Tank controls with fixed camera angles.Working on a 3d beat em up, give me some bad ideas to implement.
Tank controls with fixed camera angles.Working on a 3d beat em up, give me some bad ideas to implement.
I fucking hate this shit. Tell me more.Tank controls with fixed camera angles.
One should be able to punch the floor.Working on a 3d beat em up, give me some bad ideas to implement.
I'll try to make that a thing somehow.One should be able to punch the floor.
Absolutely no mercy invulnerability. If you get caught between two enemies, that's it for you.Working on a 3d beat em up, give me some bad ideas to implement.
Better yet, no extra lives, and if there are continues, it's only from the beginning of each stage. No mid-stage checkpoints or revival on the spot; if you run out of health, it's back to the start of the stage with you.Absolutely no mercy invulnerability. If you get caught between two enemies, that's it for you.
Absolutely no mercy invulnerability. If you get caught between two enemies, that's it for you.
That's literally Double Dragon 1 and Battletoads on NES.Better yet, no extra lives, and if there are continues, it's only from the beginning of each stage. No mid-stage checkpoints or revival on the spot; if you run out of health, it's back to the start of the stage with you.
History is on our side!That's literally Double Dragon 1 and Battletoads on NES.
Battletoads does have extra lives, but the mid-level checkpoints are pretty stingy (including one level that literally doesn't have any), and with how quickly you can run out of lives you'll be seeing the start of the level a lot anyway I guess.That's literally Double Dragon 1 and Battletoads on NES.
Yes!History is on our side!
Hence why I included Battletoads.Battletoads does have extra lives, but the mid-level checkpoints are pretty stingy (including one level that literally doesn't have any), and with how quickly you can run out of lives you'll be seeing the start of the level a lot anyway I guess.
When an attack hits, simply hold down the attack button, and you'll automatically unleash a combo.
During the combo, inputting up, down, left, or right will change the combo automatically!
You can trigger auto-combos at any time, and switch to your preferred attack in the middle.
Use auto-combos as your foundation and try out various attacks!
Not really. Considering all of the great non-military cover shooters that have been coming out since 2014-2016, Doom 4 & Eternal bringing old-school style FPS in swing, Wolfetstein: New Order, Shadow Warrior (Reboot Trilogy [I only like the third game]), and a bunch of other boomer shooters on the indie and AA sector proves you wrong. Cover shooters are pretty much dead for over a decade, because they stuck around and did so little. The only ones to really survive are Vanquish, Bulletstorm, and Gears of War. The former two got 8th gen & PC ports, and Gears made the genre popular, but even it is waning somewhat. It's also ironic Shadows of the Damned got a current gen and PC port, and is more of an RE4 style shooter that didn't sell back in the 7th generation. Yet is doing better now, due to cult status, and it just being a fun arcade shooter with unique and interesting mechanics and puzzles.Console FPS/3ps oversaturation ruined the American gaming public's taste, and it's not even the good shit like Quake or UT.
Nope. Even then with Doom 4/Eternal. people still went back and had their servings of COD, Halo, and Battlefield, add on top of that these lame ass hero/team shooters like Valorant (gets MILLIONS of players daily, btw). If you're gonna talk about just outliers of a certain style of genre that do well versus the rest of the genre being dominated by military style or champion-based abilities, you're proving my point. Even Cyberpunk 2077, a futuristic sci-fi shooter with gunplay similar to COD, gets less people playing it than COD.After playing Street Fighter Alpha 2 Gold and Alpha 3 back to back, I still prefer Alpha 3 and consider it the better game. With that said, Alpha 2 (Gold) has the better soundtrack, stage designs, and aesthetics over Alpha 3 and its updated versions. The soundtrack in Alpha 3 is great, though some of the techno tracks kind of blend together, compared to Alpha 2's mostly jazz, cafe jazz, and jazz-rock OST.
Not really. Considering all of the great non-military cover shooters that have been coming out since 2014-2016, Doom 4 & Eternal bringing old-school style FPS in swing, Wolfetstein: New Order, Shadow Warrior (Reboot Trilogy [I only like the third game]), and a bunch of other boomer shooters on the indie and AA sector proves you wrong. Cover shooters are pretty much dead for over a decade, because they stuck around and did so little. The only ones to really survive are Vanquish, Bulletstorm, and Gears of War. The latter two got 8th gen & PC ports, and Gears made the genre popular, but even it is waning somewhat. It's also ironic Shadows of the Damned got a current gen and PC port, and is more of an RE4 style shooter that didn't sell back in the 7th generation. Yet is doing better now, due to cult status, and it just being a fun arcade shooter with unique and interesting mechanics and puzzles.
Then you have a game like Evil West, and it really makes all of those cover shooters like the big shit stains most of them are. Evil West is a brawler/3rd person shooter hybrid that effortlessly blends the two together with only some minor jank. Then there's games like Resident Evil 4 Remake and Dead Space Remake. Hell, the RE Remakes in general, even if RE2R and RE3R are of the more survival horror side. Though 3 still has much more action than 2, no matter the version. It's funny how a majority of RE4 style 3rd person shooters or horror games do better than the shit from the past and now.
So what? People like them will always go back, because they know nothing else or are scared to try something different. It does not negate all the good Doom 4 and the rest of the great shooters out there have done for the industry and gamers everywhere. You have to look at more than the one direction, without the over baked cynicism. I get it, but at the same time, don't let it rot your mind, nor blind yourself to the good out there and what continues out there. There will always be another Doom, Serious Sam, Shadow Warrior, and other great throwback/hybrid FPS out there.people still went back and had their servings of COD, Halo, and Battlefield,
I have nothing against Valorant, but it seems fun enough to some of my friend or my older brother. That game at least has fun updates, from what I remember. Besides, most live-service shooters have died and only a few can hold people's attention, but that's the nature of the beast when it comes to this genre. Which is I don't bother with most of them in the first place. I want to spend my time on something worthwhile without constantly being plugged in.shooters like Valorant (gets MILLIONS of players daily, btw).
Because it was rushed piece of shit, done under one of these most horrible crunch conditions imaginable. This is why you don't believe in the hype. CD PRJKTR were at least able to turn it around. Thanks mostly to Edgerunners. 2077 is basically a first person GTA-clone in a cyberpunk setting. So you can only get so much, when the market is already saturated with open world games in general.Even Cyberpunk 2077, a futuristic sci-fi shooter with gunplay similar to COD, gets less people playing it than COD.
Cyberpunk 2077 is a single player RPG that requires a big time sink. One does not simply sit down for an hour or two for a quick fix with this game. Call of Duty - I suspect - sees most of its concurrent player numbers because it has its famed multiplayer.Nope. Even then with Doom 4/Eternal. people still went back and had their servings of COD, Halo, and Battlefield, add on top of that these lame ass hero/team shooters like Valorant (gets MILLIONS of players daily, btw). If you're gonna talk about just outliers of a certain style of genre that do well versus the rest of the genre being dominated by military style or champion-based abilities, you're proving my point. Even Cyberpunk 2077, a futuristic sci-fi shooter with gunplay similar to COD, gets less people playing it than COD.