X-Men Destiny Review

No_Remainders

New member
Sep 11, 2009
1,872
0
0
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
 

Michael Hirst

New member
May 18, 2011
552
0
0
I wasn't really on board since the reveal. It looked poor from the very start and the whole idea of being a new mutant just didn't seem very interesting especially when X men already has such a rich cast of varied characters.

Looking at it from far away all I can say is Marvel Ultimate Alliance looks far superior and I only rate that game as alright, good on co-op but mediocre alone.

As for X men games in general, of course there's the arcade game which is balls to the wall fun even if it has no depth whatsoever. There's also the games on Genesis/Mega Drive. X men 2: Clone Wars (or something like that) was a fantastic X men game with a choice of some great characters to play from (Wolverine, Beast, Nightcrawler, Cyclops, Psylocke, Gambit and even Magneto) for a 16 bit 2D sidescrolling action game it really captured the feel of each character rather well, playing as Nightcrawler was an utter delight, teleporting behind an enemy and drop kicking him in the back of the head always felt awesome.
 

Hungry Donner

Henchman
Mar 19, 2009
1,369
0
0
Newbies ordering the regular cast around, ug. It's so common too - when a game puts you in a setting with lots of powerful characters (whether it's X-Men or Forgotten Realms) they really need to put you on equal footing, thoroughly explain why you are the protagonist and not them, or simply leave the big guns out of it.

That is, assuming you don't get to play as the popular, powerful characters.

No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
That's the proper pronunciation of the X-Men character.
 

Sabrestar

New member
Apr 13, 2010
432
0
0
Well, sounds like it's at least better than the NES version. (Yeah, it was that bad.)
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,760
0
0
The video supplement was pretty helpful and really drives home how little I want this game.

I remember when there was SOOOO much hype behind this.
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
Well if you got any naughty children or a sibling / friend you really don't like this is the perfect gift :D
 

RelexCryo

New member
Oct 21, 2008
1,414
0
0
Susan Arendt said:
X-Men Destiny Review

Being a superhero has never been this boring.

Read Full Article
Actually, Susan, several of your statements are flat out false. There is a difference between Psylocke's psi damage and Gambits kinetic damage- Psylock's powers confuse enemies, causing them to attack each other, while Gambit's powers set up chain explosions. Northstar's powers stun people, and Wolverine's are pure damage.

Emma Frost has the best defensive ability in the game. Utility powers do more than increase movement speed, they also increase the amount of energy and energy regeneration you have. Emma Frost also has the second best utility in the game, giving two bars of energy and faster regen, and Magneto has the best.

Also, stating that you always do the same missions either way is a flat out lie. After accepting Pyro's mission in the Raid level, you are given a choice between helping Nightcrawler and Mystique. Helping Nightcrawler grants one mission, helping Mystique grants a different, much shorter mission. The X-men have no equivalent to the Juggernaut Smashup, which can only be done by having a high Brotherhood faction meter.

Stating that the actions have no moral difference is a lie. Mystiques first mission literally has Pyro stating that some innocent people- some of the very people you are trying to rescue- will get killed as a result of you helping the Brotherhood. Innocent people are dying so that you can send a message. Taking the Brotherhood option in the prison level after the bossfight will result in humans being turned into horrible monstrosities, and beating the game results in some fairly bad things happening to humans, with Magneto explicitly stating that the Brotherhood are going to conquer and enslave humanity.


There was only one, brief 2 second point in the game where the camera was actually bad, in the uncovered level. The camera was good at every other point in the game. Colossus does not let you boss him around- at one point, he bosses YOU around, and gets angry if you don't make a choice he likes after defeating a boss. Actually, none of the X-men or Brotherhood let you boss them around. They send you to defeat the final boss because you are the only mutant with an inherent immunity to the final bosses' power, which is pretty important. And saying that your character is the "best" choice to go head to head with giant robots is misleading- All the X-men are fighting Giant Robots at the same time you are. You are not "chosen" to fight the giant robots, everyone fights the giant robots.

This review was just plain bad. I beat the game with all 3 characters, all 3 powersets. With Aimi/Shadow Matter I beat it once, with density control and Grant I beat it twice, with Energy Projection and Adrian I beat it three times. This game has some serious problems- X-gene drops rely far too much on random number generators for example, which are just a waste of time- but it does not generally suffer from the problems Susan listed.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
RelexCryo said:
Susan Arendt said:
X-Men Destiny Review

Being a superhero has never been this boring.

Read Full Article
Actually, Susan, several of your statements are flat out false. There is a difference between Psylocke's psi damage and Gambits kinetic damage- Psylock's powers confuse enemies, causing them to attack each other, while Gambit's powers set up chain explosions. Northstar's powers stun people, and Wolverine's are pure damage.

Emma Frost has the best defensive ability in the game. Utility powers do more than increase movement speed, they also increase the amount of energy and energy regeneration you have. Emma Frost also has the second best utility in the game, giving two bars of energy and faster regen, and Magneto has the best.

