Wrong Choices in Mass Effect 2 May Doom Shepard

UsefulPlayer 1

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Feb 22, 2008
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I'll just say they better make the combat and space exploration fun, because I'm going to be pretty peeved if all my hard work resulted in a "better luck next time" and have to do it all over again.

But it still seems like a awesome idea, if the rest of the game pans out, then I'll probably steer my character to death. :p
 

Ranooth

BEHIND YOU!!
Mar 26, 2008
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Im sorry but how epic is that mustache at 1:22

And now i wanna go off and finish Mass Effect!
 

Laura.

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May 30, 2009
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Abedeus said:
It will be like in the old Point and Click adventure games, where one false move equals death
I'm cool with that as long as it's not permanent. I've related so much to my character, I can't let her die just because I went all Paragon (or whatever the reason will be) and never get her back unless I load my 20-hour-old savegame D:
 

7ru7h

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Jul 8, 2009
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martin said:
The Bandit said:
Jesus. If people want to reload a save because they want to play the game a certain way, so what? It's THEIR game. They shouldn't have to replay through the whole thing just to get the "correct" choice pattern. This in lieu with Dead Rising's "hurr durr ONE SAVE SLOT!" (Though I only use one save slot because I'm not intelligent enough to think that far ahead, still, multiples are good for those who use them.)

/rant

Agreed, it is their game they should choose how it finishes.
You're right. Why bother with actually role playing the game when you can just chose how the game ends. While we are at it, why not just get rid of all of the rest of the choices the game has, since those will just interfere with choosing your ending
 

Baby Tea

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Sep 18, 2008
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crazyhaircut94 said:
I have one word. Multiple save spots... Okay, it was actually three, but you get my point.
That's the first thing that came to my mind as well.
Maybe it'll only screw over the people who rely on auto-saves?
 

Aac18

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Mar 21, 2009
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Just so that everyone knows in another interview Casey Hudson said that the sequence of events which caused you to get killed permanently would be clear to the people undertaking them (think trying the final boss at the beginning obvious) so its not going to be a shock to anyone that they got themselves killed.
 

DiamondJim

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Sep 27, 2008
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Oh man. I can't wait. This just made my day.

If pulled off correctly, this is truly how RPGs were meant to be.
 

Rusty Bucket

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Dec 2, 2008
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If it was possible to marry a game developer, I would wed Bioware.

Edit: Holy crap, that's an amazing mustache!
 

PedroSteckecilo

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Feb 7, 2008
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If the plot threads and outcomes are different enough there could be TONS of things that make the game worth replaying, even more than ME1. Awesome.
 

Ben Legend

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Wow, it looks brilliant.
Looks like they've improved on a lot instead of just adding a new story. Wonder if the ship which destroys the Normandy is a reaper...hm..
 

Jamous

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NoMoreSanity said:
Cool idea. When I saw the title I thought it would mean actual choices made throughout the game can kill you at any time, like in Knights of the Old Republic. (Anyone remember Manaan?)
Yes, yes I do.
But the game looks pretty damn awesome.
 

Arachon

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Sounds like a cool concept and all, but I'm going to be pissed if certain ambiguous decisions taken early in the game will result in Shepard's death in the end.
 

Beffudled Sheep

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NoMoreSanity said:
Cool idea. When I saw the title I thought it would mean actual choices made throughout the game can kill you at any time, like in Knights of the Old Republic. (Anyone remember Manaan?)
You can die on manaan!?

I think this is a great idea! It will make me a whole lot more invested in the game. I just hope that bioware will pull through and create an awesome game.
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
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I hope the good ending is Sheppard surviving... I really love my ME character!