There are only a few things that my character won't steal, being a
huge kleptomaniac. His entire house is full of baubles and shiny trinkets, but he'd never steal from holy sites.
He's a killer, too, but doesn't do that without good reason. Usually "I need to get past you to get the treasure of this dungeon" is reason enough, though. Picking a fight with him would probably result in him beating you up, but if he has to kill someone then he
has to do it with his own two hands - he won't kill people with spells. Except for the fact that he often charges into battle wreathed in flames from his friendly-fire fireball.
He's pretty much quite the honorable guy, save for the whole "deadly thief who takes what he wants when he wants it" thing. He's pretty much a vigilante for everyone
except himself.
He also has the notable habit of always wandering alone without a horse or any companions, largely due to the accidental assassination of his last co-thief.
He tends to keep spare weapons "inside" cauldrons, rather than inside proper chests. It looks cool, even if it does make trying to pick and choose spare weapons (And I have a
lot of spare weapons) a pain. Sometimes the swords/axes/daggers/brooms fall out and I spend ages trying to rearrange it how it was.