Also, stating that you always do the same missions either way is a flat out lie. After accepting Pyro's mission in the Raid level, you are given a choice between helping Nightcrawler and Mystique. Helping Nightcrawler grants one mission, helping Mystique grants a different, much shorter mission. The X-men have no equivalent to the Juggernaut Smashup, which can only be done by having a high Brotherhood faction meter.

Stating that the actions have no moral difference is a lie. Mystiques first mission literally has Pyro stating that some innocent people- some of the very people you are trying to rescue- will get killed as a result of you helping the Brotherhood. Innocent people are dying so that you can send a message. Taking the Brotherhood option in the prison level after the bossfight will result in humans being turned into horrible monstrosities, and beating the game results in some fairly bad things happening to humans, with Magneto explicitly stating that the Brotherhood are going to conquer and enslave humanity.


There was only one, brief 2 second point in the game where the camera was actually bad, in the uncovered level. The camera was good at every other point in the game. Colossus does not let you boss him around- at one point, he bosses YOU around, and gets angry if you don't make a choice he likes after defeating a boss. Actually, none of the X-men or Brotherhood let you boss them around. They send you to defeat the final boss because you are the only mutant with an inherent immunity to the final bosses' power, which is pretty important. And saying that your character is the "best" choice to go head to head with giant robots is misleading- All the X-men are fighting Giant Robots at the same time you are. You are not "chosen" to fight the giant robots, everyone fights the giant robots.

This review was just plain bad. I beat the game with all 3 characters, all 3 powersets. With Aimi I beat it once, with density control and Grant I beat it twice, with Energy Projection and Adrian I beat it three times. This game has some serious problems- it relies far too much on random number generators for example, which are just a waste of time- but it does not generally suffer from the problems Susan listed.
If you didn't have problems with the camera, that's great, but I did, very much so. And while you're correct that higher levels of genes have different effects, it has little bearing on gameplay because you simply don't have to be strategic at all with your attacks. You can quite literally get through the entire game just by spamming the same basic move over and over again. And you're correct, not all of the Utilities make you run fast - that's an exaggeration for dramatic effect - several of them do. Does it really matter if you're running faster because of Gambit or Avalanche or Northstar? To me, it doesn't. It makes what should be an interesting and fun mechanic and makes it just so much window dressing.

If you enjoyed the game, then that's great. I'm pleased you found things to like about it. But that is very much not the experience that I had. I found the moral choices to be utterly toothless and meaningless, given how the story develops, the player characters were terribly written and made no sense, and there were technical issues galore.
 

Thalios

New member
May 6, 2009
18
0
0
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
The name of Professor X is pronounced 'Ex-avier'.

It's true the name Xavier (Javier) is usually pronounced with a 'sh' sound, not pronouncing the X, but that doesn't mean this particular person have his name pronounced that way.
 

Kross

World Breaker
Sep 27, 2004
854
0
0
Susan Arendt said:
If I'm idly wondering what's new on Netflix
Dozens of episodes of How it's Made [http://science.discovery.com/videos/how-its-made-videos/] would be the answer to that thought. :D
 

RelexCryo

New member
Oct 21, 2008
1,414
0
0
Susan Arendt said:
RelexCryo said:
Susan Arendt said:
X-Men Destiny Review

Being a superhero has never been this boring.

Read Full Article
Actually, Susan, several of your statements are flat out false. There is a difference between Psylocke's psi damage and Gambits kinetic damage- Psylock's powers confuse enemies, causing them to attack each other, while Gambit's powers set up chain explosions. Northstar's powers stun people, and Wolverine's are pure damage.

Emma Frost has the best defensive ability in the game. Utility powers do more than increase movement speed, they also increase the amount of energy and energy regeneration you have. Emma Frost also has the second best utility in the game, giving two bars of energy and faster regen, and Magneto has the best.

Also, stating that you always do the same missions either way is a flat out lie. After accepting Pyro's mission in the Raid level, you are given a choice between helping Nightcrawler and Mystique. Helping Nightcrawler grants one mission, helping Mystique grants a different, much shorter mission. The X-men have no equivalent to the Juggernaut Smashup, which can only be done by having a high Brotherhood faction meter.

Stating that the actions have no moral difference is a lie. Mystiques first mission literally has Pyro stating that some innocent people- some of the very people you are trying to rescue- will get killed as a result of you helping the Brotherhood. Innocent people are dying so that you can send a message. Taking the Brotherhood option in the prison level after the bossfight will result in humans being turned into horrible monstrosities, and beating the game results in some fairly bad things happening to humans, with Magneto explicitly stating that the Brotherhood are going to conquer and enslave humanity.


There was only one, brief 2 second point in the game where the camera was actually bad, in the uncovered level. The camera was good at every other point in the game. Colossus does not let you boss him around- at one point, he bosses YOU around, and gets angry if you don't make a choice he likes after defeating a boss. Actually, none of the X-men or Brotherhood let you boss them around. They send you to defeat the final boss because you are the only mutant with an inherent immunity to the final bosses' power, which is pretty important. And saying that your character is the "best" choice to go head to head with giant robots is misleading- All the X-men are fighting Giant Robots at the same time you are. You are not "chosen" to fight the giant robots, everyone fights the giant robots.

