- Viewtiful Joe - Gamecube and later ported to PS2. The sequel released on both consoles simaltaneously.
- Killer 7 - GC & PS2. Later got a Steam release last year.
- Jet Set Radio - Sega Dreamcast and the sequel on og XBOX.
- Mad World - Wii only.
- No More Heroes - Wii, Switch, and PS3 (first game only. The HD port is a worse quality than the Wii or Switch)
- Okami - PS2, then later on Wii. Got ported a couple years ago to PS4, XBONE, Switch, and PC.
- Sly Cooper - Exclusively on PS2. Got HD ports on PS3.
- Prince of Persia (2008) - 360/PS3/PC. People loved the art style, but many did not like the fact that the game became too easy.
- Cel Damage - Released on all 6th generation consoles
- Red Steel 2 - Wii only
- Gungrave & Gungrave Overdose - Both exclusive to PS2. VR is a PSVR exclusive and the upcoming Gore is going to be on PS4 and most likely PS5
- LoZ: Wind Waker - GC and Wii U
They did, you just locked yourself out of the loop. Sly Cooper, No More Heroes, VJ, and Okami all got a lot of hype. People still talk about them for a reason. And it was more than just the art style, but definitely a huge factor not to be disregarded.
Like I mentioned before, BL2 (and the series as a whole) does not even use cel-shading. Some game(s) or seris are niche properties, but they are still popluar for a reason and have gotten modern ports or still have sequels. These games had a huge hand in pioneering cel-shading to the gaming world. Especially if we're talking about VJ, Sly Cooper, or Okami.