Matthi205 said:
If this does indeed happen, there are several possible outcomes:
A) Sony Monopoly
Sony gains a defacto console market monopoly, having the only machine with capable hardware for gaming.
B) Valve steps in to fill the niche
Valve's SteamBox project takes off and the console becomes commonplace, competing with the PS4/5 for market share. This could lead to always-online systems being implemented by both manufacturers.
C) Nintendo steps in to fill the niche
Nintendo's next console after the WiiU (maybe named the WiiMe or something along those lines) has good hardware and guarantees that every person owning the system has a regular controller. This is a nice outcome, but neither Sony nor Nintendo have been known to be good in the aspect of being friendly to outside devs, leading to a lot of people migrating to PC because of the consoles not having any bloody games on them.
All of these eventually lead up to Linux as a dedicated gaming platform:
A) A Sony Monopoly would drive people away from consoles due to high prices, and drive them away from Microsoft due to (probably) bad OS and GUI design, along with Microsoft having shown to not be that interested in the gaming market.
B) It's already confirmed that the SteamBox will run Linux, so Linux ports for a lot of games would be available.
C) Again, driving people away from the consoles due to higher pricing/licensing fees for devs. Same as A), Microsoft is probably going to fuck up collossaly, leading to widespread deployment of Linux (Kubuntu, Mint, Fedora) in non-business applications.
Now the only thing left is to hope for IBM to finally sell PCs to consumers again, with POWER CPUs[footnote]Power8 CPU: 12 cores, each about 4 times as powerful as contemporary x86 cores; 96MB on-chip cache; several PCIe controllers; all of this makes the thing ideal for gamers, at least to my eyes[/footnote] this time... I can dream, can't I?
There are a few problems with some this analysis.
A) A Sony monopoly would be the most likely scenario for those who want a more "core" gaming experience as well as higher fidelity games.
B)The Steam Box as an idea currently does not answer the question of its practicality for those who have a PC already and use Steam's Big Picture feature. The cost of the Steam Box is also going to be more likely higher due to it effectively being a powerful mini PC that's upgradable. Also, all of the problems that initially plagued the Xbone's E3 presentation would most likely be present with the Steam Box (no sharing games with friends and DRM issues).
Also, Steam's library lack titles from Japanese developers and Japanese developers develop games in a completely different way than Western devs do. Japanese games are built on the console for the console. Western games are built on the PC then put onto the console. The Steam Box will be at a major disadvantage by not having those titles as well as not having any exclusive games that wouldn't be on the PC anyways.
Always online implementation also doesn't seem realistic for Sony as the majority of games released on consoles are single player and have no need for always online.
C)I'd have to disagree with the statement that Sony as bad as Nintendo for 3rd party developer support. Ever since the original PlayStation the Sony consoles seem to collect a massive library of games that sell on word of mouth, as well as having niche titles that do well in sales (Shadow of the Colossus, Demon's Souls, Yakuza, Monster Hunter[PSP], Lunar, Tactics Ogre). Nintendo on the other hand had a decent collection of niche cult games but not many, if any, sell very well.
Again, Sony has the unique advantage of being known to have the console that localizes a good portion of Japanese exclusives that Western gamers want, as well as seeing the sales on said games to continue to do so. Looking at how Nintendo's attempts with the Capcom 5 on the Gamecube and Operation Rainfall on the Wii both failed to set off even a respectable number of sales for cult titles, Nintendo is more likely to no localize games than Sony.
Just looking at how ATLUS has had great successes localizing games for games that are generally gears towards "Japanophiles" on the Playstation consoles and how Platinum Games can't seem to sell games on Nintendo consoles with games made for the same crowd, there seems to be an audience of gamers that Nintendo just does not have for the more obscure Japanese titles.
With Western 3rd party games Sony in general has a much more fruitful relationship with Sony than Nintendo as it seems that whenever a Western developer complains about a lack of representation on a console, its usually Nintendo that's the target of the criticism.
I have no idea how a Linux based console would work out in a scenario with no MS console so I can't even and won't comment at the reisk of looking extremely ignorant.