XBL Indie Dev Clones Minecraft With FortressCraft

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Richard Allen

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Mar 16, 2010
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draythefingerless said:
Richard Allen said:
draythefingerless said:
CrystalShadow said:
BrokenBoySoldier said:
Can anyone say breach of copyright?
Eh. You can't copyright ideas. If you could, somebody could likely sue just about every major game developer for ripping off certain genres.
They all have a lot in common after all.

The sad thing is, as the article points out, minecraft itself was 'inspired' by an earlier project...
I just looked at the website for that, and if that doesn't look suspiciously similar to Minecraft...

Yeah, anyway, when a seemingly unique idea shows up, people seem to think it can be defended, yet the evidence of history shows only the most blatant clones can really be sued for anything. (even then... Tetris anyone?)

The whole industry copies and refines ideas all the time. We even expect them to, because what would happen if a company tries something unexpected that works differently to the typical ideas?
Yeah... There'd be complaints about it being 'wrong'.
Usually AFTER the original idea has bygone its age. copying ideas as they are...still fresh? to me, paying for this would be like paying some of the modders who make texture packs for minecraft. its kinda silly. aaand i wish this Dev focused on a more fresh and different idea. this way he just gets called a unoriginal douche.
Welcome to the world of modern video games, where creativity is crushed by the safe bet. If people don't like it stop buying CODMW X and MASS effect x and madden xx ect (not saying that to you specifically just in general).

And no ideas are copied immediately, doom was made with in a year of wolfenstien.
Thats AAA. but from the Indie department? Makes no sense other than greed buddy. Triple A games have budgets and risks and peoples with jobs to worry about? But indie devs? They have nothing to lose in trying sth new and fresh. THAT is why i feel this is silly and sad. Because the only motivator to do this is laziness, and perhaps greed.
I'm not saying I like it, but just go look any app store "indie" devs copy all the time hoping to make a quick buck and usually do. All I'm saying, and I think you would agree, if you don't support the practice don't buy. It has nothing to do with AAA or not and yes an indie game can still take thousands of dollars to make. If you have just 2 developers who want ot make a living from that that's $100,000 (lowball) right there. They have just as much to loose as the next guy, mainly their personal income or their new business if they took out a loan to cover costs. So I'd argue that indie devs have just as much to loose if not more. Crappy game as a AAA, oh well it cost us some money, crappy indie game? You might be out of a years work and pay. Small shops have the MOST to loose.
 

Brian Hendershot

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Mar 3, 2010
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Doug said:
Scrumpys said:
This makes me mad, people shouldnt get away with things like this.
Minecraft is for the PC and xbox live people can get a damn computer and play it on that
Antari said:
In the state that video portrays it ... its an outright rip off. It will probably become a big lawsuit.
Erm, am I the only one who read this in the OP?
Tom Goldman said:
After looking into FortressCraft past its exterior, I can say that it might be a game Minecraft fans should look forward to, rather than criticize based on its similarities. There's no doubt that it's taking advantage of the popularity of Minecraft, but there's nothing wrong with taking a game style and adapting it with new ideas, right? In fact, Minecraft creator Marcus "Notch" Persson himself admits that Minecraft was inspired by a very similar title called Infiniminer [http://thesiteformerlyknownas.zachtronicsindustries.com/?p=713]. For a few bucks, FortressCraft could be a fun way to use those skills built up in Minecraft in a different way.
I mean, if you click on that link, its pretty clear that Minecraft has at least a 'passing ressemblance to this InfinityMiner thingy.

As for this FortressCraft, I dunno; I do have some friends on XBLA, and so we might at least have some fun on it. But the video isn't overly encouraging as it seems to have missed the clean, simple graphics of MineCraft for more complex and yet uglier tiles. Though the water at least looks nicer, as do the player avatars.
Wow...it's very similar. But heaven forbid the internet checks it out.
 

Richard Allen

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Mar 16, 2010
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standokan said:
sue them, sue them, SUE THEM!!
As I said before not going to happen. What ground would they have to sue them on? You can't copyright game mechanics or look and feel. Unless they stole code or artwork it's fair game.
 

