Worst Noob Combo

trombone2007

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Aug 14, 2008
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I think the whole V.A.T.S. targeting system in Fallout 3 is noobish. I know I would be pissed if a Super Mutant suddenly shot four laser blasts in less than a second.
 

J-Man

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Nov 2, 2008
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Baby Tea said:
J-Man said:
Anything like martyrdom in COD. jesus christ its annoying.
Exactly!

If you didn't kill me the first time, you don't deserve to get me from the afterlife.
And you can cheat it - if you think you're going to die, just start cooking a grenade; when killed, you'll drop it.

Martyrdom is unnecessarily infuriating - it kills team-mates on FF servers, and with speakers off there's no way to know if one's right beside you. It requires no skill whatsoever. So even if I spend a minute (which is a long time in a multiplayer game) trying to kill someone, they shouldn't be able to kill me near instantaneously without pressing a button. Last Stand at least requires some skill, but I'm against both of these stupid perks.
 

51gunner

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Jun 12, 2008
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I hated the Plasma Pistol/Battle Rifle from Halo 2. Drops you in seconds, works at all ranges, and is almost impossible to miss with.

Mind you, they fixed it for 3, but in 3 the melee is retarded. There's almost no point to the shotgun or any other close range weapon, you can destroy anyone up close in two swings and a lot of firefights end with whoever hit "melee" first.

EDIT: I also freaking hate the rocket launcher. The second tube makes it go from "deadly when used right" to "you get free kills". I liked games like Star Wars: Battlefront where the game's rocket launchers were anti-armor weapons, and anti-armor weapons alone.
 

Eclectic Dreck

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Sep 3, 2008
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cainx10a said:
Kukul said:
People who ***** because they were pwned in a particular way and "thats for n00bs" are the true newbs.
Every noob tactic has even easier counter if the game is balanced.
Good point. It's annoying when people cry about Martyrdom in CoD4 when it can be so easily avoided.
Martyrdom annoyed me because you get a kill through circumstance alone. There is no skill or strategy (and when there IS a strategy, it's generally a poor one since death comes swiftly in COD4). In a game so brutally fast paced, the need to constantly check your forward momentum to make sure you don't hear the tell-tale sound of a grenade drop breaks the flow nicely. When I first started, it seemed as though EVERYONE was using the damn perk, meaning each and every kill was accompanied by an explosion, and often secondary kills and more explosions.

Last stand was far less troublesome. For starters, you are given better indicators - until the person is well and truly dead you don't get any experience and they clearly don't become a corpse, but instead prop themselves up on one arm. Just as important is the fact that the player on last stand must use a degree of skill to even hope to get a kill as generally speaking you might get off a shot or two before you're put down.

When I'm killed by a martyrdom grenade I'm annoyed that someone profited without effort. When I'm killed by someone on last stand I usually curse my inattentiveness (and sometimes I am even willing to grudgingly admit that I was simply outplayed).

MY favorite noob tactic of all time came from Team Fortress Custom (a mod for Team Fortress for the original quake). Essentially, instead of having classes you purchased a variety of skills, items and equipment and created a custom class. As players of the old TF games know, the engineer used to be armed with the EMP grenade - a weapon that by itself had no killing power. Instead, it's leathality was derived from exploding any grenades/rockets/shotgun shells (nails didn't explode), and since each class usually had large amounts of both it became stupidly lethal. What's worse, if the grenade went off and activated on a backpack of ammunition (or person) that person would explode with a similar EMP explosion, often leading to huge chain detonations. Using the custom set, some players would opt only to carry a few emp grenades, a fast set of legs, a fair amount of health and boatloads of ammunition. They would then clutch said EMP grenade to their chest and run screaming into the ranks of the enemy. No matter what the outcome, it was rare that such a move was anything other than devastating.

In one instance, on a map called rock (based on the movie the rock), there is a large courtyard on both sides that acts as the focal point for most of the combat. There are usually a number of defending players, countless dropped ammo packs, and at least a handful of turrets (and in the quake days those sentries were staggeringly lethal). In one suicide bombing, a single player with a single grenade managed to utterly annihilate the entire area, racking up a half dozen player kills, and multiple sentry gun kills.

What makes it a noob move is quite simply once the player made it into the room, nothing they could do would have prevented the hellstorm that ensued. Killing the player dropped the grenade which exploded the backpack which sets off the deadly chain reaction. Ignoring the player allows them to have better placement for their deadly cargo. Running from the player was useless, because the very fires of Armageddon are unleashed and the explosion was not blocked by anything other than distance (EMP Grenades ignored obstacles and LOS). In a game of personal combat, giving a player the equivalent of a suitcase nuke was so dramatically imbalanced that it was impossible to really be angry at the result - inevitability is at least somewhat comforting like that.
 

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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Lets see.
Every fighting game ever made had a cheap character (Except SSBB)
Call of Duty Grenade dropping perks.
Halo 3 custom maps involving special spawn locations.
 

Kamelmann

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Nov 26, 2008
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m16 in cod 4..
glitchers and users of modded controllers (suprised no ones mentioned that)best example being g3 on cod4 with a modded controller, the bomb on sabotage and glitching into the pipes on pipeline.. ¬__¬ spineless..
 

Kurt Horsting

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Jul 3, 2008
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Jump roundhouse, crouching medium kick, hadouken... thats a scrubby combo. Oh wait, fps... Hmm... dont care enough about the genre to list. But a "Noob combo" is something that is effective with very little effort seems to be something I should try to do. Only using pistols because it takes more effort or something like it is fuzzy logic. Its like picking Ryu from street fighter and not using hadouken because its very useful and it helps you win a lot of matches. So it takes more work, and needless effort to play without it. But it is very very stupid to not use it (the "no hadou shoto" as its known). But since most are talking about COD4, I'd say almost anything can get you kills with no effort, so basically everything in the game is a noob combo.
 

Baneat

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Jul 18, 2008
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Crit rockets in TF2. They can't help it, and they're even more annoying for that reason.
 

out0v0rder

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Dec 16, 2008
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Whats with all the hate on Last Stand. If someone has that on, I just shoot them even more dead, don't see whats so hard about that. All they have is a pistol.

Martyrdom sucks when FF is on. Otherwise, don't walk over a dead body you just killed.



<- wants another COD:UO
 

Akas

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Feb 7, 2008
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These aren't "noob" combos, but they're still RIDICULOUSLY annoying. There's a reason why these guys are top-tier...

Guilty Gear:
Eddie: http://www.youtube.com/watch?v=aofeNLzyMNI&feature=related
Jam: http://www.youtube.com/watch?v=GgN0NRHGYh4&feature=related
Slayer: http://www.youtube.com/watch?v=XHrgWyBye7M&feature=related
Potemkin (not so great): http://www.youtube.com/watch?v=iIWgMbRbVLY
Testament: http://www.youtube.com/watch?v=T0U3SmmeGjo
 

Klagermeister

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Jun 13, 2008
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Gormers1 said:
The donkey statue from worms.
I always loved that weapon.
Then again, it's more meant for laughs.
Heck, look at the sheep strike, or super sheep.
I never cared when my brother completely pwned me with the donkey statue.
It was worth it for a good, hearty laugh.
 

barryween

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Apr 17, 2008
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I hate powning da noobs. Cant you pick on a more experianced player or are you too weak?