This review was just plain bad. I beat the game with all 3 characters, all 3 powersets. With Aimi I beat it once, with density control and Grant I beat it twice, with Energy Projection and Adrian I beat it three times. This game has some serious problems- it relies far too much on random number generators for example, which are just a waste of time- but it does not generally suffer from the problems Susan listed.
If you didn't have problems with the camera, that's great, but I did, very much so. And while you're correct that higher levels of genes have different effects, it has little bearing on gameplay because you simply don't have to be strategic at all with your attacks. You can quite literally get through the entire game just by spamming the same basic move over and over again. And you're correct, not all of the Utilities make you run fast - that's an exaggeration for dramatic effect - several of them do. Does it really matter if you're running faster because of Gambit or Avalanche or Northstar? To me, it doesn't. It makes what should be an interesting and fun mechanic and makes it just so much window dressing.

If you enjoyed the game, then that's great. I'm pleased you found things to like about it. But that is very much not the experience that I had. I found the moral choices to be utterly toothless and meaningless, given how the story develops, the player characters were terribly written and made no sense, and there were technical issues galore.
The points you listed in this post are good, what annoyed me was that you were making points in your review that did not make sense- such as saying that can boss around Colossus or that the powers have no difference at all. I felt compelled to comment simply because of that.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
RelexCryo said:
Susan Arendt said:
RelexCryo said:
Susan Arendt said:
X-Men Destiny Review

Being a superhero has never been this boring.

Read Full Article
Actually, Susan, several of your statements are flat out false. There is a difference between Psylocke's psi damage and Gambits kinetic damage- Psylock's powers confuse enemies, causing them to attack each other, while Gambit's powers set up chain explosions. Northstar's powers stun people, and Wolverine's are pure damage.

Emma Frost has the best defensive ability in the game. Utility powers do more than increase movement speed, they also increase the amount of energy and energy regeneration you have. Emma Frost also has the second best utility in the game, giving two bars of energy and faster regen, and Magneto has the best.

Also, stating that you always do the same missions either way is a flat out lie. After accepting Pyro's mission in the Raid level, you are given a choice between helping Nightcrawler and Mystique. Helping Nightcrawler grants one mission, helping Mystique grants a different, much shorter mission. The X-men have no equivalent to the Juggernaut Smashup, which can only be done by having a high Brotherhood faction meter.

Stating that the actions have no moral difference is a lie. Mystiques first mission literally has Pyro stating that some innocent people- some of the very people you are trying to rescue- will get killed as a result of you helping the Brotherhood. Innocent people are dying so that you can send a message. Taking the Brotherhood option in the prison level after the bossfight will result in humans being turned into horrible monstrosities, and beating the game results in some fairly bad things happening to humans, with Magneto explicitly stating that the Brotherhood are going to conquer and enslave humanity.


There was only one, brief 2 second point in the game where the camera was actually bad, in the uncovered level. The camera was good at every other point in the game. Colossus does not let you boss him around- at one point, he bosses YOU around, and gets angry if you don't make a choice he likes after defeating a boss. Actually, none of the X-men or Brotherhood let you boss them around. They send you to defeat the final boss because you are the only mutant with an inherent immunity to the final bosses' power, which is pretty important. And saying that your character is the "best" choice to go head to head with giant robots is misleading- All the X-men are fighting Giant Robots at the same time you are. You are not "chosen" to fight the giant robots, everyone fights the giant robots.

This review was just plain bad. I beat the game with all 3 characters, all 3 powersets. With Aimi I beat it once, with density control and Grant I beat it twice, with Energy Projection and Adrian I beat it three times. This game has some serious problems- it relies far too much on random number generators for example, which are just a waste of time- but it does not generally suffer from the problems Susan listed.
If you didn't have problems with the camera, that's great, but I did, very much so. And while you're correct that higher levels of genes have different effects, it has little bearing on gameplay because you simply don't have to be strategic at all with your attacks. You can quite literally get through the entire game just by spamming the same basic move over and over again. And you're correct, not all of the Utilities make you run fast - that's an exaggeration for dramatic effect - several of them do. Does it really matter if you're running faster because of Gambit or Avalanche or Northstar? To me, it doesn't. It makes what should be an interesting and fun mechanic and makes it just so much window dressing.

If you enjoyed the game, then that's great. I'm pleased you found things to like about it. But that is very much not the experience that I had. I found the moral choices to be utterly toothless and meaningless, given how the story develops, the player characters were terribly written and made no sense, and there were technical issues galore.
The points you listed in this post are good, what annoyed me was that you were making points in your review that did not make sense- such as saying that can boss around Colossus or that the powers have no difference at all. I felt compelled to comment simply because of that.
I think it's great that you spoke up. I really am very happy that you enjoyed the game - I wish I could've, too.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
They should just make another X-Men Legends game. The first one was awesome and I played it to death. While I never finished the second one (Got about halfway before loaning it to an unreliable friend), what I had played of it was pretty good too.
 

