(emphasis added)...will reportedly add new features not found in Minecraft, like working mine carts...(emphasis added)
Haha, they already made serious money. They have sold well over a million units, XBLIG games have nowhere near that success.BioHazardMan said:The guy from Minecraft should just port to XBLA and make serious money.
Gamer Bytes found that each title only averaged about 13,000 trial downloads and less than 1000 full game sales.
Because the millions he's made(before the game's even done, mind you) just isn't serious enough, right?BioHazardMan said:The guy from Minecraft should just port to XBLA and make serious money.
That's like saying gee, I've made 50 million dollars, so why in the hell would I want to make 100 million?Nero Haven said:Because the millions he's made(before the game's even done, mind you) just isn't serious enough, right?BioHazardMan said:The guy from Minecraft should just port to XBLA and make serious money.
Eh. You can't copyright ideas. If you could, somebody could likely sue just about every major game developer for ripping off certain genres.BrokenBoySoldier said:Can anyone say breach of copyright?
Just as the iPhone was inspired by winMo, bb OS, and palm. OR just how the iPod was inspired by a bunch of products before it. But yea kinect is copy paste. So is windows mobile 7 right?Pugiron said:if you are real gullible, you believe an XBL Indie game maker came up with this game on his own. if not, you reealize Microsoft wanted a clone of Minecraft with "indie cred" and set this up. For those trying to say it's the same as Minecraft imitating infiniminer, infiniminer was gone already and the source code made public before Minecraft was made. It folded a month after release. This is as inspired bye" as Windows was "Inspired by" Mac's and that led to a massive out of court settlement by Microsoft. Just par for the course for MS. cut and paste software development.
Yeah but I think us console gamers have probably gotten used to using the Joypad by now so I imagine that it won't be too hard to get used to it. Specially if we haven't played it using a keyboard.Baresark said:Interesting. I wouldn't touch a game like this with a ten foot pole on a console, I am chiefly a PC gamer.
To be quite honest, I prefer the minecraft look. I think it has a retro charm to it all, if I had the choice I'd pick minecraft over this any day. However my computer is a piece of shit when it comes to running games so I'm stuck with this FortressCraft thing. Though I would love it if they managed to port Minecraft to a console.Baresark said:The only thing that looks better on this than on my PC is really only the water, and I'm not going to lose sleep over that.
Usually AFTER the original idea has bygone its age. copying ideas as they are...still fresh? to me, paying for this would be like paying some of the modders who make texture packs for minecraft. its kinda silly. aaand i wish this Dev focused on a more fresh and different idea. this way he just gets called a unoriginal douche.CrystalShadow said:Eh. You can't copyright ideas. If you could, somebody could likely sue just about every major game developer for ripping off certain genres.BrokenBoySoldier said:Can anyone say breach of copyright?
They all have a lot in common after all.
The sad thing is, as the article points out, minecraft itself was 'inspired' by an earlier project...
I just looked at the website for that, and if that doesn't look suspiciously similar to Minecraft...
Yeah, anyway, when a seemingly unique idea shows up, people seem to think it can be defended, yet the evidence of history shows only the most blatant clones can really be sued for anything. (even then... Tetris anyone?)
The whole industry copies and refines ideas all the time. We even expect them to, because what would happen if a company tries something unexpected that works differently to the typical ideas?
Yeah... There'd be complaints about it being 'wrong'.
Depends. Would you want to port to a console you have no interest in to get more money when you have so much money you have no idea what to do with it all?BioHazardMan said:That's like saying gee, I've made 50 million dollars, so why in the hell would I want to make 100 million?
That logic, doesn't make sense.
I thought the answer to that question was the incredible complexity of MMO's and RTSes?draythefingerless said:To people saying this is a good way for Xbox people to get their hands on minecraft, ask yourselves why games like WoW and StarCraft FAIL in consoles...and you find your answer. Minecraft is all about the mouse n keyboard, and the personalization.
I wasn't trying to imply that Microsoft was behind it, I was only using them as an example, you could replace Microsoft in that sentence with your asshole publisher of choice, that's up to you. Also, I won't believe that FortressCrap was not made for profit until I get legitimate proof from the indie dev themselves that they made a carbon-copy of Minecraft after the fact for a legitimate non-ripping profit-based reason. "Oh, Minecraft isn't on Xbox, so let's just make our own and put it up there so anyone who doesn't have Minecraft yet can buy it and say 'oh, I was there from the beginning' when the game takes off among non-Minecrafters like crispy M&Ms or something."Pugiron said:Hey, wanna buy a bridge? Microsoft is behind this Indie developer like Iran is behind Hamas.Sovvolf said:Erm... Microsoft have nothing to do with this... Its being released on the indy market and I imagine it will be for about 240-400mp at the most, hardly there for profit.Kayar13 said:Oh, come on Goldman. Minecraft fans should look FORWARD to someone ripping off the game we already love? They're just jumping on the Minecraft bandwagon for the money. I suppose you'd support Microsoft making a game titled "Legend of Belda" in which a pointy-eared kid in a green tunic slew a pig and saved a princess and found four golden glowing squares of power too, right? This greed in the industry is exactly what we should be ignoring and not buying into. Indie developers should focus on making new, creative, innovative game experiences like Notch already did with Minecraft, not blatantly copying each other for profit.
Anyway, given that my computer cannot run Minecraft, I'm sort of happy that someone has made a version for the xbox.