One massive and meandering walk and talk with pointless QTEs followed by faffing around in a cave until I get it to light up and stare at a floaty sword. The end. Made even worse by the fact that it was the end of the series and we never got to see the rest of the story.
 

gamepopper101

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Aug 12, 2009
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Sonic Chronicles: The Dark Brotherhood

Any ending that outright tells you that you'll need to play the next game in order to continue the story and follows with a credit sequence made from dialogue boxes is the dumbest way to end what was an actually a good Sonic title.
 

Sebenko

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Disturbed-hell said:
Without a shadow of a doubt: STALKER - shadow of Chernobyl. It makes you fight thru dozens of ridiculously overpowered military elites which are always behind cover when you are in the open and then all you get for beating them is a pile of rubble sitting on top of you. And I played on easy so I dread to think what they can do on hard.
You played on easy AND got one of the crap endings?

Try again, and do it properly.
 

SimuLord

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Aug 20, 2008
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Ewyx said:
Again? Original Fallout 3.
Fallout 3 without Broken Steel is like a Reese's Cup without the peanut butter. You can appreciate it on some level on its own chocolatey merits, but it takes all the parts for it to truly be an all-time classic, y'know?
 

TheFathomlessMaster

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Disturbed-hell said:
Without a shadow of a doubt: STALKER - shadow of Chernobyl. It makes you fight thru dozens of ridiculously overpowered military elites which are always behind cover when you are in the open and then all you get for beating them is a pile of rubble sitting on top of you. And I played on easy so I dread to think what they can do on hard.
You do know that you got one of the bad endings?
 

zidine100

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Mar 19, 2009
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right im just going to miss out those anoying arse text ending screens in old games for now.

persona 3 portable

seriously your character just falls asleap with no explination, no you do not know that he is dead (explained in the freaking ps2 expansion) he just casually falls asleep, so yeh all i could assume is that he died of exhaustion, or just fell asleap like a lazy prick.) (note i played this before i knew about the ps2 versions add on so yeh i was well within my rights to be fecked off.) On a side note i hated that game to begin with so i may be somewhat biased.
 

deshorty

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Dec 30, 2010
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hrmm...I know everyone beat me to it, but...Fable 2. Seriously. I tore through that game and then suddenly...Reaver kills the big boss for me. I was like...really?
 

Rossmallo

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For just sheer lack of quality, Superman 64. But...as far as let downs are concerned...La Mulana. Holy SHIT, the stuff we had to go through to get it, and all we get is a relatively unimaginative escape scene then credit roll.

That is of course if we exclude the final boss from being counted as part of the ending. THAT was good.
 

Batfred

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Don't know about worst, Enslaved was pretty naff though. It just sort of stopped playing and became a narrative. Game Over. Not a great piece of story telling either - it was just wierd like a bad Stephen King novel (boy does he have no idea on how to end a great story).
 

Theron Julius

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Troublesome Lagomorph said:
Kotor 2.... It's so bad I don't even want to explain, man... UGH.
It wasn't just the ending. Honestly, if they had some more time or something it wouldn't have been so god awful, but no. Lucas arts rushed them and ended up with a pile of half completed shit.
 

putowtin

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Jul 7, 2010
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Troublesome Lagomorph said:
Kotor 2.... It's so bad I don't even want to explain, man... UGH.
oh it's not the worst ever, but it's right up there! (and I'm ashamed to say it's one of my favourite games... then again I have about a million mods for it!)
 

Woodsey

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Aug 9, 2009
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Enslaved pissed me off.

The game starts off about 2 characters, and that was what's interesting. The other stuff was just to fill in some context, and yet 3/4 of the way through (and introducing Pigsy halfway through was a mistake) it just shifts completely, the character arcs are left unresolved and it tries to get all fucking philosophical.

And the question it asks isn't even in the slightest bit original.

Zack McSleuthburger said:
Assassin's Creed: Brotherhood. What. The. Fuck?!
There's a difference between a bad ending and a very good cliff hangar.
 

MADrevilution

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Nov 2, 2010
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Javarock said:
Fable 2, Then Fable 3...

Haven't tryed Fable 1... But beacuse of the latter two Im assumeing they do that same skip around the final boss fight....

And the whole shadow possesing your meantor in Fable 3 wasn't close to a boss fight... You should have been able to kill him, THEN fight the actual beast :p
Fable 1 actually had an amazing boss fight, specially lost chapters. I would recoment Lost Chapters so much, you wont be dissapointed with the last boss fight