Lunar Templar

New member
Sep 20, 2009
8,225
0
0
Susan Arendt said:
X-Men Destiny Review

Being a superhero has never been this boring.

Read Full Article
i kinda agree with you

the gene's, aren't really as described but that's been addressed, sorta, as an expansion to that, I'd like to point out there are some game breaking combos that make an already easy game easier.

not gonna comment on the x-mode thing, cause only the emma frost one was actually worth using.

but yeah :/ it was kinda of a let down, i was hoping for something more like infamous in the x-men universe, with character customisation, instead ... this .... :/ and given i just lost my job this week this is the last game i got to T-T
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
Right! This one is bad. I didn't think it would be that bad but it is what it is...It's too bad there hasn't been a third Ultimate Alliance.

Say, when it's time to review Spider-Man: Edge of Time, could there be a secondary review or, second look for that one of the 3DS version? It's been next to impossible to find images or, gameplay footage of the 3DS version of that one other than shaky-cam footage on youtube of random people playing it...2 random people as of yesterday.
 

Skeleon

New member
Nov 2, 2007
5,410
0
0
Wow, this sounds really dull. And with that great setting! They apparently try to work with the whole persecution-issue that X-Men was largely based around, but seem to really phone it in. Plus, with the countless mutants around, I'd really expect them to let you create your own character and "design" your own personal mutant powers (maybe by choosing from different types of powers, both established and new, and then letting you add additional effects such as damage over time, life leech etc. to it, plus visual effects such as colour - differently coloured lightning, for instance - sparks, smoke or whatever else to let you get as personal a mutant power as possible). At least that's what I would do. Instead you get three characters to choose from. Yawn. Although I suppose the system of adding new powers is a very good idea - also implemented poorly.
 

Ryu890

New member
May 28, 2011
137
0
0
Now I'm deppressed. :( From my glipses in the trailers it LOOKED like it coulda been fun. I was really looking forward to it. But this...this..... Whyyyyy. :(
 

Ponch

New member
Mar 31, 2010
289
0
0
I had really high hopes for this game, but reminds me too much of Ultimate Alliance 2.
Which I did not enjoy.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Shoggoth2588 said:
Right! This one is bad. I didn't think it would be that bad but it is what it is...It's too bad there hasn't been a third Ultimate Alliance.

Say, when it's time to review Spider-Man: Edge of Time, could there be a secondary review or, second look for that one of the 3DS version? It's been next to impossible to find images or, gameplay footage of the 3DS version of that one other than shaky-cam footage on youtube of random people playing it...2 random people as of yesterday.
You can only capture footage from a DS (or 3DS) using Nintendo's own tech, which they lend out in extremely limited numbers and actually bolt to the table in your office, I kid you not. We've been "on the list" to get one for some time, but don't hold your breath.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,760
0
0
Susan Arendt said:
You can only capture footage from a DS (or 3DS) using Nintendo's own tech, which they lend out in extremely limited numbers and actually bolt to the table in your office, I kid you not. We've been "on the list" to get one for some time, but don't hold your breath.
Do you have to put up your firstborn as collateral, too? Perhaps sign a contract in an ancient tongue--with blood?
 

Lrbearclaw

New member
May 19, 2009
133
0
0
I rented "X-Men Destiny" last night.... exchanged it 2 hours later for "Spider-Man: Edge of Time" and was VERY happy. Kinda off...X-Men have acrap game out and Spider-Man has a great one out.

Who woulda thunk?
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Zachary Amaranth said:
Susan Arendt said:
You can only capture footage from a DS (or 3DS) using Nintendo's own tech, which they lend out in extremely limited numbers and actually bolt to the table in your office, I kid you not. We've been "on the list" to get one for some time, but don't hold your breath.
Do you have to put up your firstborn as collateral, too? Perhaps sign a contract in an ancient tongue--with blood?
I've yet to figure out the magic mojo necessary. Sacrificing goats, chickens, and interns seems to have had no effect.
 

Skeleon

New member
Nov 2, 2007
5,410
0
0
Susan Arendt said:
I've yet to figure out the magic mojo necessary. Sacrificing goats, chickens, and interns seems to have had no effect.
Well, that's your problem right there. Chickens won't work, you need black-feathered roosters.
 

Xenominim

New member
Jan 11, 2011
90
0
0
You've missed the point of the game. The X-Men have been battling tyranny for 40-50 years without earning acceptance, all while dealing with messy, confusing storylines and character arcs. Here you have a game that perfectly captures that same degree of hopelessness in its gameplay augmented by confusing design decisions meant to mimic those very same plotlines. It's a perfect thematic capsule!
 

Aura Guardian

New member
Apr 23, 2008
5,114
0
0
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
That is how you pronounce his name.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
One of the things that got me most about this review is the incredibly weak writing that obviously drives the game. How can I know that? because the main cahracters are getting bossed around by a newbie, simply because whoever was writing this shit could think of no other way of putting the player character in a position of palpable importance. Seeing the new character written in to a story in a way that makes them more powerful than the veterans of the universe is the kind of irredeemable pothole that even fanfic writers are held to account for, simply because it's an ass-backwards way of writing a story that has the unfortunate side-effect of making dramatic tension nigh-impossible.

If you're going to pretend that you have writing ability, write the new characters into the story in a way that not only makes sense (i.e. give their lack of experience when compared to the others some kind of consequence within the plot and their interactions) but is also compelling (i.e. make sure that their interactions are not just token lines that exist for the sole purpose of advancing the plot - the lines should not feel like they're there simply because they have to be).

If you're developing a game that involves making the player character the most powerful thing around both canonically and within the actual gameplay mechanics simply because you can't figure out any other way to make the player character the driving force of a game, then you need to look for someone who can write a bloody story.

It also has the unfortunate side-effect of making the player feel as though they themselves are a Deus Ex Machina, something that doens't really occupy the traditional role of the protagonist, but something that would seem as though it had been pulled out of the writer's ass when the narrative is viewed from the perspective of another character, a mere device that exists to fullfill the need for a quick plot fix.

That's the sad, inherent contradiction in this type of weak storytelling - the only way the witers/developers can make the player feel like a driving force within the game is to make the plot revolve around them in a way that completely ruins all sense of dramatic tension, and thus makes the plot completely unworthy of attention. The only way you can redeem this in a game is with excellent atmosphere or gameplay, but thanks to Susan's review, well know how well that worked out...

Oh, good review by the way. I seldom hear this kind of entertaining criticism from other, more mainstream sources.
 

Aisaku

New member
Jul 9, 2010
445
0
0
Xenominim said:
You've missed the point of the game. The X-Men have been battling tyranny for 40-50 years without earning acceptance, all while dealing with messy, confusing storylines and character arcs. Here you have a game that perfectly captures that same degree of hopelessness in its gameplay augmented by confusing design decisions meant to mimic those very same plotlines. It's a perfect thematic capsule!
LOL


Still, sad to hear this... It could've been a great game. Maybe the publisher and or Marvel set an unrealistic timeline and even if the developers hadn't reached their goals, it was decided it was 'good enough' and shipped it?


The studios behind Saints Row or Infamous could've done a much better job. Feels like Marvel-Disney values quantity over quality on their licensed videogame .
 

ExtraDebit

New member
Jul 16, 2011
533
0
0
And to think Silicon Knights actually made legacy of kain, a game that will always have a place in my heart.

I wish they would just let us make a new character with complete customization like the sims, and let us choose the core powers and level up with a talent tree or something.

At the moment the game is just plain bad, too cartoonish, too shallow. It really made me wonder what was their target audience. There are mature guys that grew up with comic books too. Can't they make something for us? something darker, more poetic and more mature?

Movie Bob would be piss at this game.
 

bluepotatosack

New member
Mar 17, 2011
499
0
0
This is disappointing. I was actually hoping for a somewhat deep game with a branching storyline and strong RPG elements. Ah, well.
 

Saltyk

Sane among the insane.
Sep 12, 2010
16,755
0
0
I gotta say that I love the video supplements. Often times I just watch those. If the game doesn't look even a little interesting, I won't bother actually reading the review. This is one of those times. I think we had games on the last console generation, and even the one before, that looked more engaging and polished.

Susan Arendt said:
Zachary Amaranth said:
Susan Arendt said:
You can only capture footage from a DS (or 3DS) using Nintendo's own tech, which they lend out in extremely limited numbers and actually bolt to the table in your office, I kid you not. We've been "on the list" to get one for some time, but don't hold your breath.
Do you have to put up your firstborn as collateral, too? Perhaps sign a contract in an ancient tongue--with blood?
I've yet to figure out the magic mojo necessary. Sacrificing goats, chickens, and interns seems to have had no effect.
First, wow, I can't believe that Nintendo is so controlling. You have to bolt the device down? That's psycho girlfriend levels of crazy.

I do believe that you need the help of Billy Witchdoctor. Just don't let him summon Mega Ultra Chicken. That would be a heck of a mess.
 

Unhappy Crow

New member
Mar 14, 2010
659
0
0
My first guess was a star and a half, and I was right. After all that anticipation many months ago, I was hoping this game would fun. That is until every reviewer I've seen so far stated that this game is a big fat lie.

What the hell, Activision and Silicon Knights? Why must you make this game so bad? Especially for $59.99, I would feel ripped off and would want to play X-Men Origins: Wolverine again. At least I had fun slicing enemies as Wolverine.
 

Adam Goetz

New member
Oct 8, 2011
20
0
0
Aisaku said:
Xenominim said:
You've missed the point of the game. The X-Men have been battling tyranny for 40-50 years without earning acceptance, all while dealing with messy, confusing storylines and character arcs. Here you have a game that perfectly captures that same degree of hopelessness in its gameplay augmented by confusing design decisions meant to mimic those very same plotlines. It's a perfect thematic capsule!
LOL


Still, sad to hear this... It could've been a great game. Maybe the publisher and or Marvel set an unrealistic timeline and even if the developers hadn't reached their goals, it was decided it was 'good enough' and shipped it?


The studios behind Saints Row or Infamous could've done a much better job. Feels like Marvel-Disney values quantity over quality on their licensed videogame .
I think it is more about the time than anything, but not the dev team. I think the thought was "Hey X-men are getting another movie next summer so here is your timeline it must be out by then."
The team has done good work, it is just that when you put things on a timeline they kinda die bit by bit.
 

Alaster Angelo

New member
Jul 12, 2010
175
0
0
Like I've said before, Marvel should just go the Star Wars route and have BioWare make an X-Men RPG.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Yeah I think I figured out what the reviewer's problem is with the idiotic plot here. It's a freaking Mary Sue fan fiction made into a freaking video game. Only without the author self insert sexing up their favorite established character.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
3,560
0
0
Oh... my... God... seriously?, this... thing is developed by Silicon Knights?, the Silicon Kgnights that made one of my favorite games of last gen, being Eternal Darkness and also the amazing remake of Metal Gear: The Twin Snakes?. That Silicon Knights?.

I think I just died a little inside...
 

theultimateend

New member
Nov 1, 2007
3,621
0
0
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Probably because they call him "Ex-Avier" in every film and cartoon ever made.
 

No_Remainders

New member
Sep 11, 2009
1,872
0
0
theultimateend said:
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Probably because they call him "Ex-Avier" in every film and cartoon ever made.
You don't seem to realise that it's still a stupid American bastardisation of an actual name regardless.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,760
0
0
Susan Arendt said:
I've yet to figure out the magic mojo necessary. Sacrificing goats, chickens, and interns seems to have had no effect.
I wouldn't waste my time with interns. Not only do they tend to be less effective than the goats, who's left to clean up the altar?
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Zachary Amaranth said:
Susan Arendt said:
I've yet to figure out the magic mojo necessary. Sacrificing goats, chickens, and interns seems to have had no effect.
I wouldn't waste my time with interns. Not only do they tend to be less effective than the goats, who's left to clean up the altar?
...oh, NOW you tell me.

Sooooo...anyone looking for an intern position at a high-profile online publisher?
 

Doclector

New member
Aug 22, 2009
5,010
0
0
Words do not describe how disapointing this is. I mean, I already knew this was gonna be rubbish, the screens, footage, even the tremendously lazy cover art said it would be, but this was, from those stupid teaser trailers, supposed to finally be the x-men game we all wanted. Become mutant, learn to use abilities, do whatever the hell you want, get cape, wear cape, fly, and then they give us this? I mean seriously, how much do you have to be not listening to what everyone wants. It took them this long to get what kind of concept we actually wanted, and then it took them an age to get it wrong.

In fact, I'm calling it. For some reason, the makers of this game want us to be angry at them. Why? The hell if I know, but this is too much of a catastrohpic misfire to be a mistake, surely.
 

DeadlyYellow

New member
Jun 18, 2008
5,141
0
0
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
I don't know why people would think the name of Professor EX of the EX-Men would be pronounced EXavier.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
5,237
0
0
Nice (or terrible, for the rest of us) to see that the voice actress from Metroid: Other M isn't alone in her endeavor to make people want to stop hearing game characters speak.

Also, did Silicon Knights pull an Ion Storm after Eternal Darkness, split into two groups, but the awesome, better half "fell down some stairs" and hasn't been seen since, but the other half has taken over it's identity? What the hell, SK? Blood Omen, Eternal Darkness, and Metal Gear Solid: Twin Snakes were all good--but what happened, guys?
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
This game sounded awesome, and I pre-ordered it given that I was a fan of the last X-men games (which I felt were better than the "Marvel: Ultimate Alliace" games actually). The way you selected powers and such sounded like it was going to be awesome and.... this was the result. I kind of want my $60 back, but I bought the game from Amazon. :/

Ah well, usually I have decent luck in picking games, but this time was a failure. I just hope "Skyrim" isn't a disappointment.

I think 2011 will be remembered as a year with a lot of promise, and tons of awesome seeming games all slated for release, with almost all of them being mediocre in their actual delivery. This game was the first one I paid money for this year that actually blew chips, but to be honest I don't think there has been a single game that has had me going "OMG, that's awesome". "Rage", "Red Faction", "Dungeon Siege III", "Darkspore" and others have all left me going "meh" and left me thinking that they should have been more.
 

RatRace123

Elite Member
Dec 1, 2009
6,651
0
41
Could've seen this one coming. I had a problem with it all the way back when they revealed that you weren't going to make your own character, but take on one of three pre-made ones.

It's not totally necessary, but in this day and age, for a game like this that was touted to be all about choice, it seems like a step backwards not to allow you to make your own character.
Granted, that's far from this game's biggest problems but it's the one that pisses me off the most.

