I was never a really hardcore player, but it seemed like that one made it just a little too easy to wipe their field, summon an 1800 atk monster and chew up a hefty chunk of lifepoints.Fleetfiend said:Dark Hole actually just destroys all monsters on the field, and that includes your own. Helpful in a pinch (and now Limited) but I still don't think it's THAT cheap, unless you're using it in a spell-and-trap only deck or something.geK0 said:There was one called the dark hole
"Destroy all cards on the field and remove them from play"
cheap as hell! there's no way they allow that thing in tournies!
edit: come to think of it, I dont think it removed them from play, just sent to them to the graveyard; still cheap as hell!
The trap could be Skull Lair: http://yugioh.wikia.com/wiki/Skull_Lair although I'm not sure.Lev The Red said:i have two. i can't remember the name of them (i haven't looked at my deck in about 5 years), but one is a dark monster card and the other is a trap card.
lets start with the trap card: the trap allows you to remove cards in your graveyard from play, dealing (i think) 200 LP damage per card.
the monster is a zero attack, zero defense dark monster that gains (i think) 300 attack and defense points for every card removed from play.
if your opponent didn't destroy the monster and trap card quick enough, it got really dangerous.
(if you all could tell me the name of the cards in question, that would be great.)