Blaster395

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It is fine if a game takes some features from another game and adds to it, thats what minecraft did with infiniminer, it is only 1% similar to that game now, however, fortresscraft does not appear to add anything new other than improved graphics, which means it is a blatant ripoff.
 

Sovvolf

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Mar 23, 2009
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Baresark said:
I didn't mean to make it sound as derogatory as it did.
Don't worry about it matey, I didn't read it as derogatory. I was just explaining that the more console orientated gamers such as my self would easily get used to controlling it like that. It was sort of to address the whole attitude people have given towards this on a console "Ewww, minecraft without a keyboard" ect.
 

lostzombies.com

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Apr 26, 2010
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HAHA called this before xmas, fatty notch should have got his shit together and finished the game before releasing useless items such as cake which broke the game then going off for 1 week vacations to accept awards for his unfinished game.

Incredible idea but minecraft failed due to piss poor management by notch. Shame but its dog eat dog in the video gaming world, wish he had just knuckled down and got his game finished in a reasonable time frame.
 

draythefingerless

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Jul 10, 2010
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Richard Allen said:
draythefingerless said:
Richard Allen said:
draythefingerless said:
CrystalShadow said:
BrokenBoySoldier said:
Can anyone say breach of copyright?
Eh. You can't copyright ideas. If you could, somebody could likely sue just about every major game developer for ripping off certain genres.
They all have a lot in common after all.

The sad thing is, as the article points out, minecraft itself was 'inspired' by an earlier project...
I just looked at the website for that, and if that doesn't look suspiciously similar to Minecraft...

Yeah, anyway, when a seemingly unique idea shows up, people seem to think it can be defended, yet the evidence of history shows only the most blatant clones can really be sued for anything. (even then... Tetris anyone?)

The whole industry copies and refines ideas all the time. We even expect them to, because what would happen if a company tries something unexpected that works differently to the typical ideas?
Yeah... There'd be complaints about it being 'wrong'.
Usually AFTER the original idea has bygone its age. copying ideas as they are...still fresh? to me, paying for this would be like paying some of the modders who make texture packs for minecraft. its kinda silly. aaand i wish this Dev focused on a more fresh and different idea. this way he just gets called a unoriginal douche.
Welcome to the world of modern video games, where creativity is crushed by the safe bet. If people don't like it stop buying CODMW X and MASS effect x and madden xx ect (not saying that to you specifically just in general).

And no ideas are copied immediately, doom was made with in a year of wolfenstien.
Thats AAA. but from the Indie department? Makes no sense other than greed buddy. Triple A games have budgets and risks and peoples with jobs to worry about? But indie devs? They have nothing to lose in trying sth new and fresh. THAT is why i feel this is silly and sad. Because the only motivator to do this is laziness, and perhaps greed.
I'm not saying I like it, but just go look any app store "indie" devs copy all the time hoping to make a quick buck and usually do. All I'm saying, and I think you would agree, if you don't support the practice don't buy. It has nothing to do with AAA or not and yes an indie game can still take thousands of dollars to make. If you have just 2 developers who want ot make a living from that that's $100,000 (lowball) right there. They have just as much to loose as the next guy, mainly their personal income or their new business if they took out a loan to cover costs. So I'd argue that indie devs have just as much to loose if not more. Crappy game as a AAA, oh well it cost us some money, crappy indie game? You might be out of a years work and pay. Small shops have the MOST to loose.
I dont know how you think indie devs actually go out and try and make their primary bread n butter out of their games...thats not true. indie games are MOSTLY developed as a secondary income, hobbie. SOME indie games take some more to make, but thats a fake indienism(i just made up that word). and i didnt say this was the first or last case of blatant shame in indie gaming. i know exactly hwo app stores are. That doesnt make it less shameful and sad. What i said applies to anyone who decides to make a cheap copy of angry birds or something else.
 

marsvin

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May 3, 2009
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Gee an XBox game that's a complete and utter rip off of other people's work? That's so unlike Microsoft. Normally they are so innovative.
 

natster43

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Jul 10, 2009
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I may buy it. It looks cool and since I don't have an actual good computer to run minecraft.
 