It's a shame too because this idea has so much potential and it's one I'd like to see explored, just with a different developer.
 

OrokuSaki

New member
Nov 15, 2010
386
0
0
Okay, maybe I'm weird, but I really liked X-Men Destiny. I gave up on the plot 3 minutes in because I tried to compare it to the comics and said "Oh, it went the movie route of being entirely wrong. Ok.

But overall I found it amusing if slightly easy. But that just might be me. I thought Assassins Creed 2 was garbage and Arkham Asylum was dull. Maybe I'm just backwards.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
5,499
0
0
I would have liked a more InFamous style game with an X-Men setting... I've really become fixated on open-world games and I would love to see more super-powered versions of that style. While I loved InFamous, I wished that there was a game with more power options...
I was looking forward to this game, but after reading the review and going with the gut feeling, I decided not to pursue this in favor of putting money on the Saints Row the 3rd pre-order. While not having super-powers, its still my money's bet for one of the best games of the year. Provided they don't change it too much from the previous games.
 

Voxgizer

New member
Jan 12, 2011
255
0
0
Lance Axel said:
Like I've said before, Marvel should just go the Star Wars route and have BioWare make an X-Men RPG.
I think I just felt my brain tear in half over how great this could be.

OT: I didn't have high hopes for this game to begin with. I was slightly interested and that was about it; looks like that's all I'll ever be.
 

JoelChenFA

Play Minecraft. Watch Top Gear.
Nov 24, 2010
129
0
0
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Its X-men because he's Ex-zavier.
If it was Zavier, it would be ZavMen.
Also character created by American, Americans pronounce nothing right.

They Could Care less that is why.
 

Realitycrash

New member
Dec 12, 2010
2,779
0
0
You know, I can ignore every single issue of this game that has been listed, except the combat. That combat just looks..Oh god, so bland.
 

WolfThomas

Man must have a code.
Dec 21, 2007
5,294
0
0
It's a shame we can't have a good X-men game where you create your own character, their costume and their abilities.
 

Scars Unseen

^ ^ v v < > < > B A
May 7, 2009
3,028
0
0
No_Remainders said:
theultimateend said:
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Probably because they call him "Ex-Avier" in every film and cartoon ever made.
You don't seem to realise that it's still a stupid American bastardisation of an actual name regardless.
You don't seem to realize that nearly all names are bastardisations localizations of other names. For instance, my daughter's name is Caitlin. By your logic, I should feel ashamed that I didn't name her Catherine.
 

ExtraDebit

New member
Jul 16, 2011
533
0
0
Thinking back, there is one design flaw I like to point out with solution.

Character customization.

At the moment they only allow you to pick 3 premade ones. But wouldn't it been alot better if they allow you to make your character from scratch?

Just allow us to make our own character then make us choose one of those premade character story line as a character background. It would've been much much better that way.

Rpgs with premade characters are rare these days for a reason: because player made toons are far superior where the rpg experience are concern.

Needless to say the flaws of this game are many but this one just stand out for me since the solution seems so apparent.
 

Reincarnatedwolfgod

New member
Jan 17, 2011
1,002
0
0
Thedek said:
Yeah I think I figured out what the reviewer's problem is with the idiotic plot here. It's a freaking Mary Sue fan fiction made into a freaking video game. Only without the author self insert sexing up their favorite established character.
from what i heard that sounds right. by the reviews description the does seem to be at least a few Mary sue traits. http://tvtropes.org/pmwiki/pmwiki.php/Main/CommonMarySueTraits
 

Dhatz

New member
Aug 18, 2009
302
0
0
doisn't load for like 2 minutes, WTF are you doing E-pst.
Static conversations are the worst thing next to games that don't work at all or are shit(likely to contain such)
 

masticina

New member
Jan 19, 2011
763
0
0
Youch... that game has been ripped a new hole.

But well what to expect really sometimes games are made just to be what they are boring repetitive and not even offering some nice reason behind it. This problem exists in many games .. so just another line on the chalk board here.

Now the question how to make it better, that would lead to interesting discussions. I would say begin with making every character actually interesting. Giving them actual reasons, personalities..and not thin card board personalities. Give them a target to go for..

In fallout for instance you are given a big reason. You are not just set free without a reason oh no! You are out and proud..and in need for answers. It matters to you!

Would that help this game...eh probably pushing two buttons all the time is a big drain though.
 

hooksashands

New member
Apr 11, 2010
550
0
0
Terra-bad. I was over at a friend's and he had rented it for the PS3. He got through maybe an hour before I heard him throw the controller down from the other room. I picked it up and started playing. It couldn't even hold my interest for 10 minutes.
 

AgentCooper

New member
Dec 16, 2010
184
0
0
I thought the game was good but lacking severe polish. I noticed the audio would cut out during cut scenes and texture crashes.

The idea of the X-genes and the power tree had potential for depth and it seems like they gave up on that half way through.

Besides the shortcomings of X-men: Destiny, I really enjoy the combat and storyline enough to warrant a second play through from me.
 

Dreiko_v1legacy

New member
Aug 28, 2008
4,696
0
0
Susan Arendt said:
X-Men Destiny Review

Being a superhero has never been this boring.

Read Full Article
Hey Susan, I'll explain Ayumi's scarf (or turtleneck as you called it during the latest podcast :D) thing.


You see, since she's Japanese and all Japanese people are Ninjas as everybody knows, she wears this scarf as a failed attempt to look more ninja-like since yes, a long scarf being blown backwards by the wind as though it's a mantle or a cape is indeed a ninja thing in a lot of anime or other games.


Here's a few images to show you what I mean:




 

theultimateend

New member
Nov 1, 2007
3,621
0
0
No_Remainders said:
theultimateend said:
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Probably because they call him "Ex-Avier" in every film and cartoon ever made.
You don't seem to realise that it's still a stupid American bastardisation of an actual name regardless.
Not realizing and not caring about a childish elitism are totally different.

Your escapades fall into the latter.

Turns out when you are trying to make a play on "X-Men" you call the guy "X-Avier". Oh lord, that was some complicated wordplay.

JoelChenFA said:
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Its X-men because he's Ex-zavier.
If it was Zavier, it would be ZavMen.
Also character created by American, Americans pronounce nothing right.

They Could Care less that is why.
Mostly because language is largely arbitrary and constantly evolving.

Reminds me of the "Pluto is still a Planet" mentality, just in this case its people bantering about linguistics.
 

Zach of Fables

New member
Oct 5, 2011
126
0
0
I can't imagine any X-men game will ever top "X-men Legends." And yes, that includes the sequel. Why would you ever play any other X-men game when you can play as four of them at once?
 

bluepotatosack

New member
Mar 17, 2011
499
0
0
JoelChenFA said:
No_Remainders said:
The game sounds like a good concept done badly.

Also, why can't we pronounce "Xavier" properly?

It's pronounced "zavier", people; not "ex-avier"
Its X-men because he's Ex-zavier.
If it was Zavier, it would be ZavMen.
Also character created by American, Americans pronounce nothing right.

They Could Care less that is why.
There was at least one version where they were called "X-Men" because of the X factor in their genes. Xavier was talking to Moira MacTaggert and she assumed he named the team after himself, and he said he hadn't even thought of that. Professor X wasn't so narcissistic. That was a '90's interpretation, though.
 

SnakeoilSage

New member
Sep 20, 2011
1,211
0
0
Poor Susan, that's the first I've ever heard you sound so utterly disappointed with a game, and you've been able to find at least a sliver of optimism in games I wouldn't touch with a lit torch.

And when that happens, when you almost break one of The Escapist's most cheerful reviewers (at least she is from my perspective), you know you've done something either really wrong and stupid, or really wrong and malicious. And you need to be stopped.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
Aisaku said:
The studios behind Saints Row or Infamous could've done a much better job. Feels like Marvel-Disney values quantity over quality on their licensed videogame .
The only thing Sucker Punch could have done a much better job at is making the game suck harder. Hell, most of the things mentioned in this review also sound a lot like inFamous, with the only main difference being no genes and only one character. Beyond that, inFamous also makes playing as a dude with some form of super powers extremely boring and repetitious with completely pointless platforming elements and all the while shoving a completely stupid plot down your throat. inFamous sadly lasts more than 4 hours though. So there you go: Sucker Punch would indeed do a much better job at making a terrible super hero game, because they've already proven so. Twice, actually.

...Hang on. inFamous does actually ask you to play the game again as well. It's just a different karmic path instead of a different character. So yeah, the only real difference between the two games is that Cole doesn't go around picking up genes from other, better characters to power up his attacks. Other than that, the only thing Sucker Punch would do that Silicon Knights didn't would be to make the player's suffering last longer.

Now Volition would obviously do a great job, but why should they waste time making a licensed game when they can clearly come up with far more interesting material on their own? Just play Saints Row 2 (or wait 2 more weeks for Saints Row The Third), dress up in a superhero costume, do a bunch of side missions to unlock a lot of sweet perks, and go nuts. Tons of awesome guns with infinite ammo, the ability to fall from any height and take no damage, infinite sprint, reduced damage from everything, and more? Who needs licensed super heroes in the game to have all kinds of crazy power tripping entertainment when you have Saints Row?
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
SnakeoilSage said:
Poor Susan, that's the first I've ever heard you sound so utterly disappointed with a game, and you've been able to find at least a sliver of optimism in games I wouldn't touch with a lit torch.

And when that happens, when you almost break one of The Escapist's most cheerful reviewers (at least she is from my perspective), you know you've done something either really wrong and stupid, or really wrong and malicious. And you need to be stopped.
What a lovely thing to say. <3 :)
 

SnakeoilSage

New member
Sep 20, 2011
1,211
0
0
Susan Arendt said:
What a lovely thing to say. <3 :)
The planets must have aligned, because I am in fact personally unpleasant.

I like your reviews; they're optimistic, rational, and a refreshing lack of cynicism. it wouldn't be The Escapist without you.