I agree with the boss battle thing.
No, Cave Story, I'm already weakened from fighting Misery. Please don't throw the Doctor at me.
I think frustration stems from a lack of checkpoints.
Take a few games at random:
1) Jett Rocket, my cousin's little S.M.G.-clone. I watched him painstakingly gather every little collectible in a level, only to get stun-locked off a bridge by an unseen enemy. This is controller-breakingly frustrating. Even though the game is easy as pie, having to redo an entire level for the eighth time is NEVER fun.
2) Prince of Persia, still one of my favorite games. I must have died a bajillion times, but I could just rewind time and try that small part again, instantly. No being warped to a half-hour ago.
No, Cave Story, I'm already weakened from fighting Misery. Please don't throw the Doctor at me.
I think frustration stems from a lack of checkpoints.
Take a few games at random:
1) Jett Rocket, my cousin's little S.M.G.-clone. I watched him painstakingly gather every little collectible in a level, only to get stun-locked off a bridge by an unseen enemy. This is controller-breakingly frustrating. Even though the game is easy as pie, having to redo an entire level for the eighth time is NEVER fun.
2) Prince of Persia, still one of my favorite games. I must have died a bajillion times, but I could just rewind time and try that small part again, instantly. No being warped to a half-hour ago.