Richard Allen

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Raiyan 1.0 said:
Pugiron said:
This is as inspired bye" as Windows was "Inspired by" Mac's and that led to a massive out of court settlement by Microsoft. Just par for the course for MS. cut and paste software development.
Bullshit. Apple. Microsoft. All. Bullshit.

Both Windows and Mac ripped off the <url=http://en.wikipedia.org/wiki/Xerox_Alto>Xerox Alto.

http://upload.wikimedia.org/wikipedia/commons/thumb/5/5e/Xerox_Alto_mit_Rechner.JPG/450px-Xerox_Alto_mit_Rechner.JPG
Agreed. But to defend apple and ms just a bit, xerox was sitting on it for years and told the group that came up with it, that is was stupid. Had it not been used by them we might not be sitting on this site today ;)
 

Dana22

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Sep 10, 2008
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Kayar13 said:
Indie developers should focus on making new, creative, innovative game experiences like Notch already did with Minecraft, not blatantly copying each other for profit.
If you read whole article, you would found info about infiniminer, which minecraft is a copy of.
 

Thorvan

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May 15, 2009
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I think it looks ugly, bland, and boring compared to Minecraft. Where's the charm? Where's the sweeping vistas?
 

Azaraxzealot

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Serris said:
Azaraxzealot said:
Pugiron said:
Adding a touch of the Microsoft evil, XBOX Douchiness, and Tom Goldman "pretend this badness is good!" flavor to the Minecraft world to make it slimey and nasty!
hey, it's basically a more polished version of the game for a dollar.

can anyone say "Good deal"?

if i can get basically the same game for cheaper, then why the fuck not? don't be pissed just because an indie developer is making your precious "PC exclusive" consolized

plus, you won't have to pay monthly for it once Minecraft actually gets finished. so.... why not buy this?

a pirated game is basically a more userfriendly version (no drm) of a game for free.
can you say "good deal"?
and the indie developer is developing it for different platforms as we speak. please open google before saying things like that.
aaaaaaand how many average joes know how to properly pirate games?

i mean, i know how and i know a few people who know how, but the average joe or jane isn't going to do that because all they've heard about it is "viruses" and "illegal"

so again, this is just all-around a better deal, and if you pirate Minecraft, you'd have to learn a whole HOST of new things just to get it to run properly (learning how to get on a private server, learning OF private servers, learning how to mount images, learning the right sites to pirate from... etc etc.)


i don't care if all those things are "easily googled", the average individual would rather just see the price of Minecraft, then look at the price of FortressCraft, and just buy FortressCraft.
 

Internet Kraken

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Mar 18, 2009
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Good. If there's one thing Minecraft needs it's some kind of competitor to hopefully make Notch and co. start supporting their game properly.
 

Dastardly

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Apr 19, 2010
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Tom Goldman said:
After looking into FortressCraft past its exterior, I can say that it might be a game Minecraft fans should look forward to, rather than criticize based on its similarities.
And I think people have to realize that this is exactly why companies are usually pretty hush-hush about development while it's in progress. You're breaking new ground, doing all the trial-and-error, and someone can watch what you're doing carefully... and then come along with an idea that's just different enough to float, taking the best of your trial (without all the error) and tack on other features with the time and money they've saved on the R&D.

Notch probably knew going into this that his transparency could lead to exactly this sort of thing. And loyalty among the community will ensure most stick with him, even if some do also go to this game.

Folks that are raging: It's just part of the business. Creativity is, after all, the art of disguising your sources. No real bonus points to the folks developing it, but what makes it any different from other clone-and-profit ventures out there? The difference here is just that we know the name and face of the man behind the idea being cloned. But it happens all the time.
 

Stoplesteimer

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Jun 4, 2009
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I do believe that I should bring out the big guns.

http://www.youtube.com/watch?v=F9t3FREAZ-k

That is an early tech test of minecraft from Notch's youtube page on which he states "This is a very early test of an Infiniminer clone I'm working on."

So people can we knock it off with the "omg itz a clone!!1!" now? MINECRAFT is a clone itself.