It's awesome and she wears it fucking well, thank you! I admit that I do prefer her look in the second game. That itself is a hot take, because I've seen obsessed fans of her original design saying that her sequel design makes her look "too old" or like "mom". Whatever the fuck that means. If anything, Jeanne is the one that looks horrendous in the first game. It's the make up that looks really off on her. Thankfully, the sequel fixed that.
If anything, Bayo is one of the best character designs for a hack n slash character and a stand out for the 2010s in general.
- Dante from Dante's Inferno looks overly stupid and "edgy".
- War from Darksiders looks over done and too busy.
- DmC (2013) Dante looks more generic than every brown haired white dude video game protagonist. "Realism" is fucking boring.
- Aya and Kagura (Onechanbara series) while look great in their respective bikinis are non-sensical and does not make sense in a zombie apocolypse. Yes, they have super human and super natural strength, a bikini is something I would not call battle ready when fighting zombies. Say what you will about Lollipop Chainsaw, but Juliet Starling's cheerleader out fit makes sense as one: that is what she does, and two: she was not expecting zombies to show up on her 18th birthday, but was crazy prepared with her weapon.
- Ayumi from X-Blades looks like a teenager's first anime character on the deviant art page. Does any actually remember this game?
The reason Bayo's outfit is so iconic, is because it's simple, effective, and I actually sticks out compared to all of the other crap from 2010s. Where most Western AAA titles were too busy being brown haired generic dude, bald/shaved head, or something lame. While the Japanese side tended to vary in quality or was